Ys vs. Sora no Kiseki: Alternative Saga/Cruxie
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“ |
The younger sister of Mustafa, the elder of Segram Village - which is |
” |
Cruxie | |
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Playstyle | Heavy |
Preferred Range | Close Mid |
Tankiness Rating | Very high (0.79%) |
Learning Difficulty | Intermediate |
Stats | |
HP | 12418 |
AP | 18 |
STR | 1050 |
DEF | 1016 |
BRK | 651 |
DUR | 3570 |
SPD | 85 |
AGL | 77 |
SP Gain | 252 |
Introduction
- Placeholder
Similar to:
Cruxie is an unorthodox heavyweight who excels at crushing stamina bars and (literally) angering her opponents. |
Strengths | Weaknesses |
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All damage values below were tested on Estelle (841 DEF). No stats-altering accessory was equipped. Also the values are averaged (see System page)
Movelist
Normal attacks
Ground Normal Link
ABC |
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Charge Attack
[A] |
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Air Normal Link
j.AB |
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Falling Attack
j.C |
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Rising Attack
Attack while dodging |
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Skills
Hammer Stamp
S1 |
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Revolver Swing
S3 |
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Dash Geyser
S4 |
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Catastrophe
EXTRA Skill |
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Builds
Note: These builds are mostly here in order to guide new players into how to exploit Cruxie's potential to its fullest. Don't be afraid to experiment!
Recommended accessories
- Good accessories for Cruxie goes here. Explain why this build is good for him
Recommended Skills
- Provoke
- Hammer Stamp
- Dash Geyser
- S4
Recommended Support
- Zin - Synergizes extremely well with Cruxie's defensive stats and Provoke. Makes approaching (and stuffing approaches) much easier
General Strategy
Neutral
- Explain how Cruxie approaches neutral, ideally at close, mid and long range
Offense
- Explain how Cruxie's offense works
Defense
- Explain how Crixue can defend herself from incoming attacks. Don't forget to mention how she can recover once she's on the back foot
General Counterplay
- List some general Cruxie counterplay. This includes, but isn't limited to, knowledge checks or gimmicks
Combos
Combo Terminology Table
Symbol | Meaning |
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> | Cancel from the previous move to the following move. |
, | Link from the previous move to the following move. |
dl./delay | Delay before using the following move. |
X(w)/whiff | Whiff the following move (do not hit). |
jc | Jump Cancel. |
wc | Walk Cancel. |
d./dash | Dash air attacks. Done by pressing the dodge button while standing still. |
(X) | Optional input. |
{X}*N | Repeat (sequence) N number of times. |
Solo
- {d.[A] > j.S1, {[A] > S1}*2}*N, [A] > S4/EX (1.3k damage minimum)
- Stamp Loops. Can be somewhat tight, but does great damage, even moreso when Rage is active. Does 3.9k damage with max reps
With accessories
- Combo (damage)
- Specify which accessories are required for this combo to work
- Combo description
With assists
- Combo (damage)
- Specify which assist is required for this combo to work
- Combo description
With accessories and assists
- Combo (damage)
- Specify which equippable items are required for this combo to work
- Combo description
Colors
Color 1
Default color
Default color
Color 2
Reference (if there's one)
Reference (if there's one)
Color 3
Reference (if there's one)
Reference (if there's one)
Color 4
Reference (if there's one)
Reference (if there's one)