Introduction
UZU SANAGEYAMA
Placeholder
Character Information
Health: 10,500
Valor Level 1
- Gains the ability "Shingan Step." Allows him to dash cancel out of a successful block.
Valor Level 2
- Close Ranged Attack Special enhanced
Walkspeed Ranking: ???
Front Step Dash: ??? Frames
Back Step Dash: ??? Frames
Side Step Dash: ??? Frames
Close Ranged Attacks
5C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
4/6C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2/8C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
d.C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
sp.C
|
Version
|
Damage
|
Startup
|
Total
|
On Hit
|
On Block
|
Counter Hit Attribute
|
Normal
|
-
|
-
|
-
|
-
|
-
|
-
|
Version
|
Damage
|
Startup
|
Total
|
On Hit
|
On Block
|
Counter Hit Attribute
|
Enhanced
|
-
|
-
|
-
|
-
|
-
|
-
|
Available at Valor Level 2.
|
|
Long Ranged Attacks
5L
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5[L]
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
d.L
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.L
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.[L]
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
sp.L
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Break Attacks
5B
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
d.B
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.B
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
sp.B
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
General Moves
Homing Dash
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Homing Dash (Air)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Ketsui Burst (Offensive)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Ketsui Burst (Defensive)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
FIBER LOST SECRET ARTS
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Combos