Introduction
UZU SANAGEYAMA
Placeholder
Character Information
Health: 10,500
Valor Level 1
- Gains the ability "Shingan Step." Allows him to dash cancel out of a successful block.
- Increased dash attack damage.
Valor Level 2
- Close Ranged Attack Special enhanced
Walkspeed Ranking: ???
Front Step Dash: ??? Frames
Back Step Dash: ??? Frames
Side Step Dash: ??? Frames
Close Ranged Attacks
Men Men Dou: Frenzy Dou: Frenzy Kote: Frenzy Kote: Frenzy Men: Brave Blade Men: Brave Blade Dou: Brave Blade Dou: Brave Blade Kote: Brave Blade Kote: Brave Blade Men: Goku Blade Men: Goku Blade
|
Version
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
5A
|
200
|
-
|
-
|
-
|
-
|
-
|
-
|
- Downward swing that can anti-air.
|
5AA
|
100
|
-
|
-
|
-
|
-
|
-
|
-
|
- Followup horizontal swing.
|
5AAA
|
100
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5AAAA
|
400
|
-
|
-
|
-
|
-
|
-
|
-
|
- Another downward swing.
- We're halfway there.
|
5AAAAA
|
140
|
-
|
-
|
-
|
-
|
-
|
-
|
- Only available if 5AAAA hits.
- Another horizontal swing.
|
5AAAAAA
|
140
|
-
|
-
|
-
|
-
|
-
|
-
|
- Only available if 5AAAAA hits.
- Another downward swing.
- Almost there.
|
5AAAAAAA
|
1240
|
-
|
-
|
-
|
Sliding Knockdown
|
-
|
-
|
- Only available if 5AAAAAA hits.
- Downward swing ender.
- Rest easy, you've made it to the end.
|
|
|
Version
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
5AAA > 4/6A
|
200
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5AAA > 4/6AA
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5AAA > 4/6AAA
|
380
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
|
Version
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
5AAA > 2/8A
|
300
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5AAA > 2/8AA
|
500
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
4/6A (Ender)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
500
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2/8A (Ender)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
640
|
-
|
-
|
-
|
-
|
-
|
-
|
|
4/6A
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
240
|
-
|
-
|
-
|
-
|
-
|
-
|
|
2/8A
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
240
|
-
|
-
|
-
|
-
|
-
|
-
|
|
d.A
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
160
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.A
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
240
|
-
|
-
|
-
|
-
|
-
|
-
|
|
sp.A
|
Version
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
Normal
|
1920
|
-
|
-
|
-
|
-
|
-
|
-
|
Mash for more damage. 1920 minimum.
|
Valor Level 2
|
3930
|
-
|
-
|
-
|
-
|
-
|
-
|
- Sanageyama swings downwards, stunning the opponent for a period of time.
- An ATTACK prompt will appear which allows Sanageyama to perform additional swings with A, B, and C.
- Each attack represents a part of MEN DOU KOTE.
- The initial swing of the super will perform MEN.
- Performing MEN DOU KOTE in order will give you additional damage.
- At Valor Level 2, Sanageyama swings faster allowing for more reps.
- If enough reps have been done, a more damaging ender will be granted.
|
|
Long Ranged Attacks
5B
|
Version
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
5B
|
120
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5BB
|
160
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5BBB
|
300
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
5[B]
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
1200
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
d.B
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
300
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
j.B
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
180
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
j.[B]
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
410
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
sp.B
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
1200
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Break Attacks
5C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
600
|
-
|
-
|
-
|
-
|
-
|
-
|
|
5B (Ender)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
560
|
-
|
-
|
-
|
-
|
-
|
-
|
|
d.C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
600
|
-
|
-
|
-
|
-
|
-
|
-
|
|
j.C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
800
|
-
|
-
|
-
|
-
|
-
|
-
|
|
sp.C
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
Guard Break
|
Counter Hit
|
1960
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
General Moves
Homing Dash
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
50
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Homing Dash (Air)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
50
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Ketsui Burst (Offensive)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
1500
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Ketsui Burst (Defensive)
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
10
|
-
|
-
|
-
|
-
|
-
|
-
|
|
FIBER LOST SECRET ARTS
|
Damage
|
Prorate
|
Priority
|
Startup
|
On Hit
|
On Block
|
Counter Hit
|
SEN-I-SOSHITSU
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Combos
Resources
Colors
Default
|
OVA
|
ARC Collab (Johnny Sfondi)
|
|
|
|