KILL la KILL IF/Ryuko Dual-Wield: Difference between revisions
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<div style="float: | <center>{{Navigation-KLKIF}}</center> | ||
{| class="wikitable" style="float:right; margin-left: 20px;" | |||
|- | |||
| align="center" colspan="2" |<div style="float:center; overflow:hidden; width:223px; height:639px; ><span style="margin-left:-175px">[[File:KLKIF_DWRyuko.png|725px]] | |||
|- | |||
| '''Health''' || 11,500 | |||
|- | |||
| {{Tooltip|text= '''Meter Multiplier''' |hovertext=Multiplier to dictate how much meter the character gains when taking damage.}} || 1.0x | |||
|- | |||
| '''[http://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Movement Walkspeed] || 10th | |||
6th (V1) | |||
|- | |||
| '''[https://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Homing_Dash Homing Dash Speed] || 14th | |||
8th (V1) | |||
|- | |||
| '''Homing Dash Duration''' || 110 | |||
|- | |||
| '''Height''' || 10.00 | |||
|- | |||
| '''Weight''' || 1 | |||
|- | |||
| '''Jump Height''' || - | |||
|- | |||
| '''Jump Duration''' || - | |||
|- | |||
| '''Side Step Dash Invul''' || - | |||
|- | |||
| '''Front Step Dash Total''' || - | |||
|- | |||
| '''Side Step Dash Total''' || - | |||
|- | |||
| '''Back Step Dash Total''' || - | |||
|- | |||
| '''Has Forced A Ender''' || - | |||
|- | |||
| '''Has Forced B Ender''' || - | |||
|- | |||
| '''Has Forced C Ender''' || - | |||
|- | |||
|} | |||
==Introduction== | ==Introduction== | ||
Line 8: | Line 49: | ||
<br> | <br> | ||
== | ==Overview== | ||
Dual-Wield Ryuko, commonly referred to as "DW Ryuko" or "DWR", is the second variation of Ryuko Matoi. Unlike her single blade counterpart, she is far less grounded and much more well rounded in terms of her kit. She is simple yet flexible, and is one of the easiest characters in the game to pick up. She has fast yet far reaching Close Range Attacks. As well as fast, tall, and high priority Long Range Attacks and some of the fastest Break Attacks in the game. However, there is a game breaking bug on her that is too important to ignore, and that is her bugged d.B, which lacks a hurtbox for the entire duration of the move. This move can be canceled into itself and looped, making it impossible for the majority of the cast to hit her if abused properly. This bug allows her to trivialize neutral and whiff punishes as well as she can simply phase through nearly every attack in the game with it and remain unharmed while also getting a punish. Very few characters can combat her, and the majority of the cast is at her mercy. For this reason, '''Dual-Wield Ryuko is officially <span style="color:#FF0000">BANNED</span> in tournament play as of February 2021.''' | |||
{{StrengthsAndWeaknesses | |||
|intro = [[File:KLKIF_RyukoDW_Icon.png|50px]] '''Dual-Wield Ryuko''' is an accessible all-rounder with lightning fast Break Attacks.</center> | |||
|pros= | |||
*'''Panacea:''' Dual-Wield Ryuko's d.B, due to being bugged with removing her hurtbox for the full duration of the move, allows her to bypass neutral entirely against most characters, nullify nearly all zoning, and phase through almost every move in the game on reaction. The move also shoots a fast projectile which can snipe opponents after phasing through a move. | |||
*'''High Damage:''' Dual-Wield Ryuko is capable of dealing devastating damage as she can easily ToD a good chunk of the cast while not needing much for resources to do so. She also has the highest damaging 5A Ender in the game, letting her easily kill even if the opponent has the meter to burst. | |||
*'''Versatile:''' Dual-Wield Ryuko has a toolbox of options to work with, such as her high priority projectiles, armored options, and fast Break Attacks. With her d.B on top of this, there is very little if anything at all that she lacks an answer to. | |||
*'''Reverse Beat:''' Dual-Wield Ryuko is the only character in the game with a reverse beat, meaning she can essentially go backwards in her cancel options. Many of her moves can cancel back into 5C, which makes her scary to block for long. | |||
