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Under Construction
- This page is a work in progress.
- Please be patient and check back later for additional changes.
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Guardian of the Aetherian Forest, Maypul seeks out threats before they reach her home.
She uses the power of nature to knock opponents out and wrap things up.
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Overview
Explanation about Maypul playstyle
Pick if you like |
Avoid if you dislike
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- Oppressive Playstyle: Aggressive attacks that put the opponent on defense.
- Control: Forcing the opponent in far rows.
- High Reward Setups: Setting up into powerful attacks with stun.
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- Low Defense: Attacks that don't cover much space allowing for very little counter-play.
- Specific Synergy: Low variety of decks that synergize compared to other characters.
- Hard to Play: Difficult to use especially Maypul's seed toss.
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Weapons
Primary Weapon
Vine Whip Toggle Field Preview Toggle Field Preview
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Damage
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Startup
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Active
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Recovery
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Velocity
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3
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9
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4
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14
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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18
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6
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1
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34
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-
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- Maypul hits in a small cone in front of her, Pushing targets on-contact.
- The Push distance varies with target HP, with an exception to structures.
- Pushes 1 tile if target has between 100% and 71% HP, 2 tiles if 70% to 41% HP and 3 tiles under 40% HP.
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Weapon 2
Seed Pull Toggle Field Preview Toggle Field Preview
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Damage
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Startup
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Active
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Recovery
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Velocity
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0
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0
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6
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8
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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-
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-
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1
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-
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5
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- Maypul fire a homing vine that Strong Pull the target with Seed.
- The vine will remove the Seed from target if successfully connects.
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Strategy and Synergy
Colors
Players to Watch
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color |
Handles/Links |
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Notes
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Player
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United States
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Active
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Example Play
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Navigation
General
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Characters
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Spells
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