Duelists of Eden/Spells: Difference between revisions

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Spells are your primary way of interacting with opponents. They are randomly drawn from your deck and returned to it each time you shuffle, it requires you to think fast about how to deal with different threats using ever-changing options at hand. Different from One Step from Eden, Spells are limited to 8 up to 10 per deck. Spells are constantly rotated into your active slots out of your deck. At any time you can shuffle your deck, rather than expending your mana reserves.


==Spell Categories==
==Spell Categories==

Revision as of 11:08, 17 February 2024

Spells are your primary way of interacting with opponents. They are randomly drawn from your deck and returned to it each time you shuffle, it requires you to think fast about how to deal with different threats using ever-changing options at hand. Different from One Step from Eden, Spells are limited to 8 up to 10 per deck. Spells are constantly rotated into your active slots out of your deck. At any time you can shuffle your deck, rather than expending your mana reserves.

Spell Categories

Spell List

Name Description Cost Category
Acid Rain Acid Rain Call down arrows 4 tiles away that applies 6 Poison Poison. Applies extra 2 Poison Poison for every Frost Frost stack. 3 Strike
Air Rifle Air Rifle Shoots a Pushing laser. 0 Laser
Align Align Fires a wide shot that teleport targets 4 tiles away from you. 2 Shot
Amplifier Amplifier Summon a 7HP amplifier in front. Hitting the amplifier creates a soundwave that deals damage. 2 Melee
Anubis Anubis Fires a wide piercing shot that applies 9 Poison Poison. 0 Shot
Apprehend Apprehend Hits in small cone, targets will be dragged to tile in front. 1 Melee
Armor Drop Armor Drop Summon a 5HP block in front. Hitting summons increases maximum HP in 5. 1 Melee
Auto Slash Auto Slash Dash in front of opponent, then hits 1x3 and Push. 1 Step
Back Slash Back Slash Dash backwards 2 tiles and hits 3 tiles in front, applies Frost Frost. 1 Step
Backstab Backstab Hit the last enemy column and Pull 1 Strike
Barricade Barricade Summon 3 Ice Blocks 3 tiles away that apply Frost Frost. 1 Strike
Beam Crystal Beam Crystal Summon a 3HP beam crystal in front that shoots a laser on death. 2 Melee
Blink Blink Teleports forward and fire a shots that Pulls. 1 Shot
Bomb Toss Bomb Toss Summon a 8HP bomb 4 tiles away that explodes on death. 2 Missile
Boomerang Boomerang Shots a piercing boomerang that circles the grid. 2 Shot
Bouncing Blade Bouncing Blade Shots a blade that bounces back to your field on-hit. 1 Shot
Bow Snipe Bow Snipe Fire an arrow after a short delay. 3 Shot
Break Shot Break Shot TileBreak Break tiles above and below in front and shots a rock. 2 Shot
Breakout Breakout Hit surrounding tiles. 1 Melee
Brushfire Brushfire Hit tiles above Flame Flames and spread them. 1 Strike
Cataclysm Cataclysm Hit center columns and TileCrack Crack them. 2 Missile
Claw Trap Claw Trap Launch a trap 4 tiles away that Root Roots and Mark Marks. 1 Missile
ColdMedicine ColdMedicine Fire a shot that applies Frost Frost but Heals 2. 1 Shot
Combust Combust Hit on Flame Flames and refresh them. 1 Strike
Compactor Compactor Hit and TileCrack Crack 4 tiles in front. Uncounterable. 2 Strike
Crackroots Crackroots Hit in small column on TileCrack Cracked tiles, applies Root Root. 1 Strike
Crossfire Crossfire Hits in a X shape, deals bonus damage in the center. 1 Melee
Crystal Rifle Crystal Rifle Shoot a laser, increase damage by 2 when you deal Frost Frost damage. 2 Laser
Dark Grasp Dark Grasp Hit 5 tiles away and Pull, on-hit, cast again 1 tile closer and also hits in a small column. 1 Strike
Diag Beam Diag Beam Fire a shot that bounces in corners. 2 Shot
Dimension Sword Dimension Sword Hit 4 tiles away in front, on-hit teleport targets to random tiles. 2 Melee
Double Team Double Team Hit and Strong Push 2 tiles in front, then hit an small column and Strong Pull in the last column. 2 Melee
Downfall Downfall Hit in a column 4 tiles away that Pulls down. 2 Missile
Earthquake Earthquake Hit on TileCrack Cracked tiles and Pull. 1 Strike
Ember Ember Launch a shot 4 tiles away that creates a Flame Flame. 0 Missile
Entangle Entangle Hit in a cross 2 tiles away and Root Root. 1 Melee
Entrench Entrench Eject Eject and restore all Shield. 0 Utility
Eruption Eruption TileBreak Break TileCrack Cracked tiles and back Column, hit and launch shots 4 tiles away from the tiles and Flame Flames on your side. 1 Missile
Escalation Escalation Fire shots from all tiles in front. 1 Shot
Fadeaway Fadeaway Teleport to inverse tile then launch a shot 4 tiles away that TileCrack Cracks. 1 Missile

Navigation

General
FAQ
Controls
HUD
Spells
System
Glossary
Patches
Characters
Saffron
Selicy
Hazel
Terra
Shiso
Violette
Reva
Chiretta
Gunner
Shopkeeper
Harissa
Dreadwyrm
Neera
Queen
Maypul
Spells
Laser Spells
Melee Spells
Missile Spells
Shot Spells
Step Spells
Strike Spells
Wave Spells
Utility Spells