Fight of Animals/Crowrilla

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Play-style: Rushdown

Special move list

  • 6S: Flying charge, Follow-up 6S: Butt Charge (20 damage first hit, 35 second. 55 total. Safe on block.)
  • Neutral or Forward Jumping 6S: Fly, Follow-up 6S = Dive bomb (35 damage, Punishable on block.)
  • 2S: Throwing Banana or Poop (25 damage, punishable on block.)
  • 4S: Golden Arm Hook (60 damage, punishable on block.)

Basic Combos

Note: If you're not sure what these mean or how to read them, make sure to check out Controls.

DC = Dash Cancel (➝ ➝)

j. = Jump

BnBs

2LLH/ 5H/ 2S/ DC/ 2H/ 5H/ 2S/ DC/ 2H/ 5H/ 6SS/ 4S

5L/ 5H/ 4S/ DC/ 2H/ 5H/ 2S/ DC/ 2H/ 5H/ 4S/ DC/ 5S/ 2H/ 5H/ 4S

j.H/ 2LL/ (2H 5H 4S DC 5H)x2/ 2H/ 5H/ 4S Super (in corner)


Overhead Combos

5S/ 5H/ 2S/ DC/ 2H/ 5H/ 2S/ DC/ 2H/ 5H/ 6SS/ 4S


General
FAQ
Controls
Glossary
HUD
Strategy
System
Links
Characters
Power Hook Dog
Mighty Fox
Walking Cat
Magic Squirrel
Crowrilla
Muscle Beluga
Slender Cat
Egg Dog
Tricky Fox
Bad Dog