Duelists of Eden/Dreadwyrm

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Fiery and relentless, Queen of the Kingdom of Stars.
Dreadwyrm Heir brings the heat by storming the battlefield with bullets.

Overview

Dreadwyrm is a distance demon who uses her Claw Swipe Claw Swipe and Garnet Flare Garnet Flare to create a chaotic offense. Her Claw Swipe Claw Swipe allows her to attack enemies from a safe angle and her Garnet Flare Garnet Flare allows her to pressure a large amount of the opponent's field at once.


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  • Attacking the opponent without being in front of them: Dreadwyrm's Claw Swipe hits opponents above or below her and Garnet Flare can fire beams in multiple rows.
  • Playing at a distance: Dreadwyrm does not have a melee weapon so she is best off playing at a distance.
  • Simple weapons: Dreadwyrm's weapons do not have any additional effects or fancy techniques.
  • Creating a chaotic field: Claw Swipe and Garnet Flare can threaten a lot of area simultaneously.
  • Difficulty fighting in the front: Dreadwyrm does not have strong options for opponents at close range.
  • Average Damage: Dreadwyrm's weapons don't enable high damage combo routes unique to her.
  • Tricky gameplay: Dreadwyrm is strongest when her opponent isn't in the same row as her, meaning that she will be mainly looking for off-angle hits.
  • Difficulty fighting structures: Claw Swipe and Garnet Flare don't pierce and are easily stopped by structures as a result.


Weapons

Primary Weapon

DoE dre W1.png
Claw Swipe
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Claw Swipe Weapon 1
Damage Startup Active Recovery Velocity
2 7, 19 100 24 6
On Hit On Shield Cost Cooldown Air Time
23 11 1 42 -
  • Dreadwyrm summon two swords above and below her that will travel slowly forwards.
  • Will always prioritize creating the first sword above her.

Sub Weapon

DoE dre W2.png
Garnet Flare
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Garnet Flare Weapon 2
Damage Startup Active Recovery Velocity
2, 2 36, 50 100 14 -
On Hit On Shield Cost Cooldown Air Time
11 -1 1 82 -
  • Dreadwyrm summon two beams in front of her after a small delay.
  • Due to low recovery, she can reallocate the second beam.
  • If Dreadwyrm is hit before the beam comes out, it'll prevent the hitbox.

Strategy and Synergy

Colors

Players to Watch

Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.

Usual Color Handles/Links Region Status Notes
Player United States
United States
Active Example Play

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