Profile
- Nationality: ?
- Date of birth: ?
- Zodiac sign: ?
- Age: ?
- Height: 132 cm.
- Weight: 28 kg.
- Blood type: B
- Angel: Leviathan
- Voice actress: Emiri Katou
Overview
Normal Moves
Standing
5A
5A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1200
|
Ground, any
|
11
|
6
|
15
|
-5
|
-
|
-
|
Tap with your index finger.
Even if it rampages, it will be crushed, so it can not be said that it occurs quickly.
|
|
5B
5B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
3000
|
Ground, Any
|
20
|
4
|
31
|
-24
|
-
|
-
|
Swing down with an ax from directly above.
Becomes an overhead when charged.
|
Charged
|
3600
|
High
|
31
|
6
|
35
|
-18
|
-
|
-
|
|
2A
2A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1000
|
Low
|
9
|
4
|
12
|
0
|
-
|
-
|
Just like Standing A, tap with your index finger. lower row
|
|
2B
2B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
2600
|
Low
|
15
|
3
|
32
|
-9
|
-
|
-
|
|
|
6A
6A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1800
|
-
|
13
|
6
|
21
|
-6
|
-
|
-
|
chop. Has a stronger hit than A, and can function as an anti-aircraft depending on the situation.
|
|
6A
3A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1600
|
-
|
15
|
3
|
16
|
-1
|
-
|
-
|
|
|
6A
6B
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
normal
|
800x7
|
-
|
34
|
3
|
21
|
-1
|
-
|
-
|
Attacks forward with a giant chainsaw.
Has a shaving effect. Can be held for more hits.
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
charged
|
800x17
|
-
|
34
|
3x6·1
|
21
|
-1
|
-
|
-
|
|
6A
4B
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
3000
|
-
|
14
|
3x16·1
|
38
|
-20
|
-
|
-
|
Attack with both hands while falling. blow away.
|
|
Jumping
j5A
jA
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1400
|
-
|
13
|
6
|
16
|
-
|
-
|
-
|
|
|
j5B
jB
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
2800
|
-
|
20
|
4
|
35
|
-
|
-
|
-
|
An ax just like on the ground. This can also be accumulated, and changes to the opponent's bounce.
If you block it, the stiffness is very large, and if the opponent doesn't use Reflect, you
can create a situation where the horror show will be confirmed.In the
simple mode, if you enter J2A, you can perform it in a single shot.
|
Charged
|
3200
|
High
|
31
|
6
|
39
|
-
|
-
|
-
|
|
j5B
j2A
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1800
|
-
|
15
|
7
|
18
|
-
|
-
|
-
|
Chop downwards. Relatively good as an anti-ground skill
|
|
Dashing
DA
DA
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
2400
|
-
|
8
|
15
|
20
|
-
|
-
|
-
|
Rush attack with Leviathan's nose.
Can follow up on counter hit
|
|
DB
DB
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
3000
|
-
|
15
|
4
|
22
|
-
|
-
|
-
|
A cymbal attack with a motion similar to DA. The judgment is strong, but the stiffness is large, and various cancels
are not effective at all.
|
|
DB
DC
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
2800/3000/3200
|
-
|
18+1
|
5
|
45
|
-
|
25% (+25% for Dash=50%)
|
-
|
Shoots a huge ball out of its mouth. Can obliterate enemy small projectiles.
Since the recovery is very small, it is possible to follow up from there if you hit it at close range.
|
|
Special Moves
DB
236A/B/AB Let's Eat! Let's Eat!
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
A
|
4800
|
-
|
23
|
3
|
32
|
-
|
-
|
-
|
Command Grab.
A close-to-medium selective throwing technique.
Grabs a distant enemy with both hands, eats it, and blows it away.
It's treated as a throw, so naturally you can't grab opponents who are guarding or in the air.
・Cannot be included in a combo
・Weak and strong have a hand-shaking judgment grabs about 1 character ahead
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
B
|
4800
|
-
|
26
|
3
|
25
|
-
|
-
|
-
|
grabs
about 3 characters ahead
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
AB
|
6600
|
-
|
16
|
3
|
23
|
-
|
-
|
-
|
Since EX has an invincibility time, it can be used as a reversal.
|
|
DB
623A/B/AB (Air OK) One Punch One Punch
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
A
|
2200x2
|
-
|
14
|
8
|
34
|
-3
|
-
|
-
|
B
|
2400x2
|
-
|
29
|
8(14)4
|
30
|
+9
|
-
|
-
|
AB
|
2200x4
|
-
|
20
|
7(13)5(22)8
|
42
|
-10
|
-
|
-
|
Attack twice with a punch forward.
There is no invincibility in weak, strong, and EX.
<Ground>
・Weak Attacks on the spot. Search for some opponents.
・Strength Once it goes down.
・EX Change to attack 3 times on the spot.
<Aerial>
・Weak: Attack diagonally downward.
