Under Night In-Birth/UNI2/Waldstein/Matchups: Difference between revisions

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| character    =Yuzuriha
| character    =Yuzuriha
| favorability ={{Property-UNI|disadvantage}}
| favorability ={{Property-UNI|disadvantage}}
| data        =
| data        =*Creeping Edge (3D) helps , but this matchup is still pretty bad.
}}</div>
}}</div>



Revision as of 14:23, 29 January 2024

Hyde
Linne
Waldstein
Carmine
Orie

Even

  • We have a fireball to stop Orie from running us over with Divine Thrust.
  • Orie's 236B (B-Divine Thrust) is punishable with A normals on shield (This does not include 236[B]).
  • Orie's 236A (A-Divine Thrust) is punishable with 214C or 623B or shield)
  • There is a small gap between her 214B~B. If you shield the first hit, you can mash an A normal before the second hit.
    • Her other follow ups will frame trap you though.

Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top

Gordeau
Merkava
Vatista
Seth
Yuzuriha

Disadvantage

  • Creeping Edge (3D) helps , but this matchup is still pretty bad.

Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top

Hilda
Chaos
Nanase
Byakuya
Phonon
Mika
Wagner
Enkidu
Londrekia
Eltnum
Akatsuki
Kaguya
Tsurugi
Kuon


Starter and Resources
Getting Started
FAQ
Controls
HUD & UI
Strategy
Frame Data
Glossary
Resources and Links
Patch Notes
Mechanics
Movement
Offense
Defense
Gauges
Damage and Combo System
Attack Attributes
Characters