Melty Blood/MBTL/Red Arcueid: Difference between revisions

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Revision as of 21:15, 6 October 2021

Story

Due to the effects of coming back from a "certain accident," her vampiric impulses and overwhelming desires have taken over. Driven by instinct, she arrives in a lowly human city. Controlled by pure emotion, her actions and words are quite dangerous, but her underlying personality remains mostly unchanged. The only big difference is her increased selfishness and changed attitude toward humans.

Gameplay

Red Arcueid, often shortened to Warc, is a zoner with armored moves to complement her offense. She also takes some design cues from Archetype: Earth in Type Lumina.

Strengths Weaknesses
  • The skirt's back!
  • Big Armored Moves: Having a grounded overhead in 5[B] is already good enough in Type Lumina, but the armor on that move as well as 5[C] and j.2C makes Red Arcueid very scary to carelessly swing at.
  • Commanding Presence: With good movement speed, teleports, strong projectiles, and a robust aerial toolkit to boot, Red Arcueid is at home frustrating her opponents in the neutral game.
  • Coming soon.

Character Summary

Move list

Moon Skills
6B+C - Alte Nagel
3B+C - Weiss Katze
4B+C - Alte Schule
Special Attacks
236A/B/C (EX OK) - Alte Nagel: Anti-air
623A/B/C (EX OK) - Weiss Katze: Teleport
214A/B/C (EX OK) - Alte Schule: Projectile
j.214A - Alte Schule: Air projectile
j.214B/C (EX OK) - Alte Schule: Air projectile
> A/B/C - Additional input
Arc Drive
236B+C - Erde Seele Seufzer
Last Arc
A+B+C+D / D in Blood Heat - Shining Body
Unique Attacks
6C, 3C, 2C>2C, j.2C
Blowback Edge Moves
5[B], 5[C], j[C], 623[A], 623[B]
Stats & vitals

Coming soon.

Quick combo reference

Coming soon.

Move Analysis

Normal Moves

Standing Normals

5A
5A
5A
MBTL Warc 5A.png
Damage Guard Cancel Property Cost Attribute
180 LH -N-, -SE-, -SP-, -RB-, -EX-, -MD-, (J) - - -
First Active Active Recovery Overall Advantage Invul
5 2 11 17 -1 -
  • Placeholder
5B
5B
5B
MBTL Warc 5B.png
Damage Guard Cancel Property Cost Attribute
480 LH N, SP, RB, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
9 ~ 13 4 17 29 ~ 33 -6 -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
400*2 (768) H N, SP, RB, EX, MD, (J) Armor - -
First Active Active Recovery Overall Advantage Invul
29 4 22 54 -10 Armor 13-30
  • Placeholder
5C
5C
5C
MBTL Warc 5C.png
Damage Guard Cancel Property Cost Attribute
610 LH N, SP, RB, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
10 ~ 17 4 23 36 ~ 43 -10 -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
550*2 (1045) LH N, SP, RB, EX, MD, (J) Armor - -
First Active Active Recovery Overall Advantage Invul
21 4 22 46 -8 Armor 16-21
  • Placeholder

Crouching Normals

2A
2A
2A
MBTL Warc 2A.png
Damage Guard Cancel Property Cost Attribute
150 L -N-, -SE-, -SP-, -RB-, -EX-, -MD-, (J) - - -
First Active Active Recovery Overall Advantage Invul
6 2 11 18 -1 -
  • Placeholder
2B
2B
2B
MBTL Warc 2B.png
Damage Guard Cancel Property Cost Attribute
420 L N, SP, RB, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
7 4 15 25 -4 -
  • Placeholder
2C
2C
2C
MBTL Warc 2C.png
Damage Guard Cancel Property Cost Attribute
620 L N, SP, RB, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
8 5 23 35 -11 -
  • Placeholder

