KILL la KILL IF/Nui: Difference between revisions
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| '''[http://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Movement Walkspeed] || 14th | | '''[http://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Movement Walkspeed] || 14th | ||
|- | |- | ||
| '''[https://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Homing_Dash Homing Dash Speed] || | | '''[https://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Homing_Dash Homing Dash Speed] || 15th | ||
|- | |- | ||
| | | '''Homing Dash Duration''' || 110 | ||
|- | |||
| '''Height''' || 10.00 | |||
|- | |||
| '''Weight''' || 1 | |||
|- | |- | ||
| '''Jump Height''' || - | | '''Jump Height''' || - | ||
|- | |- | ||
| ''' | | '''Jump Duration''' || - | ||
|- | |- | ||
| '''Side Step Dash Invul''' || 1-22 | | '''Side Step Dash Invul''' || 1-22 | ||
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==Overview== | ==Overview== | ||
Nui is a 'set play' character which means she largely will be relying on setting up traps against her opponents for them to fall into or setting up clones to limit your opponents options and allow her to follow up. She gets much of this done with usage of her clones available through her projectile and guard break attacks which summon these clones and each have a variety of uses from pressuring a block to forcing your opponents away. Knowing when and how to use her clones to your advantage is a huge part of mastering the character. An equally large part of Nui's character is her meter and her meter gain. Unique to Nui she has EX attacks (2 Melee EX attacks and 2 Guard Break EX attacks) that serve as fusions between her attacks with her clones. Each EX attack will cost 1 bar of meter to use and are crucial for either extending combos as Nui or for opening up your opponent to start a punish with. Nui is defined by her large meter gain and her usage of her meter however do not mistake that this means you should be spamming her supers and EX attacks at will since she is counter balanced with having a lot of meter cooldown on her supers and EX attacks until valor 1 so whiffing an attack using meter will leave Nui wide open to ne hit without hope of bursting or will make it so you will get no meter from combos started with these kind of attacks. Its these factors and more that push Nui to a more defensive playstyle more focused on baiting out options from your opponents and counter attacking when possible, however do note in select match ups Nui is allowed and permitted a more aggressive playstyle though even in those matchups Nui's gameplan of zoning and baiting is just switched to being more proactive rather than reactive. | Nui is a 'set play' character which means she largely will be relying on setting up traps against her opponents for them to fall into or setting up clones to limit your opponents options and allow her to follow up. She gets much of this done with usage of her clones available through her projectile and guard break attacks which summon these clones and each have a variety of uses from pressuring a block to forcing your opponents away. Knowing when and how to use her clones to your advantage is a huge part of mastering the character. An equally large part of Nui's character is her meter and her meter gain. Unique to Nui she has EX attacks (2 Melee EX attacks and 2 Guard Break EX attacks) that serve as fusions between her attacks with her clones. Each EX attack will cost 1 bar of meter to use and are crucial for either extending combos as Nui or for opening up your opponent to start a punish with. Nui is defined by her large meter gain and her usage of her meter however do not mistake that this means you should be spamming her supers and EX attacks at will since she is counter balanced with having a lot of meter cooldown on her supers and EX attacks until valor 1 so whiffing an attack using meter will leave Nui wide open to ne hit without hope of bursting or will make it so you will get no meter from combos started with these kind of attacks. Its these factors and more that push Nui to a more defensive playstyle more focused on baiting out options from your opponents and counter attacking when possible, however do note in select match ups Nui is allowed and permitted a more aggressive playstyle though even in those matchups Nui's gameplan of zoning and baiting is just switched to being more proactive rather than reactive. | ||
{{ | {{StrengthsAndWeaknesses | ||
|intro = [[File:KLKIF_Harime_Icon.png|50px]] '''Nui''' is a setplay character who specializes in her unique EX Attacks.</center> | |||
|pros= | |pros= | ||
