Fight of Animals/Kungfu Dachshund

From Mizuumi Wiki
Jump to navigation Jump to search
Play-style: Rushdown

Move List

5L
FOA Dachshund 5L.png
Damage Guard Chip
20 M 0
Startup Advantage Cancel
- - H

5L

5H
FOA Dachshund 5H.png
Damage Guard Chip
40 M 6
Startup Advantage Cancel
- - S, Super

5H

2L
FOA Dachshund 2L.png
Damage Guard Chip
20 L 0
Startup Advantage Cancel
- - H

2L

2H
FOA Dachshund 2H.png
Damage Guard Chip
40 M 6
Startup Advantage Cancel
- - H, S

2H

jL
FOA Dachshund jL.png
Damage Guard Chip
20 H 5
Startup Advantage Cancel
- - x

jL

jH
FOA Dachshund jH.png
Damage Guard Chip
45 H 7
Startup Advantage Cancel
- - x

jH

5S
FOA Dachshund 5S.png
Damage Guard Chip
50 H 8
Startup Advantage Cancel
- - H

Universal overhead.

6S
FOA Dachshund 6S.png
Damage Guard Chip
55 M 9
Startup Advantage Cancel
- - S, Super, Dash

6S

2S
FOA Dachshund 2S.png
Damage Guard Chip
20, 20 ,20 M 10, 10, 10
Startup Advantage Cancel
- - Dash

2S

4S
FOA Dachshund 4S.png
Damage Guard Chip
10*3, 30 M 2*3, 5
Startup Advantage Cancel
- - S, Super, Dash

4S

Super
FOA Dachshund Super.png
Cutscene
FOA Dachshund Super2.png
Attack
Damage Guard Chip
50, 150 M 8, 25
Startup Advantage Cancel
- - x

Super

Combos

Note: If you're not sure what these mean or how to read them, make sure to check out Controls.

DC = Dash Cancel (➝ ➝)

j. = Jump

BnBs

Character specific

General
FAQ
Controls
Glossary
HUD
Strategy
System
Links
Characters
Bad Dog
Crowrilla
Egg Dog
Fluffy Sheep
Kungfu Dachshund
Magic Squirrel
Mighty Fox
Muscle Beluga
Power Hook Dog
Slender Cat
Tricky Fox
Walking Cat