Fight of Animals/Kungfu Dachshund

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FOA KungfuDachshund Full.png

Overview

Kungfu Dachshund is a high speed character with a large offensive presence that can easily turn a whiff punish into rushdown. Kungfu Dachshund's combos have high corner carry and lead to difficult to deal with left-right mixups. As his buttons have short range, he must rely on his lunges to quickly put pressure on the opponent.

Move List

Normal Attacks

5L
5L
FOA Dachshund 5L.png
Damage Guard Chip Invincible Hit
20 M 0 - 20
Startup Active Recovery Advantage Block
6 1 13 -10 3
Cancel options
5H, 2H on Block during frames 13 - 20.
5L, 2L on Block during frames 19 - 20.
5H
5H
FOA Dachshund 5H.png
Damage Guard Chip Invincible Hit
40 M 6 - 25
Startup Active Recovery Advantage Block
11 2 21 -14 8
Cancel options
6S, 4S, 2S, Super on Hit during frames 14 - 25.
2L
2L
FOA Dachshund 2L.png
Damage Guard Chip Invincible Hit
20 L 0 - 20
Startup Active Recovery Advantage Block
5 1 14 -11 3
Cancel options
5H, 2H on Block during frames 12 - 20.
5L , 2L on Block during frames 19 - 20.
2H
2H
FOA Dachshund 2H.png
Damage Guard Chip Invincible Hit
40 M 6 - 25
Startup Active Recovery Advantage Block
11 3 26 -20 8
Cancel options
5H, 6S, 4S, 2S on Hit during frames 15 - 35.
jL
jL
FOA Dachshund jL.png
Damage Guard Chip Invincible Hit
20 H 5 - 20
Startup Active Recovery Advantage Block
6 3 - - 5
jH
jH
FOA Dachshund jH.png
Damage Guard Chip Invincible Hit
45 H 7 - 20
Startup Active Recovery Advantage Block
12 3 - - 10

Skills

5S
5S
FOA Dachshund 5S.png
Damage Guard Chip Invincible Hit
50 H 8 - 15
Startup Active Recovery Advantage Block
21 2 22 -18 5
Cancel options
5H, 2H on Hit during frames 25 - 40
6S
6S
FOA Dachshund 6S.png
Damage Guard Chip Invincible Hit
55 M 9 - 25
Startup Active Recovery Advantage Block
18 3 32 -26 8
Cancel options
2S, Super, 66 on Hit during frames 20 - 53.
4S
4S
FOA Dachshund 4S.png
Damage Guard Chip Invincible Hit
10*3,30 M 2*3,5 - 25
Startup Active Recovery Advantage Block
13 27 20 -41 5
Cancel options
6S, 2S, Super, 66 on Hit during frames 39 - 60.
2S
2S
FOA Dachshund 2S.png
Damage Guard Chip Invincible Hit
20,20,20 M 10,10,10 - 20
Startup Active Recovery Advantage Block
6 31 29 -54 5
Cancel options
66 on Hit during frames 50 - 66.
Super
Super
FOA Dachshund Super.png
FOA Dachshund Super2.png
Damage Guard Chip Invincible Hit
50,150 M 8,25 0 - 70 35
Startup Active Recovery Advantage Block
29 25 46 -55 15

Combos

Note: If you're not sure what these mean or how to read them, make sure to check out Controls.
66 = Dash Cancel (➝ ➝)
j. = Jump

BnBs

2LL 5H 4S 6S 66 2H 5H 4S 6S 66 2H 5H 4S 2S
2LL 5H 4S 6S 66 2H 4S 6S 66 2H 5H 4S Super

Anti-air

2H 5H 4S 6S 2S 66 2H 5H 4S 6S 2S
2S 66 2H 5H 4S 66 2H 5H 4S 6S 2S
General
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Controls
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