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Outdated Version
- This page is for an outdated version of the game (DFC). To see Rentaro Satomi's character page for the latest version (DFCI), click here.
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Introduction
Originally from the light novel Black Bullet.
Gameplay
Pros
- Very high damage potential
- Has both ground bounce and wall bounce moves allowing for multiple types of combo situations
- His trump card is a cancel turning quite a few moves that otherwise wouldn't be safe into a bait
Cons
- Relatively short range
- Meter hog
- With the amount of possibilities, players might be overwhelmed with what combo to use in what situation
Recommended Assists
Assist Character - Short description of why this assist is recommended with this character
Assist Character - Short description of why this assist is recommended with this character
Assist Character - Short description of why this assist is recommended with this character
Potentials
Universal Potential: Increases damage dealt by 10% for 20 seconds when health falls under 30%. If behind in rounds won, increases damage dealt by 20% instead.
Character Potential: Use Extend Action moves 3 times to increase damage dealt by 10% for 10 seconds. Can be activated twice a round.
Move List
L = Low, H = High, A = Air
JC = Jump Cancel, SC = Support Cancel, EX = EX Cancel
ISC = Impact Skill Cancel, TCC = Trump Card Cancel, CAC = Climax Art Cancel
Normal Moves
5A
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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300
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5
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2
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14
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-3 +8 (JC)
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JC, SC, EX, ISC, TCC, CAC
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HLA
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-
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2A
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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250
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5
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3
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14
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-4
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SC, EX, ISC, TCC, CAC
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LA
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-
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5B
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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500
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8
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3
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17
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-5 +10 (JC)
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JC, SC, EX, ISC, TCC, CAC
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HL
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-
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- Upward knife swing
- Large vertical hitbox
- Air unblockable
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2B
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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450
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9
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3
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18
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-6 +10 (JC)
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JC, SC, EX, ISC, TCC, CAC
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L
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-
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- Crouching forward knife strike
- Air unblockable
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5C / 5CC
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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5C: 700 5CC: 700
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5C: 11 5CC: 13
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5C: 3 5CC: 4
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5C: 35 5CC: X+12
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5C: -11 5CC: -16
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5C: SC, EX, ISC, TCC, CAC 5CC: SC, EX
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HLA
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-
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- Long forward kick
- Press C again to follow up with jump kick
- Jump kick launches opponent
- Second kick leaves Rentaro airborne
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2C
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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700
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10
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4
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19
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-6
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SC, EX, ISC, TCC, CAC
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L
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-
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- Long sweep kick leads to hard knockdown
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j.A
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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250
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7
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2
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X+2
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Varies
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JC, SC, EX
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HA
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-
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- Small downward angled punch
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j.B
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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450
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9
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3
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X+3
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Varies
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JC, SC, EX
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HA
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-
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- Angled horizontal knife slash
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j.C
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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650
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10
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4
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X+4
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Varies
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JC, SC, EX
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HA
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-
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Special Moves
Gunfire 「ガンファイア」 236X Air O.K.
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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A
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700
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14 Air: 13
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4
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28 Air: ~41 (Landing: 15)
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-5 to -7 Air: -15 or worse
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SC, EX, TCC, CAC Air: SC, EX
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HLA
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-
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- Fires gun at eye level
- Little over half screen distance
- Air version: shoots downward at a 45 degree angle.
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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B
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700
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13 Air: 15
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4
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26 Air: ~48 (Landing: 15)
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+1 to -1 Air: -18 or worse
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SC, EX, TCC, CAC(ground) Air: SC, EX
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LA Air: HLA
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-
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- Fires gun towards the opponents feet
- Counts as low attack (ground only)
- Slight frame advantage if blocked at max range
- Air version: shoots downward at a 45 degree angle. Rentaro is propelled further away than the A version.
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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C
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700
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12 Air: 17
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4
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29 Air: 48 (Landing: 15)
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+3 to -6 Air: -14 or worse
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SC, EX, TCC, CAC Air: SC, EX
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HLA
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-
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- Fires gun in the air
- Air version: Rentaro is propelled even further than the B version.