・Strength: Attack forward
・EX: Exact search for the opponent. long range
|
|
Bride Moves
5C
5C/j.C
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
Normal
|
-
|
-
|
29
|
320
|
46
|
-
|
12%
|
-
|
Draw 3 butterflies from the card.
When accumulated, it becomes gigantic and increases flight distance.
Explosion and attack judgment occur in response to attacks using hands.
Note that there is no judgment until it explodes
|
Charged
|
-
|
-
|
41
|
320
|
58
|
-
|
-
|
-
|
|
2C
2C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
2000
|
-
|
29
|
4
|
60
|
-4
|
10%
|
-
|
Lightly bounces upwards and lands, causing an earthquake.
It's unverified, so it's unclear if it's treated as a projectile, but if the
opponent is dashing (with their feet off the ground), it won't hit, so there's also the possibility of the lower shot.
Can be canceled with a double jump or a special move during a small jump.
The hit judgment of the earthquake shock wave is extended according to the Engage Lv.
Also, some of the junk released in 6C & J2C due to the impact of the earthquake bounces and has an attack judgment
|
|
6C
6C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
-
|
-
|
19
|
-
|
47
|
-
|
20%
|
-
|
|
j2C
j.2C
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1600
|
-
|
13
|
6
|
36
|
-
|
20%
|
-
|
Scatter junk diagonally in front of you. It can also be used as a look-ahead anti-air.
On j.2C, Shiffon throws the items below her.
List of items:
Pots, stuffed animals, iron arrays, chikuwa, and books
The items bounce upwards if hit with a 5B or the 2C shockwave
・The iron ball bounces a little when hit with a 2C shock wave.
・The iron block becomes an obstacle and hinders movement
. However, the opponent can also be taken
・If you get a star, you will be invincible for 2 seconds
・If you get a chikuwa, you will get +100 arcade points(no gameplay use).
|
|
DB
236C (Air OK) Doki Doki Slow Knife Doki Doki Slow Knife
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
normal
|
700/800/900
|
-
|
14
|
-
|
50
|
+3
|
30%
|
-
|
air
|
700/800/900
|
-
|
17
|
-
|
53
|
-
|
30%
|
-
|
Throws 3 knives on each side.
Additional input is possible up to 2 times. 18 in total. Bride LVMAX
& high damage if hit close
|
|
DB
623C Excited Juggling Excited Juggling
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
1600x2/1100x4/1000x6
|
-
|
9
|
12(11)12/4·8(11)4·8/4x3(11)4x3
|
26
|
-10/-6/-2
|
30%
|
-
|
Anti-aircraft. Juggling with balls of light.
Invincible upper body.
|
|
DB
63214C Glitter Rainbow Glitter Rainbow
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
-
|
-
|
80
|
-
|
83
|
-
|
30%
|
-
|
Creates a pillar of light that searches for opponents.
When hit, it reduces the opponent's Force Gauge,
but since it starts up slowly, there are few opportunities to use it.
|
|
Super Move
5C
236236AB Lucky Horror Show Lucky Horror Show
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
Normal
|
0·13200
|
-
|
0+15
|
2
|
48
|
-
|
-
|
-
|
Version
|
Damage
|
Guard
|
Startup
|
Active
|
Recovery
|
Adv Block
|
Bride Cost
|
Meter Gain
|
climax
|
0·13200·4000
|
-
|
0+15
|
2
|
48
|
-
|
-
|
-
|
Costs 3 Force Bars or Climax. Damage is enhanced during Climax.
Unblockable & Ground Strike Throw.
After catching the opponent,
turn your back to the screen and crunch it with something like a knife.
During the climax, the opponent is further launched with fireworks...
The amount of damage changes depending on whether it is a direct hit or when a combo is incorporated. If you hit it directly, you can use it in a combo,
which is a brutal technique that takes away nearly half of the opponent's physical strength, but it doesn't seem to occur quickly, so if you activate it normally, you can avoid it by jumping. If you don't incorporate it into a combo, you can aim at the opponent's rigidity or use it as an interrupt, but if you block the ground or jump charge B, you can go to grab it from above the guard (rigidity) as it is (reflected out)
|
|
General Strategy
Combos
Basic combo. It is OK to replace with 2A and 3A
- JA > J2A > JB > weak punch
- A > 6A > Doki Doki Slow Knife > Additional input
Deals lots of damage at Engagement Level MAX.
- 5[B] > 6DC > (double jump) > JA > J2A > JB > weak punch punch
- 5[B] > 2C > (double jump) > JA > J2A > JB > Weak one-two punch
- 5A > 6A > Lucky ~ Horror Show
- Doki Doki Slow Knife > Additional Input x2 > Jump Cancel & Engage Climax
- Triggered > Lucky ~ Horror Show
- Air Throw > JA or J2A > Weak or EX Wantsu Punch
- 5[B] B > 6DC > 9DC > EX One Punch
- j.[B] > 3DC > 5DC > EX One Punch
Videos
Match footage [1] [2]