Ys vs. Sora no Kiseki: Alternative Saga/Builds
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This page will list all items and assists that can be used to customize/min-max a character, as well as their cost in AP. Items written like this are banned from competitive play.
Accessories
Notes:
- Since most accessories have 4 different tiers of effectiveness, these will all be grouped into the same entry for readability's sake
- Accessories that have no effects on competitive play will not be listed
Accessory | Effect | AP Cost | Shop Level | Notes |
---|---|---|---|---|
Vitality Belt | HP +100/300/500/700 | 1/2/3/4 | 1 | - |
Power Wrist | STR +10/30/50/70 | 2/3/4/5 | 3 | Power Wrist 4 grants 10 more damage per hit |
Shield Ring | DEF +10/30/50/70 | 2/3/4/5 | 3 | - |
Stamina Ring | Stamina +20%/30%/40%/50% | 2/4/6/8 | 2 | - |
Break Ring | Stamina damage on block +20%/30%/40%/50% | 2/3/4/5 | 1 | |
Speed Ring | Movement speed +5%/10%/15%/20% | 2/3/4/5 | 2 | - |
Dash Ring | Dash speed +5%/10%/15%/20% | 2/3/4/5 | 2 | - |
Jump Ring | Jump height +6%/9%/12%/15% | 2/3/4/5 | 2 | - |
Evil Ring | HP +300 STR +30 DEF +30 BRK +30 DUR +30 Constantly suffer from random status effects |
3 | 4 | Don't forget to bring Tia |
Guard Earrings | Guard stamina cost -10%/15%/20%/25% | 1/2/3/4 | 1 | - |
Dash Earrings | Dash stamina cost -10%/15%/20%/25% | 1/2/3/4 | 1 | - |
Skill Earrings | SP Costs -10%/15%/20%/25% | 6/9/12/15 | 6 | - |
Blood Nail | Recover HP on hit | 3/4/5/6 | 2 | Recovers up to 15HP per hit at level 99 |
Break Nail | Remove enemy stamina on hit | 3/4/5/6 | 2 | Banned because, while it can't stun opponents, it still leaves them unable to escape some strings unless they spend 20% HP on Burst |
Sword of Valor | Increase damage up to 1.1x/1.15x/1.2x/1.25x as HP drops | 3/5/7/9 | 1 | - |
Sword of Pride | Increase max stamina up to 1.1x/1.15x/1.2x/1.25x as HP drops | 1/2/3/4 | 1 | - |
Poison Blade | All attacks now have a 2%/4%/6%/8% chance of inflicting Poison | 1/2/3/4 | 1 | - |
Scorcher Blade | All attacks now have a 2%/4%/6%/8% chance of inflicting Burn | 3/4/5/6 | 2 | - |
Ice Fog Blade | All attacks now have a 2%/4%/6%/8% chance of inflicting Freeze | 6/7/8/9 | 2 | - |
Medusa Blade | All attacks now have a 2%/4%/6%/8% chance of inflicting Petrify | 6/7/8/9 | 2 | - |
Chaos Blade | All attacks now have a 2%/4%/6%/8% chance of inflicting Confusion | 2/3/4/5 | 1 | - |
Gravity Blade | All attacks now have a 2%/4%/6%/8% chance of inflicting Heavy | 5/6/7/8 | 2 | - |
Sealing Blade | All attacks now have a 2%/4%/6%/8% chance of inflicting Paralysis | 4/5/6/7 | 2 | - |
Snake Necklace | Provides immunity to Poison DEF +5 |
1 | 1 | - |
Fireproof Charm | Provides immunity to Burn | 1 | 2 | - |
Eye of Fire | Provides immunity to Freeze | 1 | 2 | - |
Gold Pendant | Provides immunity to Petrify | 1 | 2 | - |
Rune Necklace | Provides immunity to Confusion | 1 | 1 | - |
Silver Feather | Provides immunity to Heavy | 1 | 2 | - |
Pearl Necklace | Provides immunity to Paralysis | 1 | 2 | - |
Carnelia Pendant | Provides immunity to DEF Down DEF +5 |
1 | 1 | - |
Grail Locket | Provides immunity to all status effects | 8 | 20 | - |
Silver Crown | Gives 100 SP at the start of the match | 1 | 12 | A must-have |
Golden Crown | Gives 25/50/75/100 EXTRA at the start of the match | 3/6/9/12 | 2 | - |
Platinum Crown | Invincibility for 10 seconds at the start of the match | 1 | 9 | Banned for obvious reasons |
Purifying Gauntlet | Flash Guard now heals status effects | 1 | 7 | - |
War Gauntlet | Flash Guard now recovers some SP | 2 | 16 | - |
EX Gauntlet | Flash Guard now recovers some EXTRA | 3 | 17 | - |
Blessed Glove | Flash Guard now recovers 0.4%0.6%0.8%1% HP | 2/3/4/5 | 3 | - |
Death Gauntlet | Increases Flash Guard's crit window by 25%/50%/75%/100% | 3/4/5/6 | 2 | - |
Flash Gauntlet | Flash Guard now increases movement speed | 5/6/7/8 | 4 | - |
War Mallet | Breaking props now gives SP | 1 | 11 | 5 SP per prop |
EX Mallet | Breaking props now gives EXTRA | 2 | 15 | - |
