KILL la KILL IF/Ryuko: Difference between revisions
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<div style="float: | <center>{{Navigation-KLKIF}}</center> | ||
{| class="wikitable" style="float:right; margin-left: 20px;" | |||
|- | |||
| align="center" colspan="2" |<div style="float:center; overflow:hidden; width:223px; height:639px; ><span style="margin-left:0px">[[File:KLKIF_Ryuko.png|222px]] | |||
|- | |||
| '''Health''' || 11,500 | |||
|- | |||
| {{Tooltip|text= '''Meter Multiplier''' |hovertext=Multiplier to dictate how much meter the character gains when taking damage.}} || 1.0x | |||
|- | |||
| '''[http://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Movement Walkspeed] || 4th | |||
1st (V1) | |||
|- | |||
| '''[https://wiki.gbl.gg/w/KILL_la_KILL_IF/Controls#Homing_Dash Homing Dash Speed] || 12th | |||
3rd (V1) | |||
|- | |||
| '''Homing Dash Duration''' || 90 | |||
|- | |||
| '''Height''' || - | |||
|- | |||
| '''Jump Height''' || - | |||
|- | |||
| '''Jump Duration''' || - | |||
|- | |||
| '''Side Step Dash Invul''' || - | |||
|- | |||
| '''Front Step Dash Total''' || - | |||
|- | |||
| '''Side Step Dash Total''' || - | |||
|- | |||
| '''Back Step Dash Total''' || - | |||
|- | |||
| '''Has Forced A Ender''' || Yes | |||
|- | |||
| '''Has Forced B Ender''' || Yes | |||
|- | |||
| '''Has Forced C Ender''' || Yes | |||
|- | |||
|} | |||
==Introduction== | ==Introduction== | ||
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'''She is the daughter of Isshin Matoi and the main protagonist of KILL la KILL. She transferred to Honnōji Academy searching for the twin of her red Scissor Blade and the person who used it to murder her father.''' | '''She is the daughter of Isshin Matoi and the main protagonist of KILL la KILL. She transferred to Honnōji Academy searching for the twin of her red Scissor Blade and the person who used it to murder her father.''' | ||
== | ==Overview== | ||
Ryuko, commonly referred to as "Single Blade Ryuko" or "SBR" for short, is a grounded shoto with a strong defensive game. Ryuko is rather lacking in some areas due to her stubby normals, lackluster projectiles, and the majority of her moves being ground only. This forces her into a turtle playstyle in most matchups and she requires patience and game knowledge to know when to take her turn. Her ability to turtle is quite notable, as she can punish many options with her fast sidestep and defensive options on reaction. With her strong defensive options she can stall and time her opponents out if need be. If Ryuko achieves Valor Level 1, she becomes one of the fastest characters in the game and this can let her be way more aggressive and weave through much more than she could before, but she still suffers from her grounded kit, so use her Valor wisely. | |||
''' | {{ProConTable | ||
< | |intro=<center>[[File:KLKIF_Ryuko_Icon.png|50px]] '''Ryuko''' is a grounded shoto with an array of defensive options.</center> | ||
''' | |pros= | ||
*'''Turtle Master''': Difficult to run offense on or pressure thanks to her plethora of defensive options, such as her fast 2/8A, her d.A which is only 9f on startup, her armored sp.A, and her lightning fast sidestep which has little to no recovery, making it one of the best sidesteps in the game. | |||
*'''Valor Level 1:''' If Ryuko achieves Valor Level 1, she becomes the fastest character in the game in terms of walkspeed, gains one of the fastest homing dashes in the game, and her front, side, and back step dash all become faster and gain True Invulnerability on startup. | |||
''' | *'''The 50/50:''' Ryuko has real 50/50 mix with her 5BA and 5BC, as 5BA hits sidesteps while 5BC is a guard break. Both of these attacks are incredibly fast and the opponent will have to guess if they blocked her 5B at any point during pressure. | ||
