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Under Construction
- This page is a work in progress.
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Alongside Weapons, spells are your primary way of interacting with your opponent.
Your deck's order is randomized at the start of each game, as well as with each shuffle. You can see the order of cards in your own, and your opponent's, deck at any time. This requires you to quickly consider how to deal with different threats using ever-changing options at hand.
You will draw a new spell each time you cast one if your deck still has any cards remaining. Once you run out of cards in your hand and deck, all cards will return to your deck and you will automatically shuffle. You may also choose to manually shuffle your deck at any time. Shuffling takes time and this time increases with each shuffle, up to a cap.
Different from One Step from Eden, Spells are limited to 8 up to 10 per deck.
Spell Categories
Spell List
Name
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Description
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Cost
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Category
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Air Rifle
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Shoots a Pushing laser.
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0
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Laser
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Crystal Rifle
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Shoot a laser, increase damage by 2 when you deal Frost damage.
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2
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Laser
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Hydro Pump
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Shoot Pushing water laser above and below.
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0
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Laser
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Hyper Beam
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Shoot a multihit laser that Pushes yourself back.
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3
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Laser
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Sacrifire
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Hit tile behind. On-hit shoot a laser that creates a Flame. Can hit self.
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2
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Laser
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Venoshock
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Shoot a laser that applies 6 Poison. Deals damage equal target's Poison.
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2
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Laser
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Warp Rays
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Shoot lasers above and below that teleport targets 4 tiles away and below on-hit.
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3
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Laser
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Name
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Description
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Cost
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Category
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Amplifier
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Summon a 7HP amplifier in front. Hitting the amplifier creates a soundwave that deals damage.
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2
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Melee
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Apprehend
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Hits in small cone, targets will be dragged to tile in front.
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1
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Melee
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Armor Drop
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Summon a 5HP block in front. Hitting summons increases maximum HP in 5.
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1
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Melee
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Beam Crystal
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Summon a 3HP beam crystal in front that shoots a laser on death.
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2
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Melee
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Breakout
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Hit surrounding tiles.
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1
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Melee
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Crossfire
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Hits in a X shape, deals bonus damage in the center.
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1
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Melee
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Dimension Sword
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Hit 4 tiles away in front, on-hit teleport targets to random tiles.
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2
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Melee
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Double Team
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Hit and Strong Push 2 tiles in front, then hit an small column and Strong Pull in the last column.
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2
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Melee
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Entangle
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Hit in a cross 2 tiles away and Root.
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1
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Melee
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Flurry
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Stab and Push 3 tiles in front 5 times.
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1
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Melee
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Frost Slash
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Hit in a triangle in front and apply 2 Frost.
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3
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Melee
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Gun Turret
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Summon a 7HP gun turret in front.
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2
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Melee
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Harvest
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Hit tile in front to restore 4 Mana.
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2
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Melee
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Ice Pick
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Hit 2 tiles away, dealing 5 bonus damage per Frost on target. Removes Frost on-hit.
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1
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Melee
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Laser Turret
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Summon a 6HP laselar turret in front.
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2
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Melee
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Last Latter
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Hit in 2 tiles in front. If Laster Letter is the last spell, also hits in a Z and deals bonus damage.
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2
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Melee
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LuxCannon
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Summon a 6HP cannon in front that shoots a wise laser once after a delay.
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3
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Melee
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Perforate
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Gain 1 Spear. Use up to 3 Spears to stab in a 1×3 2 tiles away.
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1
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Melee
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Punch Cannon
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Hits 2 tiles in front. On-hit fire a shot from the target hit.
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1
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Melee
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PushSlash
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Slash in 2×3 in front and Strong Push on-hit.
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1
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Melee
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Reaper
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Hit far surrounding tiles, applies Mark and catch a Spear on-hit from every target hit.
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2
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Melee
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Rush
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Gain Invincible and dash to front. Also hits in a small cone.
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1
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Melee
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SD Turret
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Summon a decaying 10HP self defense turret in front.