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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EX
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1100
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13 Air: 12
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4 Air: 6
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27 Air: 41 (Landing: 12)
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-6 to -11 Air: -8 or worse
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SC, TCC, CAC Air: SC
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HLA
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-
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- Fires gun at eye level
- Slower than standard version
- Full screen hitbox
- Air version: Faster, stronger version of C Gunfire.
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Homura Kasen 「焔火扇 -ほむらかせん-」 214A
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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900
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13 39 (full charge)
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7 8 (full charge)
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12 16 (full charge)
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-2 +9 (full charge)
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SC, EX, TCC, CAC
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HLA
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-
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- Chargeable straight punch
- A little under half screen length uncharged
- Charge duration extends the length of the attack, increases frame advantage
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Uki Rouchou 「雨寄籠鳥 -うきろうちょう-」 214B
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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1225
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20 45 (full charge)
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4
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27 36 (full charge)
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-3 +12 (full charge)
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SC, EX, TCC, CAC
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LA
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-
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- Charge time lengthens the run distance
- Charged version launches opponent on hit for a combo
- Charged version puts opponent into air tech state on block, making it a mix-up situation
- Runs forward and steps on the opponents foot followed by a shoulder bash. Hits low.
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Rokuro Kabuto 「轆轤鹿伏鬼 -ろくろかぶと-」 214C
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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1000
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20 31 (full charge)
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3
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32 or worse ~50 (full charge)
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-9 +3 (full charge)
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SC, EX, TCC, CAC
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HLA HA (full charge)
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-
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- Chargeable
- Runs forward and jumps toward the opponent then punches the ground
- The jump has a hitbox
- Charge time lengthens the run distance
- At full charge the punch counts as an overhead
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EX Homura Kasen 「焔火扇 -ほむらかせん-」 214AB
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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1400 1700 (full charge)
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15 38 (full charge)
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6
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15 11 (full charge)
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-3 +9 (full charge)
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SC, TCC, CAC
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HLA
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-
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- Slightly stronger version of 214A, used to extend combos.
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Inzen Shoukahanameishi 「隠禅・上下花迷子 -いんぜん・しょうかはなめいし-」 j.214X
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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A
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700
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13
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3
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Landing: 12
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-6 or worse
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SC, EX
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HLA
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-
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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B
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700
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17
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3
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Landing: 12
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0 to -7
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SC, EX
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HLA
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-
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- Larger forward hop kick
- Neutral on block if immediately cancelled from 5CC (there's a gap)
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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C
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700
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23
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17
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15
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+3 to -1
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SC, EX
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HLA
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-
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- Even longer forward hop kick
- Slight advantage on block if immediately canceled from 5CC (bigger gap)
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Version
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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EX
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1200
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13
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3
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24
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-6
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SC
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HLA
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-
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- Same distance as B version
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Universal Mechanics
Throw 6C or 4C
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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1100
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4
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1
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80
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+47 (hit)
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SC, EX, TCC, CAC
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N/A
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-
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Rentaro grabs the opponent and then punches them in the stomach.
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Impact Skill Kohaku Tensei 「虎搏天成 -こはくてんせい-」 5A+B
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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1100
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12
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10
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36
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-28
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SC, EX, TCC, CAC (on hit)
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HLA
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-
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Rentaro does a half screen elbow strike.
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Impact Skill Unebiko Ryuu 「雲嶺毘湖鯉鮒 -うねびこりゅう-」 2A+B
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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1123
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12
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8
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61 (Landing: 12)
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-40
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SC, EX, TCC, CAC (on hit)
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HLA
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-
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Rentaro does a 2 hit uppercut
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Impact Break 4A+B
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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First Hit: 900 Launcher: 800
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First Hit: 22 Launcher: 9
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First Hit: 8 Launcher: 2
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First Hit: 14 Launcher: 50
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First Hit: -2 Launcher: -37
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First Hit: N/A Launcher: SC, EX, TCC, CAC (on hit)
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First Hit: HA Launcher: HLA
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-
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Rentaro does a small jump forward and uses his jB followed by his 5B to launch the opponent.