|cons= | |||
''' | *'''Grounded''': The majority of Ryuko's kit is ground only and thus cannot hit airborne targets, which can let certain characters such as DTR, Gamagoori, and Nui get away with mistakes and run their offense with minimal risk against her. | ||
*'''Poor Range''': Nearly all of Ryuko's Close Range Attacks and Break Attacks are stubby and have very short range, also none of her projectiles go fullscreen, making her neutral rather poor. }} | |||
<br> | <br> | ||
'''Valor Level 1''' | '''Valor Level 1''' | ||
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<br> | <br> | ||
*Break Attack Special enhanced | *Break Attack Special enhanced | ||
<br> | <br> | ||
'''Notables''' | '''Notables''' | ||
*Ryuko's cancel | *Ryuko's cancel window off of a Homing Dash is later than other characters, being on frame 33. | ||
==Close Ranged Attacks== | ==Close Ranged Attacks== | ||
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*Ryuko flings out a vertical arc-shaped projectile ahead. | *Ryuko flings out a vertical arc-shaped projectile ahead. | ||
*If combo proration is 200 or higher, becomes available after certain moves as one of Ryuko's Forced B Enders. | |||
}} | }} | ||
}} | }} | ||
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*On hit, a followup jab is performed. | *On hit, a followup jab is performed. | ||
*If combo proration is 200 or higher, becomes available after certain moves as one of Ryuko's Forced C Enders. | |||
}} | }} | ||
}} | }} | ||
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|description= *A quick forward advancing slash in the air. | |description= *A quick forward advancing slash in the air. | ||
*Can cancel into j.B. | *Can cancel into j.AA, j.B, or j.AC. | ||
**If the cancel is perfomed as Ryuko lands, cancel options change to 5AA (2nd hit), 5B, and 5AAAC | |||
<br> | <br> | ||
<br> | <br> | ||
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|header=no | |header=no | ||
|version='''j.AA''' | |version='''j.AA''' | ||
|damage= | |damage= 40*3, 180 | ||
|startup= | |startup= | ||
|advHit= Knockdown | |advHit= Knockdown | ||
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|attribute= +300 Damage | |attribute= +300 Damage | ||
|description= *A barrage of four aerial slashes. | |description= *A barrage of four aerial slashes. | ||
*If combo proration is 200 or higher, the final hit's damage is increased to 650 and is used as one of Ryuko's Forced A Enders. | |||
*Can cancel into 5AA (2nd hit), 5B, or 5AAAC on hit/block upon landing. | |||
**When Forced Enders become available, this move loses all cancel options. | |||
}} | }} | ||
}} | }} | ||
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*If done too close against normal sized characters it will crossup and whiff. | *If done too close against normal sized characters it will crossup and whiff. | ||
*If combo proration is 200 or higher, becomes available after certain moves as one of Ryuko's Forced C Enders. | |||
*Threshold Armor on startup. | *Threshold Armor on startup. | ||
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|data= | |data= | ||
{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|damage= | |damage= 200, 150 | ||
|startup= | |startup= | ||
|advHit= Knockdown | |advHit= Knockdown | ||
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*Ryuko charges in with a hitbox before jumping forward to do an overhead slice. | *Ryuko charges in with a hitbox before jumping forward to do an overhead slice. | ||
*If combo proration is 200 or higher, the final hit's damage is increased to 600 and is used as one of Ryuko's Forced A Enders. | |||
*Can cancel into 5A (Ender), 4/6A (Ender), 2/8A (Ender), 5AAAB, or 5AAAC on hit. | |||
**When Forced Enders become available, this move loses all cancel options. | |||
}} | }} | ||
}} | }} | ||