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2
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Melee
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Sentry Turret
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Summon a 2HP sentry turret in front.
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3
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Melee
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Shotgun
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Hit in a small cone, on-hit Push.
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2
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Melee
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Skewer
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Hit 4 tiles in front, on-hit Stun target and self for 1 second.
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0
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Melee
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Toxicross
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Gain 1 Spear. Hit in an X and apply Poison equal to your Spears on hit.
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2
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Melee
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Shear
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Hit in a Y to drag to center, then hit 3 tiles in front.
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2
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Melee
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Name
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Description
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Cost
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Category
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Bomb Toss
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Summon a 8HP bomb 4 tiles away that explodes on death.
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2
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Missile
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Cataclysm
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Hit center columns and Crack them.
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2
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Missile
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Claw Trap
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Launch a trap 4 tiles away that Roots and Marks.
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1
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Missile
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Downfall
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Hit in a column 4 tiles away that Pulls down.
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2
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Missile
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Ember
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Launch a shot 4 tiles away that creates a Flame.
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0
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Missile
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Eruption
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Break Cracked tiles and back Column, hit and launch shots 4 tiles away from the tiles and Flames on your side.
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1
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Missile
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Firewall
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Launch fireballs in a column 4 tiles away, creates Flames.
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2
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Missile
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Fadeaway
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Teleport to inverse tile then launch a shot 4 tiles away that Cracks.
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1
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Missile
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Freezer Burn
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Creates Flames on target with Frost.
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0
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Missile
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Golf Bomb
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Launch a granade 4 tiles away, if tile is Broken, explodes.
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1
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Missile
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Heatseekers
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Launch 2 missiles at targes that applies Frost.
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1
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Missile
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Jackhammer
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Launch 5 shots 4 tiles away that Crack.
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1
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Missile
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Lasso
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Throw a lasso 4 tiles away that drags targe to tile in front.
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0
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Missile
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Mine
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Launch a mine 4 tiles away.
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2
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Missile
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Missiletow
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Channel 2 homing shots.
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2
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Missile
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Needler
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Gain 1 Spear. Use all Spears to channel homing shots that applies Mark on-hit.
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1
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Missile
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Rage
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Launch fireballs in a cross 4 tiles away. Deals 1 bonus damage per Flames on ground.
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2
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Missile
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Rocket
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Launch an exploding missile at a Marked targets, on-hit creates a Flame.
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2
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Missile
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Snowfall
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Call hail down in a small column 4 tiles away, applies Frost.
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2
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Missile
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Starfield
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Hit in a cross on Broken tiles.
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1
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Missile
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Stinger
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Drain 2 shield to channel homing shots that creates Flames.
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2
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Missile
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Strangle
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Hit 3 tiles in front and applies Root. Also channel 2 homing shots at Rooted targets that applies Root.
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2
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Missile
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Strip Mine
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Launch mines in a column 4 tiles away.
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2
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Missile
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Sweeper
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Hit all enemy tiles in a sweeping pattern.
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3
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Missile
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Ultrangle
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Launch an arrow 4 tiles away.
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3
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Missile
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Vine Pull
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Channel homing shot at Rooted targets that Strong Pull. Also casts Snare.
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1
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Missile
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Vortex
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Launch a 3×3 explosive that drags to center 4 tiles away.
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2
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Missile
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Wrecking Ball
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Launch a ball that Breaks 4tiles away.
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0
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Missile
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Zenith
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Launch a 3×3 explosive at own tile.
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1
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Missile
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Name
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Description
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Cost
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Category
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Align
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Fires a wide shot that teleport targets 4 tiles away from you.
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2
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Shot
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Anubis
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Fires a wide piercing shot that applies 9 Poison.
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0
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Shot
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Blink
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Teleports forward and fire a shots that Pulls.
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1
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Shot
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Boomerang
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Shots a piercing boomerang that circles the grid.
