Ys vs. Sora no Kiseki: Alternative Saga/Adol: Difference between revisions
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== Introduction == | == Introduction == | ||
Adol is | Ys has always being known for being a fast-paced series, ever since its debut in 1987. Thus, it makes sense for its protagonist, Adol, to act as Ys vs. Trails' resident gorilla. Thanks to his above average mobility, chasing his opponents is fairly easy, which lets him get into his preferred range: right into his opponent's face. Once there, he can unleash an onslaught of attacks, most of which have very little recovery. '''Fire''', his projectile Skill, comes to mind as an excellent offensive tool thanks to its criminally low recovery, letting Adol easily reset pressure. He can easily hitconfirm his openings into '''Aerial Thrust''', his main launcher, in order to deal pretty good damage without having to sacrifice his SP. All of this makes him very dangerous at close range. On top of that, his ranged presence is slightly better than other rushdowns thanks to '''Fire''' and '''Dominator''', an armored Skill that comes with great horizontal range. However, these options either leads to poor damage or are very expensive, making Adol quite weaker at further ranges. | ||
Adol is recommended for players who loves playing gorillas in other games. He is also perfect for all Ys fans who wants to feel right at home while playing/learning the game. | |||
{{ProConTable | {{ProConTable | ||
|intro= '''Adol''' is a | |intro= '''Adol''' is a beginner-friendly gorilla who can always stay on the offensive thanks to his generally low recovery frames. | ||
|pros= | |pros= | ||
* '''Suffocating Pressure:''' Adol has very little recovery on most of his attacks, making him very dangerous | * '''Suffocating Pressure:''' Adol has very little recovery on most of his attacks, making him very dangerous at close range. | ||
* '''Good Mobility:''' Adol's movement stats are above average. This helps him chase opponents when on the offensive. | |||
* '''Great Combos:''' Adol's combos deals good damage while remaining very SP efficient. This is fairly rare in Ys vs Trails. | |||
|cons= | |cons= | ||
* ''' | * '''Short Range:''' Adol's sword isn't very long, making his range somewhat shorter than usual. | ||
}} | }} | ||
''All damage values below were tested on Estelle (841 DEF). No stats-altering accessory was equipped. Also the values are averaged (see System page)'' | ''All damage values below were tested on Estelle (841 DEF). No stats-altering accessory was equipped. Also the values are averaged (see System page)'' | ||
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|properties= | |properties= | ||
|description= | |description= | ||
Very fast normal link. In most circumstances, only the first 2 hits will combo, although the entire string remains very good in pressure. | |||
}} | }} | ||
}} | }} | ||
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|properties=Soft Armor | |properties=Soft Armor | ||
|description= | |description= | ||
Adol | Simple but very effective Charge Attack. Somewhat easy to insert in a combo, it lets Adol rapidly gain SP as he attacks. | ||
* Gives 24 SP on contact | * Gives 24 SP on contact | ||
}} | }} |
Revision as of 02:31, 9 October 2023
“ |
A compassionate young man who has dedicated his life to adventuring. |
” |
Adol | |
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Archetype | Rushdown |
Difficulty | Easy |
Stats | |
HP | 10304 |
AP | 26 |
STR | 948 |
DEF | 924 |
BRK | 556 |
DUR | 3495 |
SPD | 95 |
AGL | 101 |
SP Gain | 217 |
Introduction
Ys has always being known for being a fast-paced series, ever since its debut in 1987. Thus, it makes sense for its protagonist, Adol, to act as Ys vs. Trails' resident gorilla. Thanks to his above average mobility, chasing his opponents is fairly easy, which lets him get into his preferred range: right into his opponent's face. Once there, he can unleash an onslaught of attacks, most of which have very little recovery. Fire, his projectile Skill, comes to mind as an excellent offensive tool thanks to its criminally low recovery, letting Adol easily reset pressure. He can easily hitconfirm his openings into Aerial Thrust, his main launcher, in order to deal pretty good damage without having to sacrifice his SP. All of this makes him very dangerous at close range. On top of that, his ranged presence is slightly better than other rushdowns thanks to Fire and Dominator, an armored Skill that comes with great horizontal range. However, these options either leads to poor damage or are very expensive, making Adol quite weaker at further ranges.
Adol is recommended for players who loves playing gorillas in other games. He is also perfect for all Ys fans who wants to feel right at home while playing/learning the game.
Adol is a beginner-friendly gorilla who can always stay on the offensive thanks to his generally low recovery frames. |
Strengths | Weaknesses |
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All damage values below were tested on Estelle (841 DEF). No stats-altering accessory was equipped. Also the values are averaged (see System page)
Movelist
Normal attacks
ABCDE A A B B C C D D E E
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Charge Attack
[A] |
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j.ABC j.A j.A j.B j.B j.C j.C
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Falling Attack
j.D |
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Rising Attack
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Skills
Running Slash
S1 |
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Fire S2 Ground version Ground version Air version Air version
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Aerial Thrust
S3 |
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Tornado Slash
S4 |
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Sword Dance
S5 |
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Dominator
S6 |
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Lunar Dragon Blade
EXTRA Skill |
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Builds
Note: These builds are mostly here in order to guide new players into how to exploit Adol's potential to its fullest. Don't be afraid to experiment!
Recommended accessories
- Good accessories for Adol goes here. Explain why this build is good for him
Recommended Skills
- S1
- S2
- S3
- S4
Recommended Support
- Assist that synergise well with Adol's toolkit goes here. Explain why
General Strategy
Neutral
- Explain how Adol is played in neutral at a fundamental level
Pressure
- Explain how Adol's pressure works fundamentally
Defense
- List what Adol's unique defensive options are (outside of system mechanics). This can be either a reversal or a stupidly fast attack
General Counterplay
- List some general Adol counterplay. This includes, but isn't limited to, knowledge checks or gimmicks
Combos
Solo
- AB > S3 jc > [A] > S4 > S1 (1.5k damage)
- Ground BnB. Can be made SP neutral/positive if S1 is omitted.
With Scherazard assist
- Combo (damage)
- Combo description
Colors
Default color
Reference (if there's one)
Brave Sir Knight (Xanadu Next)
Reference (if there's one)