Ys vs. Sora no Kiseki: Alternative Saga/Mishera: Difference between revisions
(Created page with "{{QuotationBox | margin = left | fontsize=0.8 | The eldress of Kylos, which is a village located in the mountains of<br/> Altago. She asked if she could travel with Adol and his companions<br/> after her mysterious power of windsight granted her a vision of the<br/> calamity that would consume the land of Altago. }} {| class="wikitable" style="float:right; margin-left: 10px;" |- ! align="center" colspan="2" | Mishera |- | align="center" colspan="2" |File:YvK_Mishera_P...") |
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* '''Outstanding Zoning:''' Mishera's toolkit is filled with excellent zoning-oriented attacks and Skills. | * '''Outstanding Zoning:''' Mishera's toolkit is filled with excellent zoning-oriented attacks and Skills. | ||
* '''Excellent Defense:''' Calm Gust is potentially the best reversal in the game, and lets Mishera quickly resume her zoning once on the back foot. Storm Gust also lets her land a combo, even after being hit. | * '''Excellent Defense:''' Calm Gust is potentially the best reversal in the game, and lets Mishera quickly resume her zoning once on the back foot. Storm Gust also lets her land a combo, even after being hit. | ||
* ''' | * '''Good Mobility:''' Even without any accessories, Mishera's mobility stats are pretty high. | ||
|cons= | |cons= | ||
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|data= | |data= | ||
{{AttackData-YvK | {{AttackData-YvK | ||
|damage=82 | |||
|damage= | |||
|impact=6 | |impact=6 | ||
|spCost= | |spCost= | ||
|gain= | |gain= | ||
|properties=Projectile | |properties=Projectile | ||
Mishera's basic projectile. Unlike every other ranged characters, Mishera's A doesn't lose in power while moving. Doesn't track vertically | |||
Mishera's basic projectile. Doesn't track vertically | |||
* Frame data assumes point blank. This applies to all projectile attacks in this page | * Frame data assumes point blank. This applies to all projectile attacks in this page | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-YvK | {{AttackData-YvK | ||
|damage= | |damage=111 | ||
|impact=7 | |impact=7 | ||
|spCost= | |spCost= | ||
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|data= | |data= | ||
{{AttackData-YvK | {{AttackData-YvK | ||
|damage= | |damage=82x2 | ||
|impact=2 | |impact=2 | ||
|spCost= | |spCost= | ||
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|name=Falling Attack | |name=Falling Attack | ||
|input=j.B | |input=j.B | ||
|data= | |data= | ||
{{AttackData-YvK | {{AttackData-YvK | ||
|damage= | |damage=82 | ||
|impact=3 | |impact=3 | ||
|spCost= | |spCost= | ||
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|image=YvK_Mishera_Rising.png | |image=YvK_Mishera_Rising.png | ||
|name=Rising Attack | |name=Rising Attack | ||
|data= | |data=82 | ||
{{AttackData-YvK | {{AttackData-YvK | ||
|damage=108 | |damage=108 |
Revision as of 10:09, 30 August 2023
“ |
The eldress of Kylos, which is a village located in the mountains of |
” |
Mishera | |
---|---|
Archetype | Ranged |
Difficulty | Intermediate |
Stats | |
HP | 8811 |
AP | 27 |
STR | 930 |
DEF | 689 |
BRK | 492 |
DUR | 2226 |
SPD | 106 |
AGL | 111 |
SP Gain | 243 |
Introduction
Happy Chaos, Deadshot, MorriDoom, Nu-13, Peacock, O. Sagat... Every fighting game franchise had at least one extremely overpowered zoner in their roster, with zoning so powerful they sometimes invalidate entire characters. Ys vs. Trails unfortunately also has one of these beasts, in the form of Mishera. Like all ranged characters, her zoning is basically unmatched, and is very hard to approach for slower characters. And even if they somehow manage to get a hold on her, Mishera can just either use her S3 and get a trade combo or use her S2 and restart the whole thing. These 2 traits are enough to directly put her as the undisputed best character in the game.
If you enjoy cheap zoning that'll get your opponents very salty, or are an agent of chaos, Mishera is right up your alley.
Mishera is a zoning monster with good mobility and the best defensive tools in the game |
Strengths | Weaknesses |
---|---|
|
|
All damage values below were tested on Estelle (841 DEF). No stats-altering accessory was equipped. Also the values are averaged (see System page)
Movelist
Normal attacks
A
|
---|
Charge Attack
[A] |
---|
j.A
|
---|
Falling Attack
j.B |
---|
Rising Attack
|
82 |
---|
Skills
Cloudburst
S1 |
---|
Calm Gust
S2 |
---|
Storm Gust
S3 |
---|
Purge Wind
S4 |
---|
Tornado
S5 |
---|
Aerial Orb
S6 |
---|
Wind Legions
EXTRA Skill |
---|
Builds
Note: These builds are mostly here in order to guide new players into how to exploit Mishera's potential to its fullest. Don't be afraid to experiment!
Recommended accessories
- Good accessories for Mishera goes here. Explain why this build is good for him
Recommended Skills
- S1
- S2
- S3
- S4
Recommended Support
- Assist that synergise well with Mishera's toolkit goes here. Explain why
General Strategy
Neutral
- Explain how Mishera is played in neutral at a fundamental level
Pressure
- Explain how Mishera's pressure works fundamentally
Defense
- List what Mishera's unique defensive options are (outside of system mechanics). This can be either a reversal or a stupidly fast attack
General Counterplay
- List some general Mishera counterplay. This includes, but isn't limited to, knowledge checks or gimmicks
Combos
- Combo (damage)
- Combo description
Colors
Default color
Reference (if there's one)
Reference (if there's one)
Reference (if there's one)