*'''Resets:''' Dual-Wield Ryuko's reverse beat and her ability to restand opponents mid combo grants her a formidable reset game which is something most characters lack. | |||
|cons= | |||
*'''Committal Break Attacks:''' Dual-Wield Ryuko has long recovery time on her Break Attacks, none of which can be canceled, making most Guard Break attempts from her risky to do without conditioning. | |||
|tablewidth=80 | |||
}} | |||
<br> | <br> | ||
'''Valor Level 1''' | '''Valor Level 1''' | ||
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*Increased Damage to Double-Edged Decapitation Mode attacks. | *Increased Damage to Double-Edged Decapitation Mode attacks. | ||
*Increased movement and step dash speed. | *Increased movement and step dash speed. | ||
*Combo route from grounded close range horizontal/vertical attack 1 changes. | *Combo route from grounded close range horizontal/vertical attack 1 changes. | ||
*5AAAA (Ender) now removes Meter Cooldown on hit. | |||
<br> | <br> | ||
'''Valor Level 2''' | '''Valor Level 2''' | ||
Line 46: | Line 78: | ||
*Break Attack Special enhanced | *Break Attack Special enhanced | ||
<br> | <br> | ||
'''Notables''' | '''Notables''' | ||
* | *Dual-Wield Ryuko's d.B is not bugged in Story Mode. | ||
==Close Ranged Attacks== | ==Close Ranged Attacks== | ||
{{MoveData | {{MoveData | ||
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*Can perform aerials afterwards. | *Can perform aerials afterwards. | ||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 225x200px | |||
|imageSize2= 225x200px | |||
|imageSize3= 225x200px | |||
|image= KLKIF_DWR_28AEnderA.png | |||
|image2= KLKIF_DWR_28AEnderAA.png | |||
|image3= KLKIF_DWR_28AEnderAAA.png | |||
|caption= | |||
|caption2= | |||
|caption3= | |||
|name= 2/8A (Ender) > 5A | |||
|data= | |||
{{AttackData-KLKIF | |||
|version='''2/8A (Ender) > 5A''' | |||
|damage= 110*2 | |||
|startup= | |||
|advHit= | |||
|advBlock= | |||
|attribute= | |||
|description= Advances forward in the air with an attack similar to j.A. | |||
*Can cancel into 2/8A (Ender) > 5AA, 2/8A (Ender) > 5AB, or 2/8A (Ender) > 5AC. | |||
<br> | |||
<br> | |||
<br> | |||
}} | |||
{{AttackData-KLKIF | |||
|header=no | |||
|version='''2/8A (Ender) > 5AA''' | |||
|damage= 30*6, 90 | |||
|startup= | |||
|advHit= Launch | |||
|advBlock= | |||
|attribute= | |||
|description= *A rapid spinning attack done with both blades, similar to j.AA. | |||
*Cancel options are based off height. | |||
**Can cancel into 2/8A (Ender) > 5AAA, 2/8A (Ender) > 5AB, or 2/8A (Ender) > 5AC. | |||
**When low enough, can cancel into 5AAAA (Ender), j.AABB, or 5BAC. | |||
<br> | |||
}} | |||
{{AttackData-KLKIF | |||
|header=no | |||
|version='''2/8A (Ender) > 5AAA''' | |||
|damage= 960 | |||
|startup= | |||
|advHit= Sliding Knockdown | |||
|advBlock= | |||
|attribute= | |||
|description= *Ryuko slams the ground with one of her blades, causing an explosion. | |||
*Finnicky tracking, can often miss. | |||
<br> | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 225x200px | |||
|image=KLKIF_DWR_28AEnderAAB.png | |||
|caption= | |||
|name=2/8A (Ender) > 5AB | |||
|data= | |||
{{AttackData-KLKIF | |||
|damage= 700 | |||
|startup= | |||
|advHit= Sliding Knockdown | |||
|advBlock= | |||
|attribute= | |||
|description= *Ryuko does a rapid multi hitting downward lunge, ending with a red explosion. | |||
*Amount of hits is based on height. | |||
}} | |||
}} | |||
{{MoveData | |||
|imageSize= 225x200px | |||
|image=KLKIF_DWR_28AEnderAC.png | |||
|caption= | |||
|name=2/8A (Ender) > 5AC | |||
|data= | |||
{{AttackData-KLKIF | |||
|damage= 400, 440 | |||
|startup= | |||
|advHit= Sliding Knockdown | |||
|advBlock= | |||
|attribute= | |||
|description= *Ryuko does a hard hitting knee before kicking the opponent to the ground. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
|image= | |imageSize2= 225x200px | ||
