Melty Blood/MBTL/Red Arcueid: Difference between revisions
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Revision as of 17:55, 8 October 2021
Story
Due to the effects of coming back from a "certain accident," her vampiric impulses and overwhelming desires have taken over. Driven by instinct, she arrives in a lowly human city. Controlled by pure emotion, her actions and words are quite dangerous, but her underlying personality remains mostly unchanged. The only big difference is her increased selfishness and changed attitude toward humans.
Gameplay
Red Arcueid, often shortened to Warc, is a zoner with armored moves to complement her offense. She also takes some design cues from Archetype: Earth in Type Lumina.
Strengths | Weaknesses |
---|---|
|
|
Character Summary
Move list
- Moon Skills
- 6B+C - Alte Nagel
- 3B+C - Weiss Katze
- 4B+C - Alte Schule
- Special Attacks
- 236A/B/C (EX OK) - Alte Nagel: Anti-air
- 623A/B/C (EX OK) - Weiss Katze: Teleport
- 214A/B/C (EX OK) - Alte Schule: Projectile
- j.214A - Alte Schule: Air projectile
- j.214B/C (EX OK) - Alte Schule: Air projectile
- > A/B/C - Additional input
- Arc Drive
- 236B+C - Erde Seele Seufzer
- Last Arc
- A+B+C+D / D in Blood Heat - Shining Body
- Unique Attacks
- 6C, 3C, 2C>2C, j.2C
- Blowback Edge Moves
- 5[B], 5[C], j[C], 623[A], 623[B]
Stats & vitals
Coming soon.
Quick combo reference
Coming soon.
Move Analysis
Normal Moves
Standing Normals
5A
5A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
180 | LH | -N-, -SE-, -SP-, -RB-, -EX-, -MD-, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
5 | 2 | 11 | 17 | -1 | - |
- Placeholder
5B
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Hitboxes Off
Hitboxes On
5B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
480 | LH | N, SP, RB, EX, MD, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
9 ~ 13 | 4 | 17 | 29 ~ 33 | -6 | - |
- Placeholder
5[B]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
400*2 (768) | H | N, SP, RB, EX, MD, (J) | Armor | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
29 | 4 | 22 | 54 | -10 | Armor 13-30 |
- Placeholder
5C
5C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
610 | LH | N, SP, RB, EX, MD, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
10 ~ 17 | 4 | 23 | 36 ~ 43 | -10 | - |
- Placeholder
5[C]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
550*2 (1045) | LH | N, SP, RB, EX, MD, (J) | Armor | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
21 | 4 | 22 | 46 | -8 | Armor 16-21 |
- Gains significant range over uncharged version
Crouching Normals
2A
2A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
150 | L | -N-, -SE-, -SP-, -RB-, -EX-, -MD-, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
6 | 2 | 11 | 18 | -1 | - |
- Placeholder
2B
2B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
420 | L | N, SP, RB, EX, MD, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
7 | 4 | 15 | 25 | -4 | - |
- Placeholder
2C
2C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
620 | L | N, SP, RB, EX, MD, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
8 | 5 | 23 | 35 | -11 | - |
- Placeholder
Jumping Normals
j.A
jA
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
140 | HA | -N-, -SP-, -RB-, -EX-, -MD-, -J- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
5 | 4 | 11 | 19 | - | - |
- Placeholder
j.B
jB
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
240*2 (470) | HA | N, SP, RB, EX, MD, J | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
5 | 3 (4) 3 | - | - | - | - |
- Its horizontal hitbox makes it a good air-to-air
j.C
jC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
560 | HA | N, SP, RB, EX, MD, J | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
10 ~ 17 | 5 | - | - | - | - |
- Placeholder
j[C]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
900 | HA | N, SP, RB, EX, MD, J | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
20 | 5 | - | - | - | Clash 16-19 |
- Ground bounces
Command Normals
3C
6C
6C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
700 | L | SP, EX, MD | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
23 | 4 | 20 | 46 | -7 | - |
- Briefly vanishes before lunging forward almost fullscreen. Can side-switch both on hit and on block
2C~2C
2C~2C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
780 | LH | SP, EX, MD, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
12 | 3 | 22 | 36 | -8 | - |
- Second hit is mid
j.2C
j2C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
260*6 (1332) | HA | - | Armor | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
5 | 8 (1) 2 (2) 2 (5) 2 | 10 | - | - | 13-25 Armor |
- Changes jump trajectory
Universal Mechanics
Rapid Beat 2
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No results
- Placeholder
Rapid Beat 3
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No results
- Same animation as 3C
Ground Throw
4/6AD
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
300, 1000 (1300) | N/A | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4 | 3 | - | - | - | - |
- Comboable in the corner by OTGing with 2C
Air Throw
j.4/6AD
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1200 | - | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
- | 3 | - | - | - | - |
- Universal air combo ender.
