E's Laf++/Yagabi

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< E's Laf++
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EL2 Kitsune.png

Introduction

Kitsune

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Strengths Weaknesses
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Character Information

Health 10500
Backdash Frames ( Invincible)
Walk Speed th
Run Speed th
Prejump 3 Frames (7 for High Jump)


File:EL2 Kitsune Mechanic.png Placeholder

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Normal Moves

5A
EL2 Kitsune 5A.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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c.B
EL2 Kitsune cB.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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f.B
EL2 Kitsune fB.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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5C
EL2 Kitsune 5C.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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5D
EL2 Kitsune 5D.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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2A
EL2 Kitsune 2A.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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2B
EL2 Kitsune 2B.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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2C
EL2 Kitsune 2C.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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2D
EL2 Kitsune 2D.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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j.A
EL2 Kitsune jA.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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j.B
EL2 Kitsune jB.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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j.C
EL2 Kitsune jC.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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j.D
EL2 Kitsune jD.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Chain/Cancel Options: Placeholder


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Universal Mechanics

Ground Throw
A+B
EL2 Kitsune Throw.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
1200 Throw 1 4 37 Hard Knockdown N/A -
  • Tosses the opponent forward, causing a hard knockdown.
  • Can be a combo starter if Fatal Shifted or in the corner.


Air Throw
j.A+B
EL2 Kitsune Air Throw.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
1200 Throw 1 5 36 Hard Knockdown N/A -
  • Throws the opponent at a midscreen distance. Can combo in the corner.
  • Main lands to the ground afterwards.


Tactical Guard (Air OK)
B+C
EL2 Kitsune Tactical Guard.png
EL2 Kitsune Tactical Guard2.png
Version Damage Guard Startup Active Recovery On Hit On Block Attributes
Parry N/A N/A N/A N/A 41 Total N/A N/A Armor 3-24 (Low/Mid/High)
Attack 800 All 16 2 25 Knockdown -34 Invincible 1-20
  • Main flashes blue and parries incoming strikes/projectiles.
  • Coming in contact with an opponent's move, Main attacks with a blue blast.
  • Time briefly stops when armoring a strike but not a projectile.
  • Any special cancelable normal can be canceled into Tactical Guard.
  • Armors Fatal Shift attacks on frame 1 and increases the size of the blast.
  • Holding the input extends the armor duration while draining the Action and Risk Gauge over time.
  • The damage from Tactical Guard is non-lethal, as in it cannot KO.


Tactical Attack (Air OK)
2B+C
EL2 Kitsune Counter Boost.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
800 (Recoverable) All 11 2 Until Landing + 14 Launch -29 to -30 Invincible 1-14

Costs 1 Action Gauge to use


  • Main becomes invincible on startup, and lets out a green blast.
  • Any special cancelable normal can be canceled into Tactical Attack.
  • The damage from Tactical Attack is non-lethal, as in it cannot KO.


Guard Cancel (Air OK)
6B+C During Blockstun
EL2 Kitsune Tactical Guard2.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
800 (Recoverable) All 11 2 41 Launch -34 Strike/Projectile Invincible 1-13

Costs 2 Action Gauge to use


  • While stuck in blockstun, Main counterattacks with an invincible blast that knocks the opponent away.
  • Guard Cancel is not invincible to throws or supers.
  • The damage from Guard Cancel is non-lethal, as in it cannot KO.


Counter Burst (Air OK)
A+B+C During Hitstun/Blockstun
EL2 Kitsune Burst.png
Damage Guard Startup Active Recovery On Hit On Block Attributes
0 All 11 2 Until Landing + 21 Hard Knockdown -5 Invincible 1-12
  • While under the effects of hitstun/blockstun, Burst can be performed to become invincible and knock the opponent back.
  • Only usable once per round.
  • Grants two bars of Action Gauge on hit.
  • Not invincible to Fatal Shift actions or supers.


  • Burst is temporarily disabled from being used when hit by a:
    • Throw
    • Super
    • OTG Attack
    • Tactical Guard
    • Tactical Attack
    • Counter Burst


Special Moves

236A
Damage Guard Startup Active Recovery On Hit On Block Attributes
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Super Moves

General
Controls
HUD
System
Move Attributes
FAQ
Characters
Main
Sisca
Qdora
Akamine Tae
Tina
Saving Tina
Cecil
Alcott
Serena
Yagabi