|caption= | |image=KLKIF Ryuko DW dA.png | ||
|image2=KLKIF_DWR_dAA.png | |||
|caption= | |||
|caption2= | |||
|name=d.A | |name=d.A | ||
|data= | |data= | ||
{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|damage= | |version='''d.A''' | ||
|damage= 160*2 | |||
|startup= 15 | |startup= 15 | ||
|advHit= | |advHit= Sliding Knockdown | ||
|advBlock= | |||
|attribute= +300 Damage | |||
|description= A forward advancing two hit attack. | |||
*Can cancel into d.AA, d.B, or d.C. | |||
<br> | |||
<br> | |||
<br> | |||
}} | |||
{{AttackData-KLKIF | |||
|header=no | |||
|version='''d.AA''' | |||
|damage= 220*2 | |||
|startup= | |||
|advHit= Knockdown | |||
|advBlock= | |advBlock= | ||
|attribute= +300 Damage | |attribute= +300 Damage | ||
|description= * | |description= Double hit lunging follow-up. | ||
*Can cancel into 5AAA, j.AAB, or 5C. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
|image= | |imageSize2= 225x200px | ||
|caption= | |image=KLKIF Ryuko DW jAAB.png | ||
|image2=KLKIF_Ryuko DW 5BAB.png | |||
|caption= | |||
|caption2= | |||
|name=j.AAB | |name=j.AAB | ||
|data= | |data= | ||
{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|version='''j.AAB''' | |||
|damage= 510 | |damage= 510 | ||
|startup= | |startup= | ||
|advHit= Sliding Knockdown | |advHit= Sliding Knockdown | ||
|advBlock= | |advBlock= | ||
|attribute= +310 Damage | |attribute= +310 Damage | ||
|description= | |description= Ryuko slams to the ground with two waves of projectiles in front of her, erupting two times. | ||
<br> | |||
<br> | |||
}} | |||
{{AttackData-KLKIF | |||
|header=no | |||
|version='''j.AABB''' | |||
|damage= 1420 | |||
|startup= | |||
|advHit= | |||
|advBlock= | |||
|attribute= | |||
|description= Throws out a crescent shaped projectile ahead with great speed, similar to 5BAB. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|damage= | |damage= 1420 | ||
|startup= | |startup= | ||
|advHit= Sliding Knockdown | |advHit= Sliding Knockdown | ||
|advBlock= | |advBlock= | ||
|attribute= + | |attribute= +2640 Damage | ||
|description= *Ryuko lunges forward full speed at the opponent. | |description= *Ryuko lunges forward full speed at the opponent. | ||
*On hit, Ryuko performs multiple slices | *On hit, Ryuko stops time and performs multiple slices, resuming time with a massive X shaped slash. | ||
*Greatly increased damage on Counter Hit. | |||
}} | }} | ||
}} | }} | ||
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*Can cancel into 5BA or d.C. | *Can cancel into 5BA or d.C. | ||
*As of version 1. | *As of version 1.03, DW Ryuko's d.B is currently bugged. | ||
**The bug causes DW Ryuko to not have a hurtbox during the full duration of the move (startup, active period, and recovery). | **The bug causes DW Ryuko to not have a hurtbox during the full duration of the move (startup, active period, and recovery). | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
|image= | |imageSize2= 225x200px | ||
|caption= | |imageSize3= 225x200px | ||
|name=sp.B | |image= KLKIF Ryuko DW spB.png | ||
|image2= KLKIF_DWR_spBB.png | |||
|image3= KLKIF_DWR_spBBB.png | |||
|caption= | |||
|caption2= | |||
|caption3= | |||
|name= sp.B | |||
|data= | |data= | ||
{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|version='''sp.B''' | |version='''sp.B''' | ||
|damage= | |damage= 470 | ||
|startup= | |startup= | ||
|advHit= Sliding Knockdown | |advHit= Sliding Knockdown | ||
|advBlock= Guard Crush | |||
|attribute= +310 Damage | |||
|description= Ryuko jumps upwards, slamming down with an erupting projectile. | |||
*Can cancel into 5BAA, sp.BB, or 5BAC. | |||
*Guard Point on startup. | |||
<br> | |||
<br> | |||
}} | |||
{{AttackData-KLKIF | |||
|header=no | |||
|version='''sp.BB''' | |||
|damage= 210*3 | |||
|startup= | |||
|advHit= Knockdown | |||
|advBlock= | |advBlock= | ||
|attribute= | |attribute= | ||
|description= | |description= For an additional bar of SP gauge, Ryuko fires off 3 advancing projectiles, one to her left, one down the center, and another to the right all at once. | ||