Special Moves
Alte Nagel
236A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
640*2 (1196) | LH | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
9 | 3 (2) 9 | 20 | 42 | -2 | - |
- Antiair and combo extender
236B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
420*4 (1456) | LH | -EX-, -MD-, (J) | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
21 | 13 | 21 | 54 | -1 ~ +4 | - |
- Reaches farther than 236a
236C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
400*6 (1992) | LH | (MD) | Invincible, EX | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+5 | 13 | 47 | 68 | -34 | 1-14 All |
- Your go-to wakeup reversal. Leaves you airborne on block
Weiss Katze
623A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
- | - | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
- | - | - | 32 | - | - |
- Fake teleport
623[A]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
- | - | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
- | - | 11 | 37 | - | - |
- Disappears and reappears above opponent. Does not crossup
623B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
- | - | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
- | - | - | 32 | - | - |
- Disappears and then teleports about 3/4 screen. Can crossup depending on spacing
623[B]
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
- | - | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
- | - | 11 | 37 | - | - |
- Disappears and then teleports above opponent. Tracks and can crossup
623C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1000, 1040 (2040) | LH | No | Invincible, EX | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+4 | 2 | 18 | 27 | -3 | 4-9 All |
- Nearly fullscreen teleport hitgrab that switches sides on hit. Not a true reversal, but invincible after the flash. Great for punishing projectiles, whiffs, Heats, etc. Wallbounces for combo extensions if they reach the corner.
Alte Schule
214A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1000 | LHA | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
13 | 24 | 7 | 43 | -4 ~ +19 | - |
- Single-hitting fireball
214B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
700, 650 (1174) | LHA | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
11 | 24 (20) 24 | 7 | 61 | -4 ~ +19 | - |
- Two-hit fireball
214C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
950*3 (2089) | LHA | MD, AD | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+9 | X | 25 | 73 | +2 ~ +20 | - |
- Three-hit fireball
Alte Schule (air)
j214A
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1000 | LHA | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
8 | - | 18 | - | - | - |
- Placeholder
j214B
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1000 | LHA | -EX-, -MD- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
18 | - | 18 | - | - | - |
- Placeholder
j214C
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
500*5 (2115) | LHA | MD | EX | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
4+5 | - | 12 | - | - | - |
- Placeholder
No results
- Throws a follow-up fireball
Moon Skills
Alte Nagel
6BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
520*3 (1409) | LHA | EX, MD, -J- | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
7 | 13 | 35 | 54 ~ 28 | -25 ~ 0 | 1-5 Clash (MD) |
- A quicker, and safer, version of 236C, but without the invincibility
Weiss Katze
3BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
- | - | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
- | - | - | 27/26 | - | - |
- Teleport similar to 623B (uncharged)
Alte Schule
4BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
750*2 (1357) | LHA | EX, AD | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
9 | X | 31 | 39 | -2 ~ +21 | 1-7 Clash (MD) |
- Very fast single-hit fireball. Can confirm into super
j4BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
1100+700 (1576) | LHA | EX, J | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
9 | - | 18 | - | - | - |
- Fast aerial fireball with good recovery. Great for pressure in the corner
Super Moves
Erde Seele Seufzer
236BC
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
3500 | LH | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
12 | 12 | - | 50 | -9 | 1~20 All |
- Hits fullscreen
Shining Body
ABCD
Damage | Guard | Cancel | Property | Cost | Attribute |
---|---|---|---|---|---|
4800 [4800 ~ 6960 in BH] | - | - | - | - | - |
First Active | Active | Recovery | Overall | Advantage | Invul |
1+21 | 4 | 27 | 52 | -14 | 1-14 Strike,15-26 Throw |
- Placeholder
Reverse Beats
Attack | Chain | Advantage |
---|---|---|
5B/5[B]/2B | 5A | -3 |
5B/5[B]/2B | 2A | -4 |
5C/5[C]/2C/2CC | 5A | -1 |
5C/5[C]/2C/2CC | 2A | -2 |
Attack | Chain | Frame Gap |
---|---|---|
Customization
Palette options
Red Arcueid Wiki Roadmap
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Page | Completed | To-do | Score |
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Strategy | 0/25 | ||
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Matchups | 0/25 |