Jumping Normals

j.A
j.A
jA
MBTL Warc jA.png
Damage Guard Cancel Property Cost Attribute
140 HA -N-, -SP-, -RB-, -EX-, -MD-, -J- - - -
First Active Active Recovery Overall Advantage Invul
5 4 11 19 - -
  • Placeholder
j.B
j.B
jB
MBTL Warc jB.png
Damage Guard Cancel Property Cost Attribute
240*2 (470) HA N, SP, RB, EX, MD, J - - -
First Active Active Recovery Overall Advantage Invul
5 3 (4) 3 - - - -
  • Placeholder
j.C
j.C
jC
MBTL Warc jC.png
Damage Guard Cancel Property Cost Attribute
560 HA N, SP, RB, EX, MD, J - - -
First Active Active Recovery Overall Advantage Invul
10 ~ 17 5 - - - -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
900 HA N, SP, RB, EX, MD, J - - -
First Active Active Recovery Overall Advantage Invul
20 5 - - - Clash 16-19
  • Placeholder

Command Normals

3C
3C
3C
MBTL Warc 3C.png
Damage Guard Cancel Property Cost Attribute
700 LH SP, EX, MD LR - -
First Active Active Recovery Overall Advantage Invul
10 3 25 37 -11 Air 5-12
  • Placeholder
6C
6C
6C
MBTL Warc 6C.png
Damage Guard Cancel Property Cost Attribute
700 L SP, EX, MD - - -
First Active Active Recovery Overall Advantage Invul
23 4 20 46 -7 -
  • Placeholder
2C~2C
2C~2C
2C~2C
MBTL Warc 2C 2C.png
Damage Guard Cancel Property Cost Attribute
780 LH SP, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
12 3 22 36 -8 -
  • Placeholder
j.2C
j.2C
j2C
MBTL Warc j2C.png
Damage Guard Cancel Property Cost Attribute
260*6 (1332) HA - Armor - -
First Active Active Recovery Overall Advantage Invul
5 8 (1) 2 (2) 2 (5) 2 10 - - 13-25 Armor
  • Placeholder

Universal Mechanics

Rapid Beat 2
Rapid Beat 2
X>X
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
No results
  • Placeholder
Rapid Beat 3
Rapid Beat 3
X>X>X
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
No results
  • Same animation as 3C
Ground Throw
throw
4/6A+D
MBTL Warc throw.png
Damage Guard Cancel Property Cost Attribute
300, 1000 (1300) N/A - - - -
First Active Active Recovery Overall Advantage Invul
4 3 - - - -
  • Placeholder
Air Throw
airthrow
j4/6A+D
MBTL Warc airthrow.png
Damage Guard Cancel Property Cost Attribute
1200 - - - - -
First Active Active Recovery Overall Advantage Invul
- 3 - - - -
  • Universal air combo ender.

Special Moves

Alte Nagel
Alte Nagel
236X
MBTL Warc 236A.png
MBTL Warc 236B.png
MBTL Warc 236C.png
Damage Guard Cancel Property Cost Attribute
640*2 (1196) LH -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
9 3 (2) 9 20 42 -2 -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
420*4 (1456) LH -EX-, -MD-, (J) - - -
First Active Active Recovery Overall Advantage Invul
21 13 21 54 -1 ~ +4 -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
400*6 (1992) LH (MD) Invincible, EX - -
First Active Active Recovery Overall Advantage Invul
4+5 13 47 68 -34 1-14 All
  • Placeholder
Weiss Katze
Weiss Katze
623X
MBTL Warc 623A.png
MBTL Warc 623B.png
MBTL Warc 623C.png
Damage Guard Cancel Property Cost Attribute
- - -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
- - - 32 - -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
- - -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
- - 11 37 - -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
- - -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
- - - 32 - -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
- - -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
- - 11 37 - -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
1000, 1040 (2040) LH No Invincible, EX - -
First Active Active Recovery Overall Advantage Invul
4+4 2 18 27 -3 4-9 All
  • Placeholder
Alte Schule
Alte Schule
214X
MBTL Warc 214A.png
MBTL Warc 214B.png
MBTL Warc 214C.png
Damage Guard Cancel Property Cost Attribute
1000 LHA -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
13 24 7 43 -4 ~ +19 -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
700, 650 (1174) LHA -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
11 24 (20) 24 7 61 -4 ~ +19 -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
950*3 (2089) LHA MD, AD - - -
First Active Active Recovery Overall Advantage Invul
4+9 X 25 73 +2 ~ +20 -
  • Placeholder
Alte Schule (air)
Alte Schule (air)
j214X
MBTL Warc j214A.png
MBTL Warc j214B.png
MBTL Warc j214C.png
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
Damage Guard Cancel Property Cost Attribute
1000 LHA -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
8 - 18 - - -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
1000 LHA -EX-, -MD- - - -
First Active Active Recovery Overall Advantage Invul
18 - 18 - - -
  • Placeholder
Damage Guard Cancel Property Cost Attribute
500*5 (2115) LHA MD EX - -
First Active Active Recovery Overall Advantage Invul
4+5 - 12 - - -
  • Placeholder