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|attribute= +300 Damage | |attribute= +300 Damage | ||
|description= *A wave of three projectiles that travel forward, erupting four times. | |description= *A wave of three projectiles that travel forward, erupting four times. | ||
*If combo proration is 200 or higher, becomes available after certain moves as one of Ryuko's Forced B Enders. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
|imageSize2= 225x200px | |||
|image=KLKIF_Ryuko_sL.png | |image=KLKIF_Ryuko_sL.png | ||
| | |image2=KLKIF_Ryuko_spB2.png | ||
|caption2= Decapitation Mode: Kamaitachi | |||
|name=sp.B | |name=sp.B | ||
|data= | |data= | ||
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|image=KLKIF_Ryuko_sB.png | |image=KLKIF_Ryuko_sB.png | ||
|image2=KLKIF_Ryuko_sB_Enhanced.png | |image2=KLKIF_Ryuko_sB_Enhanced.png | ||
|caption= | |caption= Scissor Blade: Fanning Blade | ||
|caption2= Scissor Blade: Fanning Blade | |caption2= Scissor Blade: Fanning Blade Wave | ||
| | | | ||
|name=sp.C | |name=sp.C | ||
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==General Moves== | ==General Moves== | ||
{{MoveData | |||
|imageSize= 225x200px | |||
|image=KLKIF_Ryuko_Sidestep.png | |||
|caption= | |||
|name=Step Dash | |||
|data= | |||
{{AttackData-KLKIF | |||
|damage= N/A | |||
|prorate= N/A | |||
|priority= N/A | |||
|startup= 1 | |||
|advHit= N/A | |||
|advBlock= N/A | |||
|attribute= N/A | |||
|description= *Ryuko performs a Step Dash. | |||
*Lowest recovery of any sidestep in the game. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
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{{MoveData | {{MoveData | ||
|imageSize= 225x200px | |imageSize= 225x200px | ||
|image=KLKIF_Ryuko_Fiber Lost.png | |imageSize2= 225x200px | ||
| | |image=KLKIF_Ryuko_IK1.png | ||
|image2=KLKIF_Ryuko_Fiber Lost.png | |||
|caption2=SEN-I-SOSHITSU | |||
|name=FIBER LOST SECRET ARTS | |name=FIBER LOST SECRET ARTS | ||
|data= | |data= | ||
{{AttackData-KLKIF | {{AttackData-KLKIF | ||
|damage= '''SEN-I-SOSHITSU''' | |damage= 10*2, '''SEN-I-SOSHITSU''' | ||
|startup= | |startup= | ||
|advHit= '''SEN-I-SOSHITSU''' | |advHit= '''SEN-I-SOSHITSU''' | ||
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}} | }} | ||
}} | }} | ||
==Colors== | ==Colors== |
Revision as of 13:45, 19 October 2023
Health | 11,500 |
Meter Multiplier | 1.0x |
Walkspeed | 4th
1st (V1) |
Homing Dash Speed | 12th
3rd (V1) |
Homing Dash Duration | 90 |
Height | - |
Jump Height | - |
Jump Duration | - |
Side Step Dash Invul | - |
Front Step Dash Total | - |
Side Step Dash Total | - |
Back Step Dash Total | - |
Has Forced A Ender | Yes |
Has Forced B Ender | Yes |
Has Forced C Ender | Yes |
Introduction
Ryuko Matoi (纏 流子)
She is the daughter of Isshin Matoi and the main protagonist of KILL la KILL. She transferred to Honnōji Academy searching for the twin of her red Scissor Blade and the person who used it to murder her father.
Overview
Ryuko, commonly referred to as "Single Blade Ryuko" or "SBR" for short, is a grounded shoto with a strong defensive game. Ryuko is rather lacking in some areas due to her stubby normals, lackluster projectiles, and the majority of her moves being ground only. This forces her into a turtle playstyle in most matchups and she requires patience and game knowledge to know when to take her turn. Her ability to turtle is quite notable, as she can punish many options with her fast sidestep and defensive options on reaction. With her strong defensive options she can stall and time her opponents out if need be. If Ryuko achieves Valor Level 1, she becomes one of the fastest characters in the game and this can let her be way more aggressive and weave through much more than she could before, but she still suffers from her grounded kit, so use her Valor wisely.
