Melty Blood/MBTL/HUD & UI

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MBTL HUD.png

1) Character Portrait


The portrait of the current character in play. Player 1 is on the left, while Player 2 is on the right. In online matches, your PSN/Steam ID and player grade are located next to this portrait.

2) Life Gauge


This gauge displays your remaining life. Dark-blue health represents Vital Source, life that can be recovered during Heat mode. If the gauge is depleted, the round or match will end.

3) Moon Icons


This gauge is primarily consumed when using Moon Skills, but can be refilled by landing hits and shielding attacks, among other methods. Both characters start the match with full Moon Icons. See Moon System for more info.

4) Magic Circuit


This gauge is required for EX Specials, Arc Drives, Last Arcs, and Forced Releases. Magic Circuit is gained by hitting or getting hit with attacks, blocking, and other methods. See Magic Circuit for more info.

5) Round Icons


Each round you win will be tallied up here. Usually matches are decided by the first to win 2 rounds, but this can be adjusted in the game's settings. There are different icons for winning normally, winning with Arc Drives/Last Arcs, or with a Perfect (losing no life).

6) Timer


Each round has a set time limit. If the timer reaches zero, then the character with the most life is the winner of the round.

7) Unique Gauges


Currently, only Noel has a unique gauge, which is used to indicate how many Black Keys she has left for the round.

Combo Counter


MBTL Invalid Combo.png

Indicates the number of hits dealt in the current combo. Invalid combos are indicated by the combo counter becoming grey.

System Text


Various texts will appear on the edges of the screen, relating to any interactions that occur.

  • Arc Drive
  • Counter
  • EX Edge
  • Fatal Counter
  • Heat
  • Invincibility
  • Last Arc
  • Moon Drive
  • Punish
  • Rapid Beat
  • Recover
  • Reversal
  • Shield
  • Whiff Penalty

MBTL Navigation

The Game
Getting Started
FAQ
Glossary
HUD & UI
Links
Customization
News & updates
The Battle System
Controls
Offense
Defense
Movement
Resources
Game Data
Characters
Shiki Tohno
Arcueid Brunestud
Akiha Tohno
Ciel
Hisui
Kohaku
Hisui & Kohaku
Miyako Arima
Kouma Kishima
Noel
Michael Roa Valdamjong
Vlov Arkhangel
Red Arcueid
Saber
Aoko Aozaki
Dead Apostle Noel
Mario Gallo Bestino
Powered Ciel
Neco-Arc
Mash Kyrielight
Ushiwakamaru
Monte Cristo