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2
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Shot
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Bouncing Blade
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Shots a blade that bounces back to your field on-hit.
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1
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Shot
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Bow Snipe
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Fire an arrow after a short delay.
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3
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Shot
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Break Shot
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Break tiles above and below in front and shots a rock.
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2
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Shot
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ColdMedicine
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Fire a shot that applies Frost but Heals 2.
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1
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Shot
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Diag Beam
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Fire a shot that bounces in corners.
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2
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Shot
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Escalation
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Fire shots from all tiles in front.
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1
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Shot
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Flamberge
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Fire a shot, on-hit creates a cone behind the target.
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2
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Shot
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Frost Barrage
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Fire 3 shots in a small column that applies Frost.
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2
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Shot
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Gust
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Fire Pushing shots in a small column.
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0
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Shot
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Inverter
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Fire shots that teleport the target to the inverse tile. Can move while casting.
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2
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Shot
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Javelin
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Fire a shot that applies Mark on-hit. Can catch to gain 1 Spear.
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1
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Shot
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Knife
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Fire a knife up to 5 tiles away, on-hit applies 2 Mark.
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2
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Shot
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Kunai
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Fire a kunai up to 5 tiles away, on-hit applies 5 Poison.
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1
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Shot
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Minigun
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Fire 4 shots.
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2
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Shot
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Monsoon
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Fire Pushing shots in all rows.
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2
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Shot
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Northwind
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Fire a wide shot that Pushes upwards.
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1
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Shot
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PowerDrain
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Fire shots above and below that gives 2 Spellpower on-hit.
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2
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Shot
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Pull
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Fire 3 shots that Strong Pull.
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1
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Shot
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Purgatory
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Fire shots from behind in middle rows, creates Flames on-hit.
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2
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Shot
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Pyroblast
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Fire shot from behind. On-hit deals damage in a 3×3 area and create Flames in a cross.
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2
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Shot
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Quadclaws
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Fire 4 shots that Eject on-hit.
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2
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Shot
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Salamander
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Fire a shot from each Flame. On-hit create a Flame.
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2
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Shot
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Salvo
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Fire shots in all rows.
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3
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Shot
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ShadowShift
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Dash to inverse tile and throw two kunai up to 5 tiles away, on-hit applies 3 Poison.
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1
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Shot
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Shield Throw
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Spend all shield to fire a pushing shot that deals damage equal to Shield, bounces back and can catch to restore shield.
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2
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Shot
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Slowball
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Fire a slow shot. Deals bonus damage equal to your Spears.
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1
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Shot
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Spear Wave
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Gain 1 Spear. Use up to 3 Spears to fire wide shots.
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3
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Shot
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Tailwind
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Fire Pulling shots in a small column from behing enemy.
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0
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Shot
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TripleBarrel
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Slowly fire 3 Pushing shots.
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2
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Shot
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Unleash
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Spend all Mana, fire a wide shot for each Mana spent.
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X
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Shot
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Vivisection
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Fire 3 knifes from behing. Can move while casting. Can hit self.
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1
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Shot
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Volley
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Fire a shot from each Summon.
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1
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Shot
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Name
|
Description
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Cost
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Category
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Auto Slash
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Dash in front of opponent, then hits 1×3 and Push.
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1
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Step
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Back Slash
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Dash backwards 2 tiles and hits 3 tiles in front, applies Frost.
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1
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Step
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Step Blaze
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Dash forward 3 tiles and create Flames in path.
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1
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Step
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Step Lance
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Hit surrounding tiles and Strong Push, then dash forward 3 tiles and strike in a 1×4 area.
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2
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Step
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Step Reverse
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Dash forward 4 tiles, turn around and slash 2×3. Applies 3 Poison on-hit.
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1
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Step
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Step Slash
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Dash forward 3 tiles, and slash 2×3.
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1
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Step
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Name
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Description
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Cost
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Category
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Acid Rain
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Call down arrows 4 tiles away that applies 6 Poison. Applies extra 2 Poison for every Frost stack.
