Fight of Animals/Slender Cat

From Mizuumi Wiki
Jump to navigation Jump to search
FOA SlenderCat Full.png

Overview

Slender Cat is a tall character with extremely long buttons to poke out the opponent from a distance. Due to Slender Cat's massive size, he struggles heavily when put on defense. Should he get a hit, however, Slender Cat's quirky movement allows him to confuse the opponent on where he will end up at the end of the combo, allowing for gimmicky but effective mixups.

Move List

Normal Attacks

5L
FOA Slender 5L.png
Damage Guard Chip Invincible Hit
20 M - - 20
Startup Active Recovery Advantage Block
6 1 13 -10 3
Cancel options
5H, 2H on Block during frames 13 - 20.
5L, 2L on Block during frames 19 - 20.
5H
FOA Slender 5H.png
Damage Guard Chip Invincible Hit
40 M - - 25
Startup Active Recovery Advantage Block
11 2 21 -14 8
Cancel options
6S, 4S, 2S, Super on Hit during frames 13 - 25.
2L
FOA Slender 2L.png
Damage Guard Chip Invincible Hit
20 L - - 20
Startup Active Recovery Advantage Block
5 1 14 -11 3
Cancel options
5H, 2H on Block during frames 12 - 17.
5L , 2L on Block during frames 19 - 20.
2H
FOA Slender 2H.png
Damage Guard Chip Invincible Hit
40 M - - 25
Startup Active Recovery Advantage Block
11 3 26 -20 8
Cancel options
5H, 6S, 4S, 2S on Hit during frames 15 - 30.
jL
FOA Slender jL.png
Damage Guard Chip Invincible Hit
20 H - - 20
Startup Active Recovery Advantage Block
6 3 - - 5
jH
FOA Slender jH.png
Damage Guard Chip Invincible Hit
45 H - - 20
Startup Active Recovery Advantage Block
12 3 - - 10

Skills

5S
FOA Slender 5S.png
Damage Guard Chip Invincible Hit
50 H - - 15
Startup Active Recovery Advantage Block
21 2 22 -18 5
Cancel options
5H, 2H on Hit during frames 25 - 40.
6S
FOA Slender 6S.png
Damage Guard Chip Invincible Hit
15,15,25 M - - 25
Startup Active Recovery Advantage Block
14 18 38 -47 8
Cancel options
2S, Super, 66 on Hit during frames 34 - 60.
2S
FOA Slender 2S.png
Ultratech's finest
Ultratech's finest
Damage Guard Chip Invincible Hit
30 - - - 20
Startup Active Recovery Advantage Block
18 8 35 -37 5
Cancel options
4S, Super, 66 on Hit during frames 18 - 38.
4S
FOA Slender 4S.png
Damage Guard Chip Invincible Hit
55 M - - 25
Startup Active Recovery Advantage Block
20 4 30 -28 5
Cancel options
6S, 2S, Super, 66 on Hit during frames 25 - 45.
Super
FOA Slender Super1.png
Cutscene
Cutscene
FOA Slender Super2.png
Attack
Attack
Damage Guard Chip Invincible Hit
50,50,100 M - 0 - 90 35
Startup Active Recovery Advantage Block
49 34 50 -68 15

Combos

Note: If you're not sure what these mean or how to read them, make sure to check out Controls.
66 = Dash Cancel (➝ ➝)
j. = Jump

BnBs

j.H 5LLL 5H 2S 4S 66 5H 6S 66 2H 5H 6S 66 2H 5H 2S Super
5LL 5H 2S 66 (2H, 5H, 6S, 66)x2 2H 5H 6S 2S
j.H 2L 5L 5H 2S 4S 66 2H 5H 2S 4S 6S 66 5S 2H 5H 6S 2S 4S Super
  • Combo timings vary on character

Overhead combos

5S 5H 2S 4S (5H, 6S, 66)x2 66 2H 5H 6S 2S


General
FAQ
Controls
Glossary
HUD
Strategy
System
Links
Characters
Bad Dog
Crowrilla
Egg Dog
Fluffy Sheep
Kungfu Dachshund
Magic Squirrel
Mighty Fox
Muscle Beluga
Power Hook Dog
Slender Cat
Tricky Fox
Walking Cat