Fight of Animals/Slender Cat: Difference between revisions

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m (change stunTime to chip in template, replaced: stunTime → chip (11))
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   |startup    =
   |startup    =
   |advantage  =
   |advantage  =
   |stunTime   =
   |chip   =
   |meterGain  =
   |meterGain  =
   |description=
   |description=
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   |startup    =  
   |startup    =  
   |advantage  =  
   |advantage  =  
   |stunTime   =  
   |chip   =  
   |meterGain  =
   |meterGain  =
   |description=  
   |description=  
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   |startup    =  
   |startup    =  
   |advantage  =  
   |advantage  =  
   |stunTime   =  
   |chip   =  
   |meterGain  =
   |meterGain  =
   |description=  
   |description=  
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   |startup    =  
   |startup    =  
   |advantage  =  
   |advantage  =  
   |stunTime   =  
   |chip   =  
   |meterGain  =
   |meterGain  =
   |description=  
   |description=  
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   |startup    =  
   |startup    =  
   |advantage  =  
   |advantage  =  
   |stunTime   =  
   |chip   =  
   |meterGain  =  
   |meterGain  =  
   |description=  
   |description=  
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   |startup    =  
   |startup    =  
   |advantage  =  
   |advantage  =  
   |stunTime   =  
   |chip   =  
   |meterGain  =  
   |meterGain  =  
   |description=  
   |description=  
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   |startup    =  
   |startup    =  
   |advantage  =  
   |advantage  =  
   |stunTime   =  
   |chip   =  
   |meterGain  =  
   |meterGain  =  
   |description= Universal overhead.
   |description= Universal overhead.
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   | startup    =  
   | startup    =  
   | advantage  =
   | advantage  =
   | stunTime   =  
   | chip   =  
   | meterGain  =  
   | meterGain  =  
   | description=
   | description=
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   | startup    =  
   | startup    =  
   | advantage  =
   | advantage  =
   | stunTime   =  
   | chip   =  
   | meterGain  =  
   | meterGain  =  
   | description=
   | description=
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   | startup    =  
   | startup    =  
   | advantage  =
   | advantage  =
   | stunTime   =  
   | chip   =  
   | meterGain  =  
   | meterGain  =  
   | description=
   | description=
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   | startup    =  
   | startup    =  
   | advantage  =  
   | advantage  =  
   | stunTime   =  
   | chip   =  
   | meterGain  =  
   | meterGain  =  
   | description=  
   | description=  

Revision as of 08:30, 1 March 2021

Play-style: Rushdown, Balanced

Move List

5L
Damage Guard Chip
20 - -
Startup Advantage Cancel
- - -
5H
Damage Guard Chip
40 - -
Startup Advantage Cancel
- - -
2L
Damage Guard Chip
20 - -
Startup Advantage Cancel
- - -
2H
Damage Guard Chip
40 - -
Startup Advantage Cancel
- - -
jL
Damage Guard Chip
20 - -
Startup Advantage Cancel
- - -
jH
Damage Guard Chip
45 - -
Startup Advantage Cancel
- - -
5S
Damage Guard Chip
50 H -
Startup Advantage Cancel
- - -

Universal overhead.

6S
Damage Guard Chip
15,15,25 M -
Startup Advantage Cancel
- - -
2S
Ultratech's finest
Ultratech's finest
Damage Guard Chip
30 - -
Startup Advantage Cancel
- - -
4S
Damage Guard Chip
55 M -
Startup Advantage Cancel
- - -
Super
Damage Guard Chip
50,50,100 - -
Startup Advantage Cancel
- - -

Combos

Note: If you're not sure what these mean or how to read them, make sure to check out Controls.

DC = Dash Cancel (➝ ➝)

j. = Jump

BnBs

j.H/ 5LLL/ 5H/ 2S/ 4S/ DC/ 5H/ 6S/ DC/ 2H/ 5H/ 6S/ DC/ 2H/ 5H/ 2S/ Super

5LL/ 5H/ 2S/ DC/ (2H, 5H, 6S, DC)x2/ 2H/ 5H/ 6S/ 2S

j.H/ 2L/ 5L/ 5H/ 2S/ 4S/ DC/ 2H/ 5H/ 2S/ 4S/ 6S/ DC/ 5S/ 2H/ 5H/ 6S/ 2S/ 4S/ Super


combo timings vary on character

Overhead Combos

5S/ 5H/ 2S/ 4S/ (5H, 6S, DC)x2/ DC/ 2H/ 5H/ 6S/ 2S


General
FAQ
Controls
Glossary
HUD
Strategy
System
Links
Characters
Bad Dog
Crowrilla
Egg Dog
Fluffy Sheep
Kungfu Dachshund
Magic Squirrel
Mighty Fox
Muscle Beluga
Power Hook Dog
Slender Cat
Tricky Fox
Walking Cat