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3
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Strike
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Backstab
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Hit the last enemy column and Pull
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1
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Strike
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Barricade
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Summon 3 Ice Blocks 3 tiles away that apply Frost.
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1
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Strike
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Brushfire
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Hit tiles above Flames and spread them.
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1
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Strike
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Combust
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Hit on Flames and refresh them.
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1
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Strike
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Compactor
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Hit and Crack 4 tiles in front. Uncounterable.
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2
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Strike
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Crackroots
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Hit in small column on Cracked tiles, applies Root.
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1
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Strike
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Crevasse
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Summon two rows of decaying 9HP ice blocks in top and bottom rows. On-hit applies Frost.
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4
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Strike
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Dark Grasp
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Hit 5 tiles away and Pull, on-hit, cast again 1 tile closer and also hits in a small column.
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1
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Strike
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Earthquake
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Hit on Cracked tiles and Pull.
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1
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Strike
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Glitter
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Hit 10 random unbroken enemy tiles.
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2
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Strike
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Guillotine
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Hit 4 tiles away, if target has more HP than you, deal 1.5× damage. Uncounterable.
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2
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Strike
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Hailstone
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Call hail down 4 tiles away, applies Frost.
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0
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Strike
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Ion Cannon
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Hit 4 tiles in the center of enemy field and Crack them.
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2
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Strike
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Lockdown
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Hit 4 tiles away, Break tiles in a small cone.
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3
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Strike
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MagicClaw
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Hit in a X shape 4 tiles away twice, on-hit applies Mark.
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2
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Strike
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Meteors
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Call down homing meteors that summon rocks and create Flames.
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2
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Strike
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Paragon
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Hit in a diamond 4 tiles away. Applies randomly Frost, 5 Poison or create a Flame on-hit.
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2
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Strike
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Ragnarok
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Call down a giant sword 4 tiles away that Breaks. Uncounterable.
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3
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Strike
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Seize
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Summon swords that hit tiles around the field and Root. Can hit self.
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3
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Strike
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Tetra
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Hit in 4 corners and Push in a circle.
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2
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Strike
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Thunder
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Call down thunder 4 tiles away.
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1
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Strike
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TriThunder
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Call down thunder 3, 4 and 5 tiles away.
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2
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Strike
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Twinferno
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Create two explosions every other tile and create Flames.
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3
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Strike
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Whirl
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Hit 5 times 3 tiles away. On-hit drags targets.
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1
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Strike
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Name
|
Description
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Cost
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Category
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FireBreath
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Hit in a cone in front, on-hit create a Flame.
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1
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Wave
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Kinetic Wave
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Fire a Pushing wave.
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1
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Wave
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Snow Cone
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Hit in a cone in front, applies Frost on-hit.
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1
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Wave
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Transmute
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Hit tiles in front. Can catch a Spear for every enemy hit.
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2
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Wave
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Tremor
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Crack tiles around you and hit in front.
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1
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Wave
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Tsunami
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Charge to fire Pushing waves in first three columns.
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3
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Wave
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Name
|
Description
|
Cost
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Category
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Entrench
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Eject and restore all Shield.
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0
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Utility
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Fling
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Cast spell in other slot and Eject it.
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2
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Utility
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Innervate
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Hit self but gain 1 Max Mana.
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6
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Utility
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Mana Catch
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Throw a potion on own tile, can catch to restore 3 Mana.
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1
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Utility
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Scatter Spear
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Throw 3 Spears on random allied tiles, can catch to gain 1 Spear.
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2
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Utility
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Spear Catch
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Throw a Spear on current tile, catch to gain 1 Spear.
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0
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Utility
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Study
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Channel then reduces next spell Mana cost by 3.
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1
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Utility
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SwallowSpear
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Gain 1 Spear. Use up to 3 Spears to throw potions on self tile, can catch to restore 1 Mana and gain 1 Spear.
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1
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Utility
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Navigation
General
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Characters
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Spells
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