Blessed Orb | Passive HP regen | 4/6/8/10 | 4 | - |
Energy Orb | Moving now regenerates SP | 4/6/8/10 | 1 | - |
Mastery Scroll | All attacks now have a 2%/4%/6%/8% chance of dealing critical damage | 2/3/4/5 | 1 | - |
Battle Scroll | Attacks now earns 4%/6%/8%/10% more SP | 2/3/4/5 | 4 | - |
EX Scroll | Attacks now earns 4%/6%/8%/10% more EXTRA | 2/3/4/5 | 4 | - |
EX Tome | EXTRA Skills does 1.25x more damage | 4 | 20 | - |
Guarding Tome | Flash Guard timing is made more lenient | 7 | 20 | - |
Support Tome | Assists can now be used twice in a match | 12 | 20 | - |
Airborne Medallion | Grants access to Rising Attack | 1 | 20 | - |
EX Medallion | Allows the use of EXTRA Skills while airborne | 4 | 16 | - |
Jump Medallion | Gives a double jump | 6 | 20 | Only 1 jump cancel is possible per combo |
Flight Medallion | Gives a second airdash | 7 | 20 | - |
Malice Puppet | Upon KO, deals 5% damage to whoever killed the user | 2 | 9 | Only viable in 2v2 |
Awakening Puppet | Prevents death once, grants 1 HP | 1 | 20 | - |
Proxy Puppet | Prevents death once, grants 6%/9%/12%/15% | 4/6/8/10 | 7 | - |
Doll Knight | Bypasses the effects of Proxy Puppets | 1 | 4 | - |
Immovable Gem | Burst now costs 10% HP | 2 | 9 | - |
Heavy Blade Gem | Burst now grants 50 SP | 5 | 15 | - |
Silver Streak Gem | Burst is now dash cancellable | 6 | 12 | Allows most characters to combo off of Burst |
Ardent Cologne MEN ONLY |
Drains SP from nearby female characters | 3/4/5/6 | 5 | Banned because it unfairly restricts player options |
Jenis Collar MEN ONLY |
STR +40 DEF +40 |
5 | 20 | - |
Helix Stance MEN ONLY |
The next Skill's damage will gradually increase over time | 6 | 20 | Max charge is 120%. Charges at a rate of +0.01x per second |
Sultry Perfume WOMEN ONLY |
Lower DEF from nearby male characters | 2/3/4/5 | 3 | Banned for gender equality reasons |
Jenis Blazer WOMEN ONLY |
Increases movement speed | 5 | 20 | - |
Void Stance WOMEN ONLY |
Charge attacks does more damage the longer they charge | 6 | 20 | Max charge is 600%. Charges at a rate of +2% per frame It is possible to store the current charge multiplier (details here) |
GEMSTONES | Allows the storage of 2 EXTRA Skills | 1 | N/A | The name changes depending on the character |
Soul Headband | Recovers 2%/3%/4%/5% stamina on hit | 2/3/4/5 | 2 | - |
Eagle Eye | Nearby opponents have reduced SPD | 5/6/7/8 | 3 | - |
Iron Ball | Provides immunity to Dela's assist effect | 1 | 20 | Banned because it unfairly restricts player options |
Mask of Eyes | Provides immunity to Parin's assist effect | 1 | 20 | Banned because it unfairly restricts player options |
Elena's Pendant | Provides immunity to Elena's assist effect | 1 | 20 | Banned because it unfairly restricts player options |
Mirror of Zeme | Provides immunity to Ernst's assist effect | 1 | 20 | Banned because it unfairly restricts player options |
Dumplings | Stage hazards does less damage | 1 | 5 | Total waste of AP in some cases |
Eyes of Fact | Damage dealt +50% Damage taken +25% |
3 | 6 | Banned because everyone would be obligated to equip this, resulting in much more volatile matches |
Purrfect Suit | Opponents no longer gains EXTRA when hit | 5 | 14 | Banned because it makes EXTRA Skills almost impossible to use without using other accessories of assists |
Fujin-Raijin | All Skills gains Hard Armor | 6 | 20 | - |
Cleria Ring | Automatically blocks attacks at random | 7 | 20 | - |
Hermit's Stone | Remains as a ghost when KO'd | 1 | 6 | Only viable in 2v2 Ghost attacks barely does any damage |
Assists
Assist | Effect | Duration | Recommended uses | Notes |
---|---|---|---|---|
Mustafa Ys SEVEN |
Damage dealt +35% | 40 seconds | Agressive playstyles Low damage characters |
Only assist available on a fresh save |
Josette Trails in the Sky |
Damage taken -65% | 50 seconds | Characters with low HP/DEF | - |
Anelace Trails in the Sky |
Passive Hard Armor | 40 seconds | Neutral | - |
Sigroon Ys SEVEN |
