Introduction
Originally from the light novel ???.
Gameplay
A synopsis of this character's play-style, strengths, weaknesses, etc
Pros
Cons
Recommended Assists
Assist - State reasons for why synergy with this assist is good, etc.
Potentials
Universal Potential:
Character Potential:
Move List
L = Low, H = High, A = Air
JC = Jump Cancel, SC = Support Cancel, EX = EX Cancel
ISC = Impact Skill Cancel, TCC = Trump Card Cancel, CAC = Climax Art Cancel
Startup includes the first active frame.
Normal Moves
5A
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
300
|
5
|
2
|
14
|
-3 +8 (JC)
|
JC, SC, EX, ISC, TCC, CAC
|
HLA
|
-
|
|
2A
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
300
|
6
|
3
|
14
|
-4
|
SC, EX, ISC, TCC, CAC
|
LA
|
-
|
|
5B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
500
|
8
|
3
|
18
|
-6 +10 (JC)
|
JC, SC, EX, ISC, TCC, CAC
|
HL
|
-
|
|
2B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
450
|
9
|
3
|
19
|
-7 +10 (JC)
|
JC, SC, EX, ISC, TCC, CAC
|
L
|
-
|
|
5C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
700
|
11
|
4
|
25
|
-12
|
SC, EX, ISC, TCC, CAC
|
HLA
|
-
|
|
2C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
700
|
10
|
3
|
24
|
-10 to -8
|
SC, EX, ISC, TCC, CAC
|
L
|
-
|
|
j.A
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
300
|
7
|
2
|
X+2
|
Varies
|
JC, SC, EX
|
HA
|
-
|
|
j.B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
500
|
9
|
3
|
X+3
|
Varies
|
JC, SC, EX
|
HA
|
-
|
|
j.C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
700
|
11
|
4
|
X+4
|
Varies
|
JC, SC, EX
|
HA
|
-
|
|
Special Moves
Mist Dispersion 「ミスト・ディスパージョン」 236X Air O.K.
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
A
|
696
|
Ground: 16 Air: 14
|
6
|
Ground: 31 Air: X+10 (min is 37)
|
Ground: -6 Air: -8 to -15
|
Ground: SC, EX, TCC, CAC Air: SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
B
|
696
|
Ground: 18 Air: 16
|
6
|
Ground: 31 Air: X+13 (min is 42)
|
Ground: -6 Air: -13 to -20
|
Ground: SC, EX, TCC, CAC Air: SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
C
|
696
|
Ground: 20 Air: 20
|
6
|
Ground: 31 Air: X+15 (min is 46)
|
Ground: -6 Air: -17 to -24
|
Ground: SC, EX, TCC, CAC Air: SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
EX
|
850
|
Ground: 15 Air: 17
|
~6
|
Ground: 28 Air: X+10 (min is 40)
|
Ground: -3 Air: -15 to -26
|
Ground: SC, TCC, CAC Air: SC
|
HLA
|
-
|
Homes onto the opponent regardless of position. Great fullscreen punish/Power Blast punish. Has its own unique follow-up.
|
|
Additional Action 「追加アクション」 After 236X Air O.K.
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
A
|
X
|
2
|
X
|
Ground: 30 Air: 21
|
Ground: -10 to -13 Air: -8 to -13
|
N/A
|
X
|
-
|
Teleports right next to the opponent. Use in tandem with Cancel Support before the follow-up to do so safely.