No results

  • Placeholder

Moon Skills

Alte Nagel
Alte Nagel
6B+C
MBTL Warc 6BC.png
Damage Guard Cancel Property Cost Attribute
520*3 (1409) LHA EX, MD, -J- - - -
First Active Active Recovery Overall Advantage Invul
7 13 35 54 ~ 28 -25 ~ 0 1-5 Clash (MD)
  • Placeholder
Weiss Katze
Weiss Katze
3B+C
MBTL Warc 3BC.png
Damage Guard Cancel Property Cost Attribute
- - - - - -
First Active Active Recovery Overall Advantage Invul
- - - 27/26 - -
  • Placeholder
Alte Schule
Alte Schule
4B+C
MBTL Warc 4BC.png
MBTL Warc j4BC.png
Damage Guard Cancel Property Cost Attribute
750*2 (1357) LHA EX, AD - - -
First Active Active Recovery Overall Advantage Invul
9 X 31 39 -2 ~ +21 1-7 Clash (MD)
  • Placeholder
Damage Guard Cancel Property Cost Attribute
1100+700 (1576) LHA EX, J - - -
First Active Active Recovery Overall Advantage Invul
9 - 18 - - -
  • Placeholder

Super Moves

Erde Seele Seufzer
Erde Seele Seufzer
236B+C
MBTL Warc 236BC.png
Damage Guard Cancel Property Cost Attribute
3500 LH - - - -
First Active Active Recovery Overall Advantage Invul
12 12 - 50 -9 1~20 All
  • Placeholder
Shining Body
Shining Body
A+B+C+D
MBTL Warc ABCD.png
Damage Guard Cancel Property Cost Attribute
4800 [4800 ~ 6960 in BH] - - - - -
First Active Active Recovery Overall Advantage Invul
1+21 4 27 52 -14 1-14 Strike,15-26 Throw
  • Placeholder

Reverse Beats

Rebeat Table
Attack Chain Advantage
5B/5[B]/2B 5A -3
5B/5[B]/2B 2A -4
5C/5[C]/2C/2CC 5A -1
5C/5[C]/2C/2CC 2A -2
Gap Table
Attack Chain Frame Gap

Customization

Palette options

Color 1
Color 2
Color 3
Color 4
Color 5
Color 6
Color 7
Color 8
Color 9
Color 10


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MBTL Navigation

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Characters
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Arcueid Brunestud
Akiha Tohno
Ciel
Hisui
Kohaku
Hisui & Kohaku
Miyako Arima
Kouma Kishima
Noel
Michael Roa Valdamjong
Vlov Arkhangel
Red Arcueid
Saber
Aoko Aozaki
Dead Apostle Noel
Mario Gallo Bestino
Powered Ciel
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Mash Kyrielight
Ushiwakamaru
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