*'''EX Attacks''': Nui's EX Attacks are some of the best moves in the game. With moves like A+B or j.A+B, they can be a luxury to Nui in her combos, neutral, pressure, and just about anything else you can think of. Her Valor Level 1 improves these moves even further, such as A+B becoming a very good anti-zoning tool with it's ability to teleport fullscreen. | *'''EX Attacks''': Nui has the unique ability to spend one bar of meter on an EX Attack. Nui's EX Attacks are some of the best moves in the game. With moves like A+B or j.A+B, they can be a luxury to Nui in her combos, neutral, pressure, and just about anything else you can think of. Her Valor Level 1 improves these moves even further, such as A+B becoming a very good anti-zoning tool with it's ability to teleport fullscreen. | ||
*'''Combo Game''': Nui is capable of high damage combos and extensions that can easily deal 11k+ damage and reliably wallsplat on any stage. | *'''Combo Game''': Nui is capable of high damage combos and extensions that can easily deal 11k+ damage and reliably wallsplat on any stage. | ||
*'''Battery''': Nui has the second highest meter gain in the game, which goes well with her EX Attacks, as they are some of her best tools to burn her meter on. | *'''Battery''': Nui has the second highest meter gain in the game, which goes well with her EX Attacks, as they are some of her best tools to burn her meter on. | ||
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*'''Combo Fragility''': Nui's combos are vulnerable to bursts due to giving a lot of meter and is very limited in ways to bait out/punish bursts mid combo. Her combos are also very inconsistent and are prone to dropping easily. | *'''Combo Fragility''': Nui's combos are vulnerable to bursts due to giving a lot of meter and is very limited in ways to bait out/punish bursts mid combo. Her combos are also very inconsistent and are prone to dropping easily. | ||
*'''Meter Restraints''': Use of her specials and EX Attacks (Valor Level 0) give her a massive amount of meter cooldown, negating the benefit of her meter gain when used, forcing Nui to either find a balance of using her EX Attacks and waiting on meter cooldown or going for Valor. | *'''Meter Restraints''': Use of her specials and EX Attacks (Valor Level 0) give her a massive amount of meter cooldown, negating the benefit of her meter gain when used, forcing Nui to either find a balance of using her EX Attacks and waiting on meter cooldown or going for Valor. | ||
*'''Dysfunctionality''': Many of Nui's moves are either extremely situational or just dysfunctional, which makes Nui lack reliable option coverage | *'''Dysfunctionality''': Many of Nui's moves are either extremely situational or just dysfunctional, which makes Nui lack reliable option coverage, thus leaving her without options that most other characters have access to. | ||
*'''Predictable''': Nui lacks any real way to mix or open the opponent up assuming she hasn't already hit them first, her pressure is entirely based on bait outs and gimmicks, all of which can simply be blocked, or reacted to and punished. | *'''Predictable''': Nui lacks any real way to mix or open the opponent up assuming she hasn't already hit them first, her pressure is entirely based on bait outs and gimmicks, all of which can simply be blocked, or reacted to and punished. | ||
*'''Neutral''': Nui's slow attacks, slow movement speed, and lack of priority on the majority of her projectiles leave her open to being pressured, sniped, and or zoned out by most characters. | *'''Neutral''': Nui's slow attacks, slow movement speed, and lack of priority on the majority of her projectiles leave her open to being pressured, sniped, and or zoned out by most characters. | ||
*'''Valor Dependent''': Nui is too reliant on her Valor Level 1 to win certain matchups, as opponents can take advantage of her dependency on it by saving meter to deny her. }} | *'''Valor Dependent''': Nui is too reliant on her Valor Level 1 to win certain matchups, as opponents can take advantage of her dependency on it by saving meter to deny her. | ||
|tablewidth=80 | |||
}} | |||
<br> | <br> | ||
'''Valor Level 1''' | '''Valor Level 1''' | ||
<br> | <br> | ||
* | *EX attacks are stronger. | ||
* | *Cooldown time after using the SP gauge is reduced. | ||
*4/6A (Ender) now removes Meter Cooldown on hit. | |||
<br> | <br> | ||
'''Valor Level 2''' | '''Valor Level 2''' | ||
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*Forward dash, back dash, and forward air dash are dash cancelable. | *Forward dash, back dash, and forward air dash are dash cancelable. | ||
*Nui has a Princess Peach-esque float when she descends after jumping. | |||
