Duelists of Eden/Controls: Difference between revisions
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== | == Basic == | ||
{| | Different from others fighting games, Duelists of Eden does not use the numpad notation. | ||
| | |||
|- | {| style="border:1px solid rgb(162, 169, 177) ;" cellpadding="5" cellspacing="0" | ||
! | | | ||
|- | {| style="text-align: center" cellpadding="0" cellspacing="0" | ||
| | !width="50"| | ||
|- | !width="50"| | ||
| | !width="50"| | ||
|- | |- style="height:50px" | ||
| | | || {{NotationIcon-DoE|up}} || | ||
|- | |- style="height:50px" | ||
| | | {{NotationIcon-DoE|left}} || || {{NotationIcon-DoE|right}} | ||
|- style="height:50px" | |||
| || {{NotationIcon-DoE|down}} || | |||
|} | |||
| style="font-size:20pt" | = | |||
| | |||
{| style="text-align: center; font-size:8pt" cellpadding="0" cellspacing="0" | |||
!width="50"| | |||
!width="50"| | |||
!width="50"| | |||
|- style="height:50px" | |||
| || up || | |||
|- style="height:50px" | |||
| left || || right | |||
|- style="height:50px" | |||
| || down || | |||
|} | |||
|} | |||
<br> | |||
{| style="border:1px solid rgb(162, 169, 177) ;" cellpadding="5" cellspacing="0" | |||
| | |||
{| style="text-align: center" cellpadding="0" cellspacing="0" | |||
!width="50"| | |||
!width="50"| | |||
!width="50"| | |||
|- style="height:50px" | |||
| {{NotationIcon-DoE|w1}} || {{NotationIcon-DoE|w2}} || | |||
|- style="height:50px" | |||
| {{NotationIcon-DoE|spell1}} || {{NotationIcon-DoE|spell2}} || {{NotationIcon-DoE|shuffle}} | |||
|- style="height:50px" | |||
| {{NotationIcon-DoE|dodge}} || {{NotationIcon-DoE|shield}} || {{NotationIcon-DoE|taunt}} | |||
|} | |||
| style="font-size:20pt" | = | |||
| | |||
{| style="text-align: center; font-size:8pt" cellpadding="0" cellspacing="0" | |||
!width="50"| | |||
!width="50"| | |||
!width="50"| | |||
|- style="height:50px" | |||
| Weapon || Sub<br>Weapon || | |||
|- style="height:50px" | |||
| Spell<br>Slot 1 || Spell<br>Slot 2 || Shuffle | |||
|- style="height:50px" | |||
| Dodge || Shield || Taunt | |||
|} | |||
|} | |} | ||
== Movement == | |||
[[File:DoE-Grid.png|thumb|Players Grid|link=]] | |||
| | Characters can only movement in their side grid, limited by 4×4 tiles for both players. Normal movement is also limited by one tile per command. | ||
| | '''Step Up''' - {{NotationIcon-DoE|up}} to step to tile upwards. | ||
| | |||
'''Step Down''' - {{NotationIcon-DoE|down}} to step to tile downwards. | |||
| | '''Step Left''' - {{NotationIcon-DoE|left}} to step to tile to the left. | ||
'''Step Right''' - {{NotationIcon-DoE|right}} to step to tile to the right. | |||
| | |||
| | |||
|} | |||
==Navigation== | |||
{{Navbox-DoE}} | |||
[[Category:Duelists of Eden]] | |||
Latest revision as of 15:07, 5 March 2024
Basic
Different from others fighting games, Duelists of Eden does not use the numpad notation.
|
= |
|
|
= |
|
Movement
Characters can only movement in their side grid, limited by 4×4 tiles for both players. Normal movement is also limited by one tile per command.
Step Up - to step to tile upwards.
Step Down - to step to tile downwards.
Step Left - to step to tile to the left.
Step Right - to step to tile to the right.