Duelists of Eden/Hazel

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Whipping up turrets at a whim, Hazel conquers the field and forces opponents between her turret and a hard place.

Overview

Hazel is a melee-focused character who excels at threatening the opponent's approach. Her Mech Wrench Mech Wrench is a versatile tool, allowing her to create Blocks Blocks for both protection and space denial, upgrade them to Turret Gun Turret Gun for rows control that also helps her with coverage, and be a damage tool, doing 5 damage if you're too close. Hazel's Deviate Deviate, her sub-weapon, can move units upwards, boosting her row control over opponents and structures.

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  • An weapon for both offensive and defensive playstyle.
  • Having a defensive-leaning playstyle with structures.
  • Ability to control front columns safely and quickly.
  • Be reliant on spells for pressure on back columns.
  • Being easily exploited against ranged matchups.
  • Not having durable summons to cover yourself.


Weapons

Primary Weapon

DoE haz W1.png
DoE haz color 1.png
DoE Playfield Block.png
Mech Wrench
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Mech Wrench Weapon 1
Damage Startup Active Recovery Velocity
5 4 1 14
On Hit On Shield Cost Cooldown Air Time
14 2 1 28 -
  • Hazel hits the tile in front: If the tile is occupied, she deals damage and pushes on-hit; if not, she creates a 1HP Block. If the tile is occupied by a Block, she'll upgrade to a Turret Gun.
  • Her main tool for different strategies, since she can create Blocks wherever she wants.
  • The highest melee damage in the game, it also has a special sound effect on-hit.
DoE haz W1 1.png
DoE haz color 1.png
DoE Playfield Block.png
DoE Playfield TurretGun.png
Upgrade Block
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Upgrade Block Weapon 1 Follow-Up
Damage Startup Active Recovery Velocity
2 1 (Upgrade), 14 (Shot) 100 15 -
On Hit On Shield Cost Cooldown Air Time
11 -1 1 - -
  • Hazel upgrades a Block to a Turret Gun with 5HP. Each shot from the Turret Gun will reduce its HP by 1. Turret Guns' shots can hit Hazel and others structures.
  • Mostly used to control rows, since projectiles stays even if the Turret Gun is destroyed.
  • On mirror matches, Hazel is able to upgrade an enemy Block into Turret Gun.

Sub Weapon

DoE haz W2.png
DoE haz color 1.png
DoE Playfield Arrow 8.png
DoE Playfield Arrow 8.png
DoE Playfield Arrow 8.png
DoE Playfield Arrow 8.png
Deviate
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Deviate Weapon 2
Damage Startup Active Recovery Velocity
1 6, 11, 16, 21 6 15 -
On Hit On Shield Cost Cooldown Air Time
12 0 1 32 -
  • Hazel creates 4 waves that Push upwards on-hit.
  • The wave can be used to manipulate summons and structures, and to move opponents into a undesirable position.
  • Since startup varies on distance, it's recommended to use up close for melee game plan.

Strategy and Synergy

Colors


Default
Ranger Gadget (Chip 'n Dale Rescue Rangers)
Casket Roll Caskett (Mega Man Legends)
Alternate Player 2 (One Step from Eden)
Iconic Robin (Iconoclasts)
Rend Engineer Red (Team Fortress 2)
Blend Engineer Blue (Team Fortress 2)
Trick Lynne(Ghost Trick)
Dalia Pedalium (Duelists of Eden)
Mint Based on Gameboy
Chaos
Order
Pal Swap Saffron (One Step from Eden)
Low Bit
Neon A
Boss Terrable (One Step from Eden)



Default
Emblem Nino (Fire Emblem)
Ivalice Ritz Malheur (Final Fantasy)
Brigadier Haruhi Suzumiya
Zodiac Virgo (Virgo Versus the Zodiac)
Fey Maya Fey (Ace Attorney)


Players to Watch

Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.

Usual Color Handles/Links Region Status Notes
DoE haz color 1.png
Player United States
United States
Active Example Play

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