|
Under Construction
- This page is a work in progress.
- Please be patient and check back later for additional changes.
|
“
|
Whipping up turrets at a whim, Hazel conquers the field and forces opponents between her turret and a hard place.
|
”
|
Weapons
Primary Weapon
Mech Wrench Toggle Field Preview Toggle Field Preview
|
|
Damage
|
Startup
|
Active
|
Recovery
|
Velocity
|
5
|
4
|
1
|
14
|
|
On Hit
|
On Shield
|
Cost
|
Cooldown
|
Air Time
|
14
|
2
|
1
|
28
|
-
|
|
- Hazel hits the tile in front: If the tile is occupied, she deals damage and pushes on-hit; if not, she creates a 1HP Block. If the tile is occupied by a Block, she'll upgrade to a Turret Gun.
- Her main tool for different strategies, since she can create Blocks wherever she wants.
- The highest melee damage in the game, it also has a special sound effect on-hit.
|
|
Upgrade Block Toggle Field Preview Toggle Field Preview
|
Upgrade Block
|
Weapon 1 Follow-Up
|
|
Damage
|
Startup
|
Active
|
Recovery
|
Velocity
|
2
|
1 (Upgrade), 14 (Shot)
|
100
|
15
|
-
|
On Hit
|
On Shield
|
Cost
|
Cooldown
|
Air Time
|
11
|
-1
|
1
|
-
|
-
|
|
- Hazel upgrades a Block to a Turret Gun with 5HP. Each shot from the Turret Gun will reduce its HP by 1. Turret Guns' shots can hit Hazel and others structures.
- Mostly used to control rows, since projectiles stays even if the Turret Gun is destroyed.
- On mirror matches, Hazel is able to upgrade an enemy Block into Turret Gun.
|
|
Sub Weapon
Deviate Toggle Field Preview Toggle Field Preview
|
|
Damage
|
Startup
|
Active
|
Recovery
|
Velocity
|
1
|
6, 11, 16, 21
|
6
|
15
|
-
|
On Hit
|
On Shield
|
Cost
|
Cooldown
|
Air Time
|
12
|
0
|
1
|
32
|
-
|
|
- Hazel creates 4 waves that Push upwards on-hit.
- The wave can be used to manipulate summons and structures, and to move opponents into a undesirable position.
- Since startup varies on distance, it's recommended to use up close for melee game plan.
|
|
Strategy and Synergy
Colors
Players to Watch
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color |
Handles/Links |
Region |
Status |
Notes
|
|
Player
|
United States
|
Active
|
Example Play
|
Navigation
General
|
|
|
Characters
|
|
|
Spells
|
|