*Can cancel into 5BAA or 5BAC. | *Can cancel into 5BAA, sp.BBB, or 5BAC. | ||
<br> | |||
<br> | |||
}} | |||
{{AttackData-KLKIF | |||
|header=no | |||
|version='''sp.BBB''' | |||
|damage= 1640 | |||
|startup= | |||
|advHit= Sliding Knockdown | |||
|advBlock= | |||
|attribute= | |||
|description= For an additional bar of SP gauge, Ryuko throws out a massive crescent projectile. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
|imageSize2= 225x200px | |||
|image=KLKIF_Ryuko_DW_spC.png | |image=KLKIF_Ryuko_DW_spC.png | ||
|image2=KLKIF_DWR_spC_Valor_2.png | |||
|caption= | |caption= | ||
|name=sp.C | |name=sp.C | ||
Line 589: | Line 777: | ||
**The swipe is replaced with a slam, and on hit gives much more damaging finisher. | **The swipe is replaced with a slam, and on hit gives much more damaging finisher. | ||
* | *Guard Point on startup. | ||
}} | }} | ||
}} | }} | ||
==General Moves== | ==General Moves== | ||
{{MoveData | |||
|imageSize= 225x200px | |||
|image=KLKIF_DWR_Sidestep.png | |||
|caption= | |||
|name=Step Dash | |||
|data= | |||
{{AttackData-KLKIF | |||
|damage= N/A | |||
|prorate= N/A | |||
|priority= N/A | |||
|startup= 1 | |||
|advHit= N/A | |||
|advBlock= N/A | |||
|attribute= N/A | |||
|description= *Ryuko performs a Step Dash. | |||
*In Valor Level 1, her Step Dash moves her a greater distance. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
Line 607: | Line 815: | ||
|attribute= +300 Damage | |attribute= +300 Damage | ||
|description= *Ryuko homes in on the opponent and quickly attacks. | |description= *Ryuko homes in on the opponent and quickly attacks. | ||
*On hit, can perform | |||
*On hit, can perform d.A, d.B, or d.C afterwards. | |||
*Homing Dash can be canceled into Dash attacks after the initial startup. | *Homing Dash can be canceled into Dash attacks after the initial startup. | ||
*Allows you to armor through low priority projectiles after the initial startup. | *Allows you to armor through low priority projectiles after the initial startup. | ||
*Dash cancelable after the initial startup. | *Dash cancelable after the initial startup. | ||
*Non-lethal, cannot KO. | *Non-lethal, cannot KO. | ||
}} | }} | ||
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|attribute= +300 Damage | |attribute= +300 Damage | ||
|description= *Ryuko homes in on the opponent and quickly attacks. | |description= *Ryuko homes in on the opponent and quickly attacks. | ||
*On hit, can perform | |||
*On hit, can perform j.A, j.B, or j.C afterwards. | |||
*Allows you to armor through low priority projectiles after the initial startup. | *Allows you to armor through low priority projectiles after the initial startup. | ||
*Air dash cancelable after the initial startup. | *Air dash cancelable after the initial startup. | ||
*Non-lethal, cannot KO. | *Non-lethal, cannot KO. | ||
}} | }} | ||
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|attribute= +300 Damage | |attribute= +300 Damage | ||
|description= *A Burst that has been performed while your character is in a free state. | |description= *A Burst that has been performed while your character is in a free state. | ||
*Once activated, you become invincible and release a multi-hit shockwave. | *Once activated, you become invincible and release a multi-hit shockwave. | ||
*On hit, Bloody Valor will commence. | *On hit, Bloody Valor will commence. | ||
*At Valor Level 3, Valor Burst won't trigger Bloody Valor and will only cause a Sliding Knockdown. | *At Valor Level 3, Valor Burst won't trigger Bloody Valor and will only cause a Sliding Knockdown. | ||
*Non-lethal cannot KO. | *Non-lethal cannot KO. | ||
}} | }} | ||
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|attribute= +590 Damage | |attribute= +590 Damage | ||
|description= *A Burst that has been performed under the effects of hitstun or blockstun. | |description= *A Burst that has been performed under the effects of hitstun or blockstun. | ||
