Ys vs. Sora no Kiseki: Alternative Saga/Aisha: Difference between revisions
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(→Charge Attack: Updated frame data) |
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{{MoveData | {{MoveData | ||
|image=YvK_Aisha_EXTRA.png | |image=YvK_Aisha_EXTRA.png | ||
|caption="We have command grabs at home" | |||
|name=Arrow Destruction | |name=Arrow Destruction | ||
|input=EXTRA Skill | |input=EXTRA Skill | ||
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|properties=Invincible | |properties=Invincible | ||
|description= | |description= | ||
A pretty weird EXTRA Skill. On startup, Aisha creates an AoE before locking on her opponent. If it hits, the opponent can't escape and is forced to eat the final projectile. If they avoid it, they can avoid getting hit by either Flash Guarding or dodging at the correct timing. | |||
* Causes a hard knockdown | |||
* The opponent can still cast Skills or use their assist during the freeze | * The opponent can still cast Skills or use their assist during the freeze | ||
}} | }} |
Revision as of 04:23, 27 November 2023
“ |
A princess from the Kingdom of Altago, which is on the northern coast |
” |
Aisha | |
---|---|
Playstyle | Zoning Hit-and-Run |
Preferred Range | Mid Long |
Tankiness Rating | Very low (1.63%) |
Difficulty | Hard |
Stats | |
HP | 8687 |
AP | 21 |
STR | 841 |
DEF | 683 |
BRK | 484 |
DUR | 1779 |
SPD | 109 |
AGL | 122 |
SP Gain | 239 |
Introduction
- Placeholder
Similar to:
We'll let you know once we figure out how Aisha is supposed to be played. |
Strengths | Weaknesses |
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All damage values below were tested on Estelle (841 DEF). No stats-altering accessory was equipped. Also the values are averaged (see System page)
Movelist
Normal attacks
A
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Charge Attack
[A] |
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j.A Somersault Somersault
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Falling Attack
j.B |
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Rising Attack
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Skills
Tumble Arrow
S1 |
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Spread Shot
S2 |
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Hydro Shot
S3 |
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Skywinder
S4 |
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Waspinator
S5 |
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Aqua Burst
S6 |
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Arrow Destruction EXTRA Skill "We have command grabs at home" "We have command grabs at home"
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Builds
Note: These builds are mostly here in order to guide new players into how to exploit Aisha's potential to its fullest. Don't be afraid to experiment!
Recommended accessories
- Good accessories for Aisha goes here. Explain why this build is good for her
Recommended Skills
- S1
- S2
- S3
- S4
Recommended Support
- Assist that synergise well with Aisha's toolkit goes here. Explain why
General Strategy
Neutral
- Explain how Aisha is played in neutral at a fundamental level
Pressure
- Explain how Aisha's pressure works fundamentally
Defense
- List what Aisha's unique defensive options are (outside of system mechanics). This can be either a reversal or a stupidly fast attack
General Counterplay
- List some general Aisha counterplay. This includes, but isn't limited to, knowledge checks or gimmicks
Combos
Combo Terminology Table
Symbol | Meaning |
---|---|
> | Cancel from the previous move to the following move. |
, | Link from the previous move to the following move. |
dl./delay | Delay before using the following move. |
X(w)/whiff | Whiff the following move (do not hit). |
jc | Jump Cancel. |
wc | Walk Cancel. |
d./dash | Dash air attacks. Done by pressing the dodge button while standing still. |
(X) | Optional input. |
{X}*N | Repeat (sequence) N number of times. |
Solo
- d.A > S1 > S4, dash A > S2 (1k damage)
- Simple combo from a dashing air attack.
With accessories
- Combo (damage)
- Specify which accessories are required for this combo to work
- Combo description
With assists
- Combo (damage)
- Specify which assist is required for this combo to work
- Combo description
With accessories and assists
- Combo (damage)
- Specify which equippable items are required for this combo to work
- Combo description
Colors
Color 1
Default color
Default color
Color 2
Reference (if there's one)
Reference (if there's one)
Color 3
Reference (if there's one)
Reference (if there's one)
Color 4
Reference (if there's one)
Reference (if there's one)