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
B
|
297
|
2
|
3
|
Ground: 51 Air: 56
|
-10
|
SC, EX, TCC, CAC
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
C
|
462
|
2
|
7
|
Ground: 62 Air: 64
|
Ground: -16 Air: -22
|
SC, EX, TCC, CAC
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
EX
|
316
|
2
|
4*3
|
79 to 82
|
-16
|
SC, TCC, CAC
|
HLA
|
-
|
Follow-up to the EX version of Mist Dispersion. Occurs if you follow up with A, B, or C. The button pressed does not affect the follow-up.
|
|
Loop Cast 「ループキャスト」 214X
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
A
|
858
|
15
|
9
|
22
|
-2
|
SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
B
|
976
|
20
|
9
|
23
|
-3
|
SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
C
|
1072
|
28
|
9
|
25
|
-5
|
JC, SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
EX
|
1382
|
14
|
18
|
33
|
-8 to -24 or +24*
|
JC, SC
|
HLA
|
-
|
- If you get the last hit on block, you can jump cancel for maximum advantage. The other listed advantages are for if the last hit does not connect. The opponent can also crouch to make all hits miss. It is impossible to get the last hit on grounded short characters.
|
|
Hayabusa 「隼」 j214X
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
A
|
954
|
12
|
Until landing
|
X+18
|
-3 to -6
|
SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
B
|
1054
|
14
|
Until landing
|
X+20
|
-5 to -7
|
SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
C
|
1154
|
16
|
Until landing
|
X+21
|
-9 to -7
|
SC, EX
|
HLA
|
-
|
Version
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
EX
|
1331
|
8
|
Until landing
|
15
|
+2 to +4
|
Block: SC Hit: SC, TCC, CAC
|
HLA
|
-
|
On hit, Hayabusa automatically goes into a follow-up that lands Tatsuya.
|
|
Universal Mechanics
Throw 6C or 4C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
1100
|
4
|
1
|
100
|
+54 (hit)
|
SC, EX, TCC, CAC
|
N/A
|
-
|
|
Impact Skill Verdant Storm 「青嵐」 5A+B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
1071
|
12
|
10
|
48
|
-15
|
Block: TCC Hit: SC, EX, CAC
|
HLA
|
-
|
|
Impact Skill Drifting Cloud 「浮雲」 2A+B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
1120
|
12
|
7
|
69
|
-28
|
Block: TCC Hit: SC, EX, CAC
|
HLA
|
-
|
|
Impact Break 4A+B
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
First Hit: 900 Launcher: 800
|
First Hit: 22 Launcher: 9
|
First Hit: 8 Launcher: 2
|
First Hit: 14 Launcher: 50
|
First Hit: -2 Launcher: -37
|
First Hit: N/A Launcher: SC, EX, TCC, CAC (on hit)
|
First Hit: HA Launcher: HLA
|
-
|
|
Flash Cast 「フラッシュキャスト」 A+C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
X
|
0
|
X
|
X
|
X
|
X
|
X
|
-
|
|
Climax Arts
Sonic End 「ソニック・エンド」 41236B+C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
3510
|
10
|
7
|
40
|
-22
|
N/A
|
HLA
|
-
|
|
Cadenza 「カデンツァ」 63214B+C
|
Damage
|
Startup
|
Active
|
Recovery
|
Frame Adv
|
Cancels
|
Guard
|
Hitbox
|
2925
|
7
|
23
|
20
|
-28
|
N/A
|
HLA
|
-
|
|
Combos
Midscreen
5A Starter
- Notes about this particular combo
4A+B Starter
- 4A+B > B > j.A > etc
- Notes about this particular combo
Assist
- Notes about this particular combo
Corner
5A Starter
- Notes about this particular combo
4A+B Starter
- 4A+B > B > j.A > etc
- Notes about this particular combo
Assists
Assist Character 1
- 5A > 5B > 5C > 5D > etc
- Notes about this particular combo
Assist Character 2
- 5A > 5B > 5C > 6D > etc
- Notes about this particular combo
Colors
Color 1
|
Color 2
|
Color 3
|
Color 4
|
|
|
|
|
Color 5
|
Color 6
|
Color 7
|
Color 8
|
|
|
|
|
Color 9
|
Color 10
|
Color 11
|
Color 12
|
|
|
|
|
Color 13
|
Color 14
|
|
|