Rivals of Aether/Olympia

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Olympia
The Amethyst Fist

Story

Olympia is a traveling fighter from the secluded Crystal Oasis. The settlement hosts the ancestors of both the original founders and those who were exiled from the Aetherian Forest by the creation of the Rock Wall. Hidden from the world, Olympia and her people trained diligently to master their control over crystals and gemstones.

She has a warrior spirit tempered with focus and discipline and is always eager for a good fight. While she searches for clues on her personal mission, guided by ancient knowledge, she tackles each adversary and obstacle with legendary gemstone power.

Gameplay

Playstyle
Olympia is an X who does Y with Z
Pros Cons
  • Pro:
  • Con:

Unique Mechanic

Olympia's Neutral Special throws a crystal which turns into a field of light.

Notable Players

Name Color Activity Notes Contact
Seggo
Roa punch col 11.png
2017 - Present Ranked #2 In RCS season 7 https://twitter.com/SeggoAhmet

Moveset

Jabs

Jab Combo
Attack > Attack > Attack (Hold OK)
Lua error: Error: No field named "images" found for any of the specified database tables..
Jab 1
Lua error: Error: No field named "images" found for any of the specified database tables..
Jab 2
Lua error: Error: No field named "images" found for any of the specified database tables..
Jab 3 / Rapid Jab
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Jab 1
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Jab 2
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Jab 3 / Rapid Jab
Hitboxes Off
Hitboxes On

Jab 1


punch_jab1

Damage Active Endlag Angle KB (Base+Scaling)
Startup Landing Lag FAF Angle Flipper Hitstun

Hitpause (Base + Scaling) Parry Stun Type Priority
Hit Lockout Force Flinch Value Kills Projectiles?


Begin by explaining the move's purpose: is it a neutral tool? a kill move? a mobility option? is it useful for techchase / combo extensions / juggles / edgeguards / spacing?

What makes this move worth using? Highlight some key strengths (comes out quickly, has lots of active frames, has high knockback, etc.) that pertain to its function. What are some important details that are worth knowing (the sweetspot does X, the angle flipper allows it to do Y, the disjoint allows it to challenge Z, etc.)?

A mention of important combo routes can be helpful ("notably, this move combos into Up Strong for a reliable kill confirm"), but don't go into extensive detail outlining entire combo trees. Combo strategy is best saved for the Strategy pages.

A paragraph should be sufficient for more simple moves, but feel free to use multiple to explain different features, functions, interactions, etc. as needed.

As always, give adequate detail, but be concise. Aim to be unbiased, but good use of flavorful descriptions can help emphasize key information.

  • Make sure to double check your facts before posting!
  • Don't overdo it with move captions! Consider adding captions which add additional info, emphasize a main takeaway, or some interesting trivia in the context of the character/game when appropriate, but not every move necessarily needs a caption. Feel free to inject some humor or jokes when appropriate for flavor, but keep these to a small handful at most.
  • Feel free to include a few bullet points at the beginning or end to cover other key points that don't otherwise fit into the body of the text (for example, "fastest aerial", "can be canceled into X on hit", "has invulnerability on frames A thru B", etc.).
  • If a Special Move has a known official name, list it in the Title field of the MoveDataCargo structure. Otherwise, use a common community-given name if such a name exists and is commonly understood. If a move has a known official name AND a DIFFERENT community name, list the official name in the Title field and include a bullet point at the beginning of the move's text field which indicates the commonly-used community term. See Sylvanos Down Special for an example.

Jab 2


punch_jab2

Damage Active Endlag Angle KB (Base+Scaling)
Startup Landing Lag FAF Angle Flipper Hitstun

Hitpause (Base + Scaling) Parry Stun Type Priority
Hit Lockout Force Flinch Value Kills Projectiles?


If a move consists of multiple distinct components, provide separate tables for each. In general, sweetspot/soutspot distinctions can be marked in one table in the character's Frame Data directly. (Discuss how to standardize this with brackets / slashes / parentheses)

Jab 3 / Rapid Jab


punch_jab3

Damage Active Endlag Angle KB (Base+Scaling)
Startup Landing Lag FAF Angle Flipper Hitstun

Hitpause (Base + Scaling) Parry Stun Type Priority
Hit Lockout Force Flinch Value Kills Projectiles?



Dash Attack

(while running) Attack
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
Dash Attack 1

No results Dash Attack 2

No results

Tilts

Forward Tilt

Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Up Tilt

Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Down Tilt

Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Strong Attacks

Forward Strong

(Forward/Back +) Strong
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Up Strong

Up + Strong
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Down Strong

Down + Strong
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Aerials

Neutral Air

(while airborne) Attack
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Forward Air

(while airborne) Forward + Attack
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Back Air

(while airborne) Back + Attack
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Up Air

(while airborne) Up + Attack
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Down Air

(while airborne) Down + Attack
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Specials

Neutral Special

Brilliant Diamond
Special (Air OK)
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Forward Special

Zircon Straight
Forward/Back + Special (Air OK) (Hold OK)
Lua error: Error: No field named "images" found for any of the specified database tables..
Extends combos and quickly closes distance
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On

sy_sb

Damage Active Endlag Angle KB (Base+Scaling)
8 4(7)4(7)4... 30 45 8
Startup Landing Lag FAF Angle Flipper Hitstun
17 53 0 1x

Hitpause (Base + Scaling) Parry Stun Type Priority
10 + 0.35 Normal 2
Hit Lockout Force Flinch Value Kills Projectiles?
0 0 N




Up Special

Kunzite Upper
Up + Special (Air OK)
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Down Special

Emerald Focus / Unbreaking Palm
Down + Special (Air OK)
Lua error: Error: No field named "images" found for any of the specified database tables..
Lua error: Error: No field named "hitboxes" found for any of the specified database tables..
Hitboxes Off
Hitboxes On
No results

Alternate Palettes

Default Colors

Unlockable Skins

  • Custom Color 2: Beat story mode.
  • Abyss: Reach Abyss level 10 with Oly.
  • Ranked: Reach Gold rank with Oly.
Default
Alt Blue
Alt Red
Alt Green
Alt White
Alt Dark Purple
Custom Color 1
Custom Color 2
Abyss
Ranked

Seasonal Colors

Current seasonal skins rotate every 3 months in the following order (hemisphere dependent):

  • Valentines (Feb-Apr)/(Aug-Oct)
  • Summer (May-Jul)/(Nov-Jan)
  • Halloween (Aug-Oct)/(Feb-Apr)
  • Christmas (Nov-Jan)/(May-Jul)
Valentines
Summer
Halloween
Christmas

Premium Skins

How to Get

  • Champion: Obtainable via the developers.
  • EA: Purchase a Steam key for RoA via Humble Bundle.
Champion
Early Access Promo

Other

Use with Readek's Recolor Tool for properly recolored Oly skins.

Recolor Tool

Navigation

General
FAQ
Controls
Glossary
HUD
Practice Mode
Strategy
System
Community
Links
Rivals
Mollo
Clairen
Forsburn
Zetterburn
Wrastor
Absa
Elliana
Pomme
Olympia
Sylvanos
Maypul
Kragg
Orcane
Etalus
Ranno
Hodan
Ori and Sein
Shovel Knight
Stages
Fire Capital
Air Armada
The Rock Wall
Merchant Port
Treetop Lodge
Blazing Hideout
Tempest Peak
Frozen Fortress
Tower of Heaven
Aethereal Gates
The Endless Abyss
The Spirit Tree
The Forest Floor
Julesvale
Troupple Pond
Mechanics