Under Night In-Birth/UNI2/Waldstein/Matchups: Difference between revisions

From Mizuumi Wiki
Jump to navigation Jump to search
Line 196: Line 196:
{{MatchupData-UNI2 | player ={{#var:player}}
{{MatchupData-UNI2 | player ={{#var:player}}
| character    =Akatsuki
| character    =Akatsuki
| favorability ={{Property-UNI|slight disadvantage}}
| favorability ={{Property-UNI|disadvantage}}
| data        =  
| data        =  
}}</div>
}}</div>

Revision as of 19:49, 2 February 2024

Hyde
Linne
Waldstein
Carmine
Orie

Even

  • We have a fireball to stop Orie from running us over with Divine Thrust.
  • Orie's 236B (B-Divine Thrust) is punishable with A normals on shield (This does not include 236[B]).
  • Orie's 236A (A-Divine Thrust) is punishable with 214C or 623B or shield)
  • There is a small gap between her 214B~B. If you shield the first hit, you can mash an A normal before the second hit.
    • Her other follow ups will frame trap you though.

Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top

Gordeau
Merkava
Vatista
Seth
Yuzuriha

Disadvantage

  • Creeping Edge (3D) helps , but this matchup is still pretty bad.

Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top

Hilda
Chaos
Nanase

Advantage

  • 22X deletes Nanase's fireballs, even if she blocks it.
  • We basically win neutral instantly with it.
  • Remember that her 236C (EX Swordcar) is projectile invuln and will punish you for spamming it if you don't have CS to cancel it on reaction to her super flash.
  • Her up-close pressure is still very good, so keep her out of it.
  • If she is resetting pressure with fireballs for free, remember to mash with 5C, 2C, 214C, or even [4]6C.
  • Respect her on your wakeup. If she does a meaty fireball set (or 22X), it's very easy for her to deny all of our wakeup options.

Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top

Byakuya
Phonon
Mika
Wagner

Slight Disadvantage

  • She has high damage, which partially eliminates the benefit of our large healthpool.
  • She has multiple ways to make herself airborne during her blockstrings, making our 360C more risky than usual.

Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top

Enkidu
Londrekia
Eltnum
Akatsuki
Kaguya
Tsurugi
Kuon


Starter and Resources
Getting Started
FAQ
Controls
HUD & UI
Strategy
Frame Data
Glossary
Resources and Links
Patch Notes
Mechanics
Movement
Offense
Defense
Gauges
Damage and Combo System
Attack Attributes
Characters