==Close Ranged Attacks== | ==Close Ranged Attacks== | ||
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|attribute= +600 Damage | |attribute= +600 Damage | ||
|description= *Multi-hit slice to the side. | |description= *Multi-hit slice to the side. | ||
*Is counted as a projectile (?). | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|damage= 800 | |damage= 800 | ||
|startup= | |startup= 19 | ||
|advHit= | |advHit= | ||
|advBlock= | |advBlock= | ||
|attribute= +600 Damage | |attribute= +600 Damage | ||
|description= *Multi-hit swing upwards. | |description= *Multi-hit swing upwards. | ||
*Uppercut Invulnerability from frames 1-17. | |||
}} | }} | ||
}} | }} | ||
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*This Blanka Ball-esque move deals high knockback on hit making it wallsplat from a good distance. | *This Blanka Ball-esque move deals high knockback on hit making it wallsplat from a good distance. | ||
*Ignores Uppercut Invulnerabilty. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData2-KLKIF | {{AttackData2-KLKIF | ||
|damage= | |damage= 2000 | ||
|startup= | |startup= 44* | ||
|advHit= Knockdown | |advHit= Knockdown | ||
|attribute2= +600 Damage | |attribute2= +600 Damage | ||
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|description= *Nui summons a clone and gives them a Life Fiber Ball. | |description= *Nui summons a clone and gives them a Life Fiber Ball. | ||
**Of death. | **Of death. | ||
*The clone is spawned on frame 1, does not gain a hitbox until frame 44. | |||
**If Nui is hit while the clone is active, the Life Fiber ball explodes prematurely and deals damage. | |||
***If Nui is hit upon the clone being spawned, the Life Fiber ball will still explode prematurely and deals damage, even on frame 1. | |||
*The clone chases down the opponent with a smile. :) | *The clone chases down the opponent with a smile. :) | ||
*Once | *Once in contact with the opponent, the Life Fiber ball explodes. | ||
*At Valor 0 Nui receives 28 seconds of meter cooldown, reduced to 16 seconds at valor 1. | *At Valor 0 Nui receives 28 seconds of meter cooldown, reduced to 16 seconds at valor 1. | ||
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==General Moves== | ==General Moves== | ||
{{MoveData | |||
|imageSize= 225x200px | |||
|image=KLKIF_Nui_Sidestep.png | |||
|caption= | |||
|name=Step Dash | |||
|data= | |||
{{AttackData-KLKIF | |||
|damage= N/A | |||
|prorate= N/A | |||
|priority= N/A | |||
|startup= 1 | |||
|advHit= N/A | |||
|advBlock= N/A | |||
|attribute= N/A | |||
|description= *Nui performs a Step Dash. | |||
*Nui's Side Step Dash has Sidestep Invulnerability from frames 1-22. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
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== Notable Players== | == Notable Players== | ||
{{PlayerList|colorPrefix=KLKIF_Nui_Color|size=225x200px|data= | {{PlayerList|colorPrefix=KLKIF_Nui_Color|size=225x200px|data= | ||
{{PlayerListEntry | |||
|name = AthenaDiva <br>[https://twitter.com/Athena_Diva_ @Athena_Diva_] | |||
|color = 2 | |||
|region = us | |||
|regionNote = NY | |||
|status = Active | |||
|notes = '''Plays on Steam'''<br> Go my sp.C hold down the neutral. <br>[https://youtu.be/CZqwJ9L5QPI?t=898 Example Play] | |||
}} | |||
{{PlayerListEntry | {{PlayerListEntry | ||
|name = Bones <br>[https://twitter.com/SuperBones5000 @SuperBones5000] | |name = Bones <br>[https://twitter.com/SuperBones5000 @SuperBones5000] | ||
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|regionNote = | |regionNote = | ||
|status = Active | |status = Active | ||
|notes = '''Plays on PS'''<br> Really REALLY hates Nonon. <br>[https:// | |notes = '''Plays on PS'''<br> Really REALLY hates Nonon. <br>[https://youtu.be/AYZzPJY9PYQ?t=1948 Example Play] | ||
}} | }} | ||
{{PlayerListEntry | {{PlayerListEntry |
Latest revision as of 11:18, 24 April 2024
Health | 11,000 |
Meter Multiplier | 1.25x |
Walkspeed | 14th |
Homing Dash Speed | 15th |
Homing Dash Duration | 110 |
Height | 10.00 |
Weight | 1 |
Jump Height | - |
Jump Duration | - |
Side Step Dash Invul | 1-22 |
Front Step Dash Total | - |
Side Step Dash Total | - |
Back Step Dash Total | - |
Has Forced A Ender | Yes |
Has Forced B Ender | Yes |
Has Forced C Ender | No |
Introduction
Nui Harime (針目縫)
She is the Grand Couturier of the Revocs Corporation, as well as the murderer of Isshin Matoi, from whom she took one half of the Scissor Blade. For this reason, she is the one Ryūko Matoi seeks to kill in order to complete her quest of vengeance. She is known for cute appearance, sadistic yet childish nature, and incredible fighting power.
