Under Night In-Birth/UNI2/Waldstein/Matchups: Difference between revisions
TanasinnAZ (talk | contribs) m (→Akatsuki) |
TanasinnAZ (talk | contribs) m (→Tsurugi) |
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{{MatchupData-UNI2 | player ={{#var:player}} | {{MatchupData-UNI2 | player ={{#var:player}} | ||
| character =Tsurugi | | character =Tsurugi | ||
| favorability = | | favorability ={{Property-UNI|slight disadvantage}} | ||
| data = | | data = *Versus roundstart 66B, you have: | ||
**2A | |||
**623B | |||
**720B | |||
**Backdash 623A (Good reward) | |||
**Backdash 6C (Great reward with optimal but hard) | |||
}}</div> | }}</div> | ||
Revision as of 17:05, 6 February 2024
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Under Construction
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Hyde
Slight Advantage
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Linne
Slight Advantage
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Waldstein
Carmine
Orie
Even
- We have a fireball to stop Orie from running us over with Divine Thrust.
- Orie's 236B (B-Divine Thrust) is punishable with A normals on shield (This does not include 236[B]).
- Orie's 236A (A-Divine Thrust) is punishable with 214C or 623B or shield)
- There is a small gap between her 214B~B. If you shield the first hit, you can mash an A normal before the second hit.
- Her other follow ups will frame trap you though.
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Gordeau
Merkava
Vatista
Even
- Knowledge-heavy matchup.
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Seth
Yuzuriha
Disadvantage
- Creeping Edge (3D) helps , but this matchup is still pretty bad.
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Hilda
Even
- Knowledge-heavy matchup.
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Chaos
Nanase
Advantage
- 22X deletes Nanase's fireballs, even if she blocks it.
- We basically win neutral instantly with it.
- Remember that her 236C (EX Swordcar) is projectile invuln and will punish you for spamming it if you don't have CS to cancel it on reaction to her super flash.
- Her up-close pressure is still very good, so keep her out of it.
- If she is resetting pressure with fireballs for free, remember to mash with 5C, 2C, 214C, or even [4]6C.
- Respect her on your wakeup. If she does a meaty fireball set (or 22X), it's very easy for her to deny all of our wakeup options.
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Byakuya
Phonon
Disadvantage
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Mika
Wagner
Slight Disadvantage
- She has high damage, which partially eliminates the benefit of our large healthpool.
- She has multiple ways to make herself airborne during her blockstrings, making our 360C more risky than usual.
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Enkidu
Slight Disadvantage
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Londrekia
Eltnum
Akatsuki
Disadvantage
- Still one of the best at stagger pressure/tick throws, Wald's critical weakness.
- Still jumps over your command grabs with tatsu.
- Frame 1 parry to interrupt any of your gaps.
- Overall just a really poor matchup.
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top
Kaguya
Tsurugi
Slight Disadvantage
- Versus roundstart 66B, you have:
- 2A
- 623B
- 720B
- Backdash 623A (Good reward)
- Backdash 6C (Great reward with optimal but hard)
Overview | Frame Data | Matchups | Strategy | Reverse Matchup | Match Videos Return to Top