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Under Construction
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“
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Honorable and strict, advisor to the Royal Magister.
Neera wields a Cryo Staff to stop enemies in their tracks and lay down the law.
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”
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Weapons
Primary Weapon
Spear Drive Toggle Field Preview Toggle Field Preview
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Damage
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Startup
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Active
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Recovery
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Velocity
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2
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13
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5
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26
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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11 (on-Frost: 25)
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-1
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1
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44
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-
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- Neera hits in a 1×3 hitbox 2 tiles away, applying 1 Frost on-contact.
- Can be used to confirms and combos due to range and speed.
- Spear Drive will pierce through targets, allowing Neera to play around structures in front of her.
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Sub Weapon
Spike Trap Toggle Field Preview Toggle Field Preview
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Damage
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Startup
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Active
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Recovery
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Velocity
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1
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0, 26, 32
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1
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20
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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26 (on-Frost: 40)
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14
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1
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52
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22
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- Neera launches snowflakes at alternating viable tiles in front, up to 3.
- Hitting snowflakes also applies Frost on-contact.
- On landing, snowflakes transforms into Ice Spike.
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Ice Spike Toggle Field Preview Toggle Field Preview
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Ice Spike
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Weapon 2 Structure
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Damage
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Startup
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Active
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Recovery
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Velocity
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0
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4
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4
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-
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-
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On Hit
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On Shield
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Cost
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Cooldown
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Air Time
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On-Frost: 42
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- Ice Spikes hits in a cross when they take damage, appling Frost on-contact.
- Mostly used to control rows, but can also function as defense mechanism, due to be a structure.
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Strategy and Synergy
Colors
Players to Watch
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color |
Handles/Links |
Region |
Status |
Notes
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Player
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United States
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Active
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Example Play
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Navigation
General
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Characters
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Spells
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