Duelists of Eden/Terra

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A reformed wielder of destructive magic. Terra has to go out of her way not to break things.

Overview

Terra is a range-oriented character who interacts with TileCrack Cracked and TileBreak Broken tiles to control opponents movements with Terraform Terraform, which allows her to access 4 tile-away combos due to good speed. Her Dark Matter Dark Matter also helps the movement minigame by forcing the opponent to move away from it, or else being dragged to the center for her precise follow-ups.

Pick if you like Avoid if you dislike
  • Being able to constantly Crack and Break tiles
  • Forcing the opponent to move to an undesirable position
  • Having access to fast weapons and 3 to 4 tile-away confirms
  • Strictly precision and high tracking of the opponent
  • Possessing below average pressure for melee options
  • Having a few options for spells that benefit her weapons


Weapons

Primary Weapon

DoE ter W1.png
Terraform
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Terraform Weapon 1
Damage Startup Active Recovery Velocity
2 6, 12 4 17
On Hit On Shield Cost Cooldown Air Time
13, 18 1, 7 1 28 -
  • Terra strike 4 tiles away that TileCrack Cracks the tile.
  • If Terraform hits a TileCrack cracked or TileBreak broken tile, it also hits the adjacent horizontal tiles, doing the same damage.
  • Extremely important to the Terra game plan and primarily used for combos and confirms.

Sub Weapon

DoE ter W2.png
Dark Matter
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Dark Matter Weapon 2
Damage Startup Active Recovery Velocity
2 26 3 26 -
On Hit On Shield Cost Cooldown Air Time
24 12 1 70 -
  • Terra summons a decaying 3HP orb 4 tiles away that explodes on death.
  • Dark Matter orb is considered a neutral structure and can be interacted with by both players.
  • Can be countered if Terra is hit before Dark Matter is summoned.
DoE ter W2.png
Dark Matter (explosion)
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Dark Matter (explosion) Weapon 2 Follow-Up
Damage Startup Active Recovery Velocity
2 10 4 - -
On Hit On Shield Cost Cooldown Air Time
34 22 - - -
  • Dark Matter explodes in a 3x3 area, fixing the center tile (if TileCrack cracked or TileBreak broken) and Dragging targets to its center. It can also hurt its owner.
  • The explosion, when paired with another spell, can be treated not only as an additional 3x3 hitbox, but also as an additional +10f hitstun due to the delayed explosion. An example of this being relevant is hitting Dark Matter Dark Matter with Thunder Thunder to follow up into Ragnarok Ragnarok.

Strategy and Synergy

Colors

Players to Watch

Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.

Usual Color Handles/Links Region Status Notes
Player United States
United States
Active Example Play

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