![]() |
Strengths | Weaknesses |
---|---|
|
|
Valor Level 1
- Increased movement and Step Dash speed.
- Combo Route from grounded close range horizontal/vertical attack 1 changes.
- Increased damage for Decapitation Mode attacks.
Valor Level 2
- Break Attack Special enhanced
Notables
- Ryuko's cancel window off of a Homing Dash is later than other characters, being on frame 33.
Close Ranged Attacks
5A Scissor Blade: Snippit Scissor Blade: Snippit Scissor Blade: Frenzy Scissor Blade: Frenzy Scissor Blade: Frenzy Scissor Blade: Frenzy Scissor Blade: Cleaver Scissor Blade: Cleaver
|
---|
5AAAB Scissor Blade: Rampant Blade Scissor Blade: Rampant Blade
|
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5AAAC Scissor Blade: Left Straight Scissor Blade: Left Straight
|
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4/6A (Ender) Scissor Blade: Homerun Scissor Blade: Homerun
|
---|
2/8A (Ender) Scissor Blade: Uppercut Scissor Blade: Uppercut
|
---|
4/6A Scissor Blade: Shear Scissor Blade: Shear
|
---|
2/8A Scissor Blade: Uppercut Scissor Blade: Uppercut
|
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d.A Shoulder Tackle Shoulder Tackle Shoulder Tackle Shoulder Tackle
|
---|
j.A Scissor Blade: Kamaitachi Scissor Blade: Kamaitachi Scissor Blade: Kamaitachi Scissor Blade: Kamaitachi
|
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j.AC Dragon Kick Dragon Kick
|
---|
sp.A Decapitation Mode: Blood Ripper Decapitation Mode: Blood Ripper
|
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Long Ranged Attacks
5B Scissor Blade: Slash Wave Scissor Blade: Slash Wave Scissor Blade: Slash Wave Scissor Blade: Slash Wave
|
---|
5BA Scissor Blade: Split Demon Scissor Blade: Split Demon
|
---|
5BC Payback Payback
|
---|
5[B] Scissor Blade: Shock Wave Scissor Blade: Shock Wave
|
---|
d.B Scissor Blade: Ambushing Slice Scissor Blade: Ambushing Slice
|
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j.B Scissor Blade: Shock Wave Scissor Blade: Shock Wave
|
---|
j.BA Scissor Blade: Raid Scissor Blade: Raid
|
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j.[B] Scissor Blade: Shock Wave Scissor Blade: Shock Wave
|
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sp.B Decapitation Mode: Kamaitachi Decapitation Mode: Kamaitachi
|
---|
Break Attacks
5C Payback Payback
|
---|
d.C Left Straight Left Straight
|
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j.C
|
---|
sp.C Scissor Blade: Fanning Blade Scissor Blade: Fanning Blade Scissor Blade: Fanning Blade Wave Scissor Blade: Fanning Blade Wave
|
---|
General Moves
Step Dash
|
---|
Homing Dash
|
---|
Aerial Homing Dash
|
---|
Valor Burst
|
---|
Counter Burst
|
---|
FIBER LOST SECRET ARTS SEN-I-SOSHITSU SEN-I-SOSHITSU
|
---|
Colors
Notable Players
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
---|---|---|---|---|
Demydot @Demydot |
![]() United States |
Inactive | Plays on PS Very patient and labby. Example Play | |
Doza @The__Doza |
![]() United States |
Retired | Plays on PS Old solid Ryuko player, put on quite the display at CEOTaku. Example Play | |
ooluchi @ooluchiR1 |
![]() United States CA |
Active | Plays on PS/Steam Homeless, created SB Ryuko's Combo Guide. divorced the L button, married to the R button. always has one eye on his opponents. avid Twitter user. Example Play | |
RoyalRose @RoyallRose |
![]() United States |
Active | Plays on PS Buff sp.C plz. Example Play |
External Links
- Twitter hashtag: #KLK_RYK
- ooluchi's SB Ryuko Combo Guide
- Globku's Ryuko Breakdown