*Once activated, you become invincible and knockback the opponent. | *Once activated, you become invincible and knockback the opponent. | ||
*Counter Burst can be performed in the air. | *Counter Burst can be performed in the air. | ||
*You will not be able to perform any action until you land on the ground. | *You will not be able to perform any action until you land on the ground. | ||
*Meter Cooldown for 7 seconds. | *Meter Cooldown for 7 seconds. | ||
*Non-lethal, cannot KO. | *Non-lethal, cannot KO. | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|damage= '''SEN-I-SOSHITSU''' | |damage= 10*2, '''SEN-I-SOSHITSU''' | ||
|startup= | |startup= | ||
|advHit= '''SEN-I-SOSHITSU''' | |advHit= '''SEN-I-SOSHITSU''' | ||
|advBlock= | |advBlock= | ||
|attribute= '''SEN-I-SOSHITSU''' | |attribute= '''SEN-I-SOSHITSU''' | ||
|description= | |description= *Uses the same animation as 4/6A. | ||
}} | }} | ||
}} | }} | ||
==Colors== | ==Colors== | ||
Line 705: | Line 929: | ||
== Notable Players== | == Notable Players== | ||
{| | {{PlayerList|colorPrefix=KLKIF_Ryuko_DW_Color|size=225x200px|data= | ||
{{PlayerListEntry | |||
|name = Fame96 <br>[https://twitter.com/OrochiFame96 @OrochiFame96] | |||
| | |color = 3 | ||
| | |region = us | ||
| || PS/Steam/Switch || || Retired | | |regionNote = GA | ||
|status = Retired | |||
| RoyallRose | |notes = '''Plays on PS'''<br> Certified hood classic DW Ryuko player. The first of many. <br>[https://youtu.be/6if1tIIqMsc?t=5136 Example Play] | ||
}} | |||
{{PlayerListEntry | |||
|name = Lota <br>[https://twitter.com/xi_lota @xi_lota] | |||
|color = 4 | |||
|region = us | |||
|regionNote = OR | |||
|status = Active | |||
|notes = '''Plays on PS/Steam/Switch'''<br> What happens when you merge the old and the new? You birth a generational defining DW Ryuko. <br>[https://youtu.be/kHoRyH1QhzE?si=CezHEBd4-C3yjLNR&t=2731 Example Play] | |||
}} | |||
{{PlayerListEntry | |||
|name = MarshmallowGoop <br>[https://twitter.com/GoopMarshmallow @GoopMarshmallow] | |||
|color = 3 | |||
|region = us | |||
|regionNote = | |||
|status = Retired | |||
|notes = '''Plays on PS/Steam/Switch'''<br> Embodying Ryuko gets you far! Spams dash B, put on a very strong display during Frosty Faustings XII. <br>[https://youtu.be/aglUJTxnC3k?t=3391 Example Play] | |||
}} | |||
{{PlayerListEntry | |||
|name = RoyallRose <br>[https://twitter.com/Royallrose @Royallrose] | |||
|color = 1 | |||
|region = us | |||
|regionNote = TX | |||
|status = Active | |||
|notes = '''Plays on PS/Switch'''<br> Lab Rat, always finding new tech. He's nice. <br>[https://www.youtube.com/watch?v=6QOxpJxcC68 Example Play] | |||
}} | |||
{{PlayerListEntry | |||
|name = UZXCrimsonAvenger <br>[https://twitter.com/Erzo_UZX @Erzo_UZX] | |||
|color = 3 | |||
|region = us | |||
|regionNote = | |||
|status = Retired | |||
|notes = '''Plays on PS'''<br> A very passionate player who brought Dual Wield Ryuko onto a new level. A challenge to fight. <br>[https://twitter.com/Erzo_UZX/status/1381701855189872641?s=19 Example Play] | |||
}} | |||
}} | |||
==External Links== | ==External Links== |
Latest revision as of 13:41, 28 January 2024
Health | 11,500 |
Meter Multiplier | 1.0x |
Walkspeed | 10th
6th (V1) |
Homing Dash Speed | 14th
8th (V1) |
Homing Dash Duration | 110 |
Height | 10.00 |
Weight | 1 |
Jump Height | - |
Jump Duration | - |
Side Step Dash Invul | - |
Front Step Dash Total | - |
Side Step Dash Total | - |
Back Step Dash Total | - |
Has Forced A Ender | - |
Has Forced B Ender | - |
Has Forced C Ender | - |
Introduction
Ryuko Matoi -Dual-Wield Variation- (纏 流子)
Ryūko successfully rips Junketsu off of her body without dying. She reunites with Senketsu and fights against Nui Harime, recovering both Scissor Blades. When Nui tries to stab her through the throat, Ryūko gets behind the Grand Couturier and chops her arms off. Although Nui puts on a show of pain and anger, the facade soon becomes real panic when Ryūko destroys the arms, severed thanks to the Scissor Blades.
