Bloody Roar Extreme/Xion the Unborn: Difference between revisions
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{{BREX Character Intro|char=Xion|short=xio|content= | {{BREX Character Intro|char=Xion|short=xio|content= | ||
==Introduction== | ==Introduction== | ||
'''Xion''' is a long-range defensive zoner with strong pokes, in a similar vein to ''Street Fighter''<nowiki>'</nowiki>s Vega (Claw). While in Beast Form, Xion gains extended hitboxes on all of his attacks, which grant him amazing reach and priority due to being disjointed. Xion is able to rack up damage quickly with confirms from many of his long-range pokes, and his ability to apply pressure at a range no other character can makes him a constant threat; in particular, his 3B Cancel loop is devastating, as it can easily force the opponent to Hyper Burst in order to avoid taking massive damage. While Xion is excellent at walling out | '''Xion''' is a long-range defensive zoner with strong pokes, in a similar vein to ''Street Fighter''<nowiki>'</nowiki>s Vega (Claw). While in Beast Form, Xion gains extended hitboxes on all of his attacks, which grant him amazing reach and priority due to being disjointed. Xion is able to rack up damage quickly with confirms from many of his long-range pokes, and his ability to apply pressure at a range no other character can makes him a constant threat; in particular, his 3B Cancel loop is devastating, as it can easily force the opponent to Hyper Burst in order to avoid taking massive damage. While Xion is excellent at walling opponents out, his options are limited once they get in: his Guard Attack, while fast, doesn't have many Guard frames, and his low health rating means he dies fast. Despite these drawbacks, Xion is a very powerful character. | ||
{{StrengthsAndWeaknesses | {{StrengthsAndWeaknesses | ||
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| pros = | | pros = | ||
* '''Unparalleled Poking:''' Xion has some of the best ranged pokes in the game, many of which become even better in Beast Form due to their disjointed hitboxes. This gives him an exceptional ability to wall opponents out and pressure them from a distance. | * '''Unparalleled Poking:''' Xion has some of the best ranged pokes in the game, many of which become even better in Beast Form due to their disjointed hitboxes. This gives him an exceptional ability to wall opponents out and pressure them from a distance. | ||
* '''Strong Hitconfirms:''' To complement his long range, Xion has a great capacity for picking up small follow-ups and even full combos from further ranges, | * '''Strong Hitconfirms:''' To complement his long range, Xion has a great capacity for picking up small follow-ups and even full combos from further ranges, accentuating his mid-to-long range focus. | ||
* '''Explosive Damage Potential:''' On top of his already quite stable combo game, Xion can dish out some incredible damage with the right starter, especially when his 3B Cancel loop comes into play. | * '''Explosive Damage Potential:''' On top of his already quite stable combo game, Xion can dish out some incredible damage with the right starter, especially when his 3B Cancel loop comes into play. | ||
|cons = | |cons = |
Latest revision as of 12:18, 10 June 2024
Introduction
Xion is a long-range defensive zoner with strong pokes, in a similar vein to Street Fighter's Vega (Claw). While in Beast Form, Xion gains extended hitboxes on all of his attacks, which grant him amazing reach and priority due to being disjointed. Xion is able to rack up damage quickly with confirms from many of his long-range pokes, and his ability to apply pressure at a range no other character can makes him a constant threat; in particular, his 3B Cancel loop is devastating, as it can easily force the opponent to Hyper Burst in order to avoid taking massive damage. While Xion is excellent at walling opponents out, his options are limited once they get in: his Guard Attack, while fast, doesn't have many Guard frames, and his low health rating means he dies fast. Despite these drawbacks, Xion is a very powerful character.
Stats
Human
Weight | Attack | Defense | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|
650 | 100% | 0.71 | 22.63 | 19.15 | - | 18.00 | 36 | - |
Beast
Weight | Attack | Defense | HP Recovery | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|---|
650 | 133% | 0.91 | 15 | 18.02 | 15.73 | - | 18.00 | 36 | - |
Hyperbeast
Weight | Attack | Defense | HP Recovery | Walk (Forward) | Walk (Backward) | Dash/Run | Backdash (Distance) | Backdash (Duration) | Jump Height |
---|---|---|---|---|---|---|---|---|---|
650 | 133% | 0.91 | 15 | 18.02 | 15.73 | - | 18.00 | 36 | - |
Ability Plus
- Kezuri B: All attacks become multi-hit and deal damage through Guard.
- Any Cancel A: All normals become special-cancelable.
Key Moves
5P
5P {{{name}}} [[File:BREX_{{{char}}}_5P.png | 175x250px | center|class=lazyimg]]
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