Phantom Breaker: Omnia/Mikoto W

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Overview

Boss Character Status Essentially a Clone of Mikoto with slight modification

Normal Moves

5A
5A
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
  • can be reverse beat from 2A
5AA
5AA
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5AAA
5AAA
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5B
5B
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5BB
5BB
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5BBB
5BBB
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
6B
6B
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Universal Over Head

5C
5C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5CC
5CC
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5CCC
5CCC
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
6C
6C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5SP
5SP
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
2A
2A
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
2B
2B
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
2C
2C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.A
j.A
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.B
j.B
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.C
j.C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.SP
j.SP
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
66A
66A
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
66B
66B
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
66C
66C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Throws

5/6B+C
Throw
4/6C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - Throw Throw
j.B+C
Air Throw
j.4/6C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - Throw Throw

Special Moves

6SP
Schneidend
6SP
PBO Mikoto 6S.jpg
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - -

A large Projectile that that travel a short distant from Mikoto.

  • Launches opponent on hit
  • Style version determines the amounts of hits the projectile deals. Quick being 4 and Hard being 2.
Medium - - - - - - - -

A two hit projectile that shrinks in size as it travels.

  • Can be crouch under by the majority of the cast if not use at point-blank range.
  • Hard style does not travel full screen.
Heavy (100%BG) - - - - - - - AUB

Mikoto Fires three large projectiles at her opponents.

2SP
Gestrichen
2SP
PBO Mikoto 2S.jpg
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - AUB

Mikoto's DP that hits three time and his her AUB

  • First hit disable air teching
Medium - - - - - - - AUB

A 5 Hit Dp, with soft knockdown ender

  • Nealry identical to Mikoto's DP, except the last hit has an additional overhead swing. Looks cosmetically different
  • Unlike Mikotos, this Dp will land all hits on crouching opponents.
  • Only the first attack has AUB property
Heavy (100%BG) - - - - - - - AUB

Identical to Medium dp but with purple after image.

  • Has Invicbility Frames at startup
  • Hard style has amour on startup
4SP
Geschwind
4SP
PBO Mikoto 4S.jpg
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - -

Mikoto Does a 4 hit Rush attack that luanches opponent for juggles

  • The Last hit disabled air teching.
Medium - - - - - - - -

mikoto Doesh 3 hit rush attack with last one ending in an overhead.

  • the last Hit will cause a SKD
Heavy (100%BG) - - - - - - - AUB

Mikoto Rushes Across the screen, hitting opponen tmutiple times.

  • IS Projectile Invul

(Style determines the number of hits, 16 (Quick) and 10 (Hard)

Phantom Breakers

Hard Super Attack
Grandios
5H+SP (200%BG)
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
Phantom Breaker: Omnia
General

ControlsFAQHUDStrategySystemPatch Notes

Characters

ArtifactorCocoaEndeFinGaitoInfinityItsukiKurisuLMMaestraMeiMikoto NishinaMikoto WRenRiaRimiShizukaShin-WakaSophiaTokiyaWakaYuzuha