Overview
Nui is a 'set play' character which means she largely will be relying on setting up traps against her opponents for them to fall into or setting up clones to limit your opponents options and allow her to follow up. She gets much of this done with usage of her clones available through her projectile and guard break attacks which summon these clones and each have a variety of uses from pressuring a block to forcing your opponents away. Knowing when and how to use her clones to your advantage is a huge part of mastering the character. An equally large part of Nui's character is her meter and her meter gain. Unique to Nui she has EX attacks (2 Melee EX attacks and 2 Guard Break EX attacks) that serve as fusions between her attacks with her clones. Each EX attack will cost 1 bar of meter to use and are crucial for either extending combos as Nui or for opening up your opponent to start a punish with. Nui is defined by her large meter gain and her usage of her meter however do not mistake that this means you should be spamming her supers and EX attacks at will since she is counter balanced with having a lot of meter cooldown on her supers and EX attacks until valor 1 so whiffing an attack using meter will leave Nui wide open to ne hit without hope of bursting or will make it so you will get no meter from combos started with these kind of attacks. Its these factors and more that push Nui to a more defensive playstyle more focused on baiting out options from your opponents and counter attacking when possible, however do note in select match ups Nui is allowed and permitted a more aggressive playstyle though even in those matchups Nui's gameplan of zoning and baiting is just switched to being more proactive rather than reactive.
Valor Level 1
- EX attacks are stronger.
- Cooldown time after using the SP gauge is reduced.
- 4/6A (Ender) now removes Meter Cooldown on hit.
Valor Level 2
- Long Ranged Attack Special enhanced.
Notables
- Forward dash, back dash, and forward air dash are dash cancelable.
- Nui has a Princess Peach-esque float when she descends after jumping.
Close Ranged Attacks
5A
|
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4/6A (Ender)
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2/8A (Ender)
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4/6A
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2/8A
|
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d.A
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j.A
|
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A+B
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j.A+B
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sp.A
|
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Long Ranged Attacks
5B
|
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5BA
|
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5[B]
|
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5[B]A
|
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d.B
|
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j.B
|
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j.[B]
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j.[B]A
|
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sp.B
|
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Break Attacks
5C
|
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5C (Clone)
|
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d.C
|
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d.C (Clone)
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j.C
|
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B+C
|
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j.B+C
|
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sp.C
|
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General Moves
Step Dash
|
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Homing Dash
|
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Aerial Homing Dash
|
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Valor Burst
|
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Counter Burst
|
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FIBER LOST SECRET ARTS
|
---|
Colors
Notable Players
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
---|---|---|---|---|
AthenaDiva @Athena_Diva_ |
![]() United States NY |
Active | Plays on Steam Go my sp.C hold down the neutral. Example Play | |
Bones @SuperBones5000 |
![]() United States |
Active | Plays on PS/Switch Nui gang. Example Play | |
Delbear | ![]() unknown |
Inactive | Plays on PS A godly Nui who likes 5[B]. Example Play | |
Josh @josh12465 |
![]() United Kingdom |
Active | Plays on PS Really REALLY hates Nonon. Example Play | |
Mr. Nihilist | ![]() United Kingdom |
Retired | Plays on PS Commonly referred to as "doomer", very oppressive and hectic. Example Play |
External Links
- Twitter hashtag: #KLK_NUI
- Creme's Nui Primer