25 EXTRA over time + triple EX charge rate | 30 seconds | Characters with good EXTRA Skills | - |
Scherazard Trails in the Sky |
Animation speed +40% on the user | 30 seconds | Slow characters | Side effects includes: - More combo routes due to faster cancels - Character-specific changes for some attacks (usually better frame data) - Shorter jump height - Inability to do a full air string out of a homing dash |
Olha Ys VI: The Ark of Napishtim |
Guaranteed Crits | 20 seconds | Defensive playstyles Characters with short combos Elk |
Damage boost is greater than Mustafa, but the extra knockback can make some routes not work anymore |
Kevin Trails in the Sky SC |
Fixed SP | 10 seconds | Skill spam | Doesn't let the user gain SP during the effect. Also doesn't let the user use Skills that are too expensive during the effect |
Ries Trails in the Sky the 3rd |
SP regen over time | 25 seconds | SP-intensive characters | Grants 225 SP in total at a rate of 9 SP per second |
Lilia Ys II |
25% HP heal over time | 30 seconds | Self-explanatory | - |
Dark Fact Ys I |
Reflects 50% damage taken | 10 seconds | Reversal | Doesn't make the user immune to hitstun |
Zin Trails in the Sky |
Reduces stamina costs by 90% | 30 seconds | Block-heavy playstyles Cruxie |
Makes it almost impossible to run out of stamina |
Dela Brandish |
Draw-In | 10 seconds | Combos | Hardest assist to use in the game, since combos using her usually relies on Burst, which can cost a LOT of HP. Particularly effective when combined with Burst accessories |
Tia and Maya Ys SEVEN |
Immunity to status effects | 2 minutes | Counterpick for status-reliant characters | Grail Locket for characters who can't afford spending 8 AP |
Yunica and Hugo Ys Origin |
Automatic Flash Guard | 30 seconds | Self-explanatory | Banned because it essentially makes the user invincible as long as they don't attack |
Jurio and Chris LoH III: The White Witch |
The user's attacks now damages stamina | 30 seconds | Agressive playstyles High damage characters |
Stamina damage is equivalent to guard damage. As a rule of thumb, 1000 damage = 1 guard break |
Pipiro and Pokkle Zwei!! |
0 HP cost Burst | 15 seconds | High damage characters | Basically turns Burst into a pseudo-RC. Particularly effective when combined with Burst accessories |
Parin and Monsters Gurumin |
Makes the user "invisible" | 40 seconds | Counter-zoning Kloe counterpick |
In terms of gameplay, an invisible character is completely ignored by the game's auto-aiming system. This means homing projectiles won't track the user's position. The user's opponents also won't be able to perform homing dashes, and will be forced to manually aim their attacks. |
Campanella Trails in the Sky SC |
Random status effects on hit | 25 seconds | Characters with lots of multi-hits Dogi, Geis, Cruxie |
- |
Cassius Trails in the Sky |
Invincibility | 30 seconds | Self-explanatory | Banned for obvious reasons |
Elena Ys: The Oath in Felghana |
Animation speed -90% on opponents Opponents can't use EXTRA Skills Opponents can't use assists Opponents loses their iframes on dodges Opponents can't cast hitboxes |
5 seconds | Comebacks | EXTRA Skills maintain their iframes during time stop The opponent can still Burst during time stop |
Gilbert Trails in the Sky |
543 SP and 89 EXTRA gain over time Passive Hard Armor Animation speed increased, stamina costs reduced Animation speed -50% on the user All status effects are inflicted on the user at once The user gradually loses all of their resources |
15 seconds 30 seconds 30 seconds 30 seconds N/A 15 seconds |
Blorf | Regeneration rates of 36 SP/s and 6 EXTRA/s - - - - Drain rates of 36 SP/s and 6 EXTRA/s |
Ernst Ys VI: The Ark of Napishtim |
Unavoidable damage | N/A | - | Damage dealt is chosen randomly between 3 and 6% of the opponent's max HP. |
Elie Trails from Zero |
Invincibility + 10% HP heal | 10 seconds | Self-explanatory | Banned for obvious reasons |
Feena and Reah Ys I&II |
Instantly grants 100 EXTRA | N/A | Characters with good EXTRA Skills | - |