Overview
Dual-Wield Ryuko, commonly referred to as "DW Ryuko" or "DWR", is the second variation of Ryuko Matoi. Unlike her single blade counterpart, she is far less grounded and much more well rounded in terms of her kit. She is simple yet flexible, and is one of the easiest characters in the game to pick up. She has fast yet far reaching Close Range Attacks. As well as fast, tall, and high priority Long Range Attacks and some of the fastest Break Attacks in the game. However, there is a game breaking bug on her that is too important to ignore, and that is her bugged d.B, which lacks a hurtbox for the entire duration of the move. This move can be canceled into itself and looped, making it impossible for the majority of the cast to hit her if abused properly. This bug allows her to trivialize neutral and whiff punishes as well as she can simply phase through nearly every attack in the game with it and remain unharmed while also getting a punish. Very few characters can combat her, and the majority of the cast is at her mercy. For this reason, Dual-Wield Ryuko is officially BANNED in tournament play as of February 2021.
Valor Level 1
- Increased Damage to Double-Edged Decapitation Mode attacks.
- Increased movement and step dash speed.
- Combo route from grounded close range horizontal/vertical attack 1 changes.
- 5AAAA (Ender) now removes Meter Cooldown on hit.
Valor Level 2
- Break Attack Special enhanced
Notables
- Dual-Wield Ryuko's d.B is not bugged in Story Mode.
Close Ranged Attacks
5A
|
---|
4/6A (Ender)
|
---|
2/8A (Ender)
|
---|
2/8A (Ender) > 5A
|
---|
2/8A (Ender) > 5AB
|
---|
2/8A (Ender) > 5AC
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4/6A
|
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2/8A
|
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d.A
|
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j.A
|
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j.AAB
|
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sp.A
|
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Long Ranged Attacks
5B
|
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5BA
|
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5BAB
|
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5BAC
|
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5[B]
|
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d.B
|
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j.B
|
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j.[B]
|
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sp.B
|
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Break Attacks
5C
|
---|
d.C
|
---|
j.C
|
---|
sp.C
|
---|
General Moves
Step Dash
|
---|
Homing Dash
|
---|
Aerial Homing Dash
|
---|
Valor Burst
|
---|
Counter Burst
|
---|
FIBER LOST SECRET ARTS
|
---|
Colors
Notable Players
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
---|---|---|---|---|
Fame96 @OrochiFame96 |
United States GA |
Retired | Plays on PS Certified hood classic DW Ryuko player. The first of many. Example Play | |
Lota @xi_lota |
United States OR |
Active | Plays on PS/Steam/Switch What happens when you merge the old and the new? You birth a generational defining DW Ryuko. Example Play | |
MarshmallowGoop @GoopMarshmallow |
United States |
Retired | Plays on PS/Steam/Switch Embodying Ryuko gets you far! Spams dash B, put on a very strong display during Frosty Faustings XII. Example Play | |
RoyallRose @Royallrose |
United States TX |
Active | Plays on PS/Switch Lab Rat, always finding new tech. He's nice. Example Play | |
UZXCrimsonAvenger @Erzo_UZX |
United States |
Retired | Plays on PS A very passionate player who brought Dual Wield Ryuko onto a new level. A challenge to fight. Example Play |
External Links
- Twitter hashtag: #KLK_RDW
- UZX's DW Ryuko Guide & Essentials