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Trump Card Terminal Horizon 「義眼解放 -ターミナル・ホライズン-」 5A+C
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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N/A
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0
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N/A
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~50
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N/A
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N/A
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N/A
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-
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- Can be used as a Roman Cancel
- Increase in movement speed
- 10% increase in attack power
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Climax Arts
Inzen-Kokutei-Unlimited Burst 「隠禅・哭汀・全弾撃発 -いんぜん・こくてい・アンリミテッドバースト-」 41236B+C
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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3510
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13
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17
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35
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-23
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N/A
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HLA
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-
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- 4 hits. If the gunshot hits, Rentaro will perform a double uppercut then finish with a overhead kick.
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Final Strike 「ファイナルストライク」 63214B+C
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Damage
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Startup
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Active
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Recovery
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Frame Adv
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Cancels
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Guard
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Hitbox
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2796
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7
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23
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20
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-28
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N/A
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HLA
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-
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- 20 hits. A Shoryu Reppa move, ending with Shoukahanameishi.
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Combos
Midscreen
0 meter 1929 damage
5A > 5B > 236B > 665B > jc j.5B > j.5C > jc j.5C > j.236A
2 meters 2787 damage
5A > 5B > 5CC > j.214C > j.214AB > 662C > 2AB > 214[AB]
4 meters 3841 damage
5A > 5B > 5C > 236B > 214[AB] > 214[A] > 214[AB] > 63214BC
5 meters 5021 damage
j.C > 5B > 5C > 5AB > 214AB > TC > 214[AB] > 214[AB] > 41236BC
5 meters 1TC 5368 damage
j.C > 5B > 5C > 214A > TC > 2C > 5AB > 214[AB] > 214[AB] > 66 > j.214AB > 41236BC
5 meters 1TC 5165 damage
j.C > 5B > 5C > 5[C] > j.214C > j.214AB > TC > 5AB > 214[AB] > 214[AB] > 41236BC
5 meters 1TC 5613 / 4976 damage (Also a fullscreen corner carry)
j.C > 5B > 5C > 214A > TC > 2C > 5AB > 214[AB] > 214[AB] > 214[A] > 214[AB] > 41236BC / 63214BC
4 meters 1TC 4450 damage (Also a fullscreen corner carry)
j.C > 5B > 5C > 214A > TC > 2C > 5AB > 214[AB] > 214[AB] > 214[A] > 214[AB] > 214[AB]
4A+B Starter
- 4A+B > B > j.A > etc
- Notes about this particular combo
Corner
3 meter 3178 damage
5A > 5B > 5C > 236B > 5C > 2AB > 214[AB] > 665C > 2AB > 214[AB]
5 meters 1TC 5314 damage
j.C > 5B > 5C > 5AB > 214AB > TC > 5AB > 214[AB] > 214[AB] > 41236BC
- Note: You can drop 1 EX Kasen from the loops and go into super for 1 less meter. You can also start from 5A/5B/whatever instead of j.C
5 meters 4760 damage
j.C > 5B > 5C > 5[C] > 214C > j.214AB > 5AB > 214AB > 214AB > 41236BC
5 meters 1TC 5440 damage
j.C > 5B > 5C > 5AB > 236AB > TC > 5AB > 214[AB] > 214[AB] > 41236BC
5 meters 1 burst 4906 damage
j.C > 5B > 5C > 5AB > 214AB > 5AB > 214AB > ABC > 214AB > 41236BC
4A+B Starter
- 4A+B > B > j.A > etc
- Notes about this particular combo
Assists
Enju
- 5A > 5B > 5C > 214A > Trump Card > 5C > 2C > 5B > j.B > j.C > jc > j.B > j.S > j.C > (j.S connects here) > 41236B+C
- Confirms into Rentaro's Trump card, as well as Inzen-Kokutei-Unlimited Burst.
- Costs 2 bars and 1 Trump Card.
- 4255 damage.
- 5B > 2C > 5A+B > TC > 5C > j.B > j.C > j.S > j.236B > dash under > delay 214[C] > 214A+B > 41236B+C
- 3 bars+1 Trump Card stock
- 5051 damage
Assist Character 2
- 5A > 5B > 5C > 6D > etc
- Notes about this particular combo
Colors
Color 1
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Color 2
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Color 3
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Color 4
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Color 5
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Color 6
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Color 7
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Color 8
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Color 9
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Color 10
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Color 11
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Color 12
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Color 13
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Color 14
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