|
|
Line 3: |
Line 3: |
|
| |
|
| ==Introduction== | | ==Introduction== |
| Jenny is a complex character who excels in the air: she has increased aerial mobility with airdashes and flight, as well as advanced air chains and attacks unique to her. On the ground, she can use her Twist stance to maintain pressure, strong ducking options to create high/low 50/50s and good normals in neutral to control space, making her a versatile character. While in Beast Form, Jenny is able to deal huge damage with her air combos, but her opportunities to convert into those big damage combos is limited outside of Hyperbeast; once there, Jenny gets the unique trait Life Drain, causing all of her attacks to steal a portion of her opponent's health. | | Jenny is a complex character who excels in the air: she has increased aerial mobility with airdashes and flight, as well as advanced air chains and attacks unique to her. On the ground, she can use her Twist stance to maintain pressure, strong ducking options to create high/low 50/50s and good normals in neutral to control space, making her a versatile character. While in Beast Form, Jenny is able to deal huge damage with her air combos, but her opportunities to convert into those big damage combos is limited outside of Hyperbeast; once there, Jenny gets the unique Life Drain trait, causing all of her attacks to steal a portion of her opponent's health. |
|
| |
|
| {| | | {| |
Revision as of 12:47, 9 April 2022
Introduction
Jenny is a complex character who excels in the air: she has increased aerial mobility with airdashes and flight, as well as advanced air chains and attacks unique to her. On the ground, she can use her Twist stance to maintain pressure, strong ducking options to create high/low 50/50s and good normals in neutral to control space, making her a versatile character. While in Beast Form, Jenny is able to deal huge damage with her air combos, but her opportunities to convert into those big damage combos is limited outside of Hyperbeast; once there, Jenny gets the unique Life Drain trait, causing all of her attacks to steal a portion of her opponent's health.
Strengths |
Weaknesses
|
- Very high damage combos
- Air mobility allows her to escape many situations
- Good normals
- Unblockable Beast Drive
- Can steal life back with Hyperbeast
- Guard Attack has lots of armor
- Strong options from ducking
|
- Below-average defense rating
- Mediocre backdash
- Slow passive blue life recovery while in Hyperbeast
- Difficult to convert into damage from most attacks
|
Stats
Attribute
|
Human
|
Beast
|
Hyper
|
Attack
|
100%
|
143%
|
143%
|
Defense
|
0.74
|
0.91
|
0.91
|
Recovery
|
N/A
|
20
|
40
|
Weight
|
650
|
650
|
650
|
Forward Walk
|
-
|
-
|
-
|
Back Walk
|
-
|
-
|
-
|
Backdash dist.
|
-
|
-
|
-
|
Backdash frame
|
-
|
-
|
-
|
Dash/Run
|
|
|
|
Jump Height
|
|
|
|
Ability Plus
- Life Drain: Attacks steals a portion of the damage dealt to restore Jenny's health.
- Power Launcher: All launchers become untechable.
Moves
P Moves
5P
5P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6P
6P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
4P
4P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2P
2P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
1P
1P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
3P
3P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
7/8/9P
7/8/9P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.P
bt.P 5P while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.2P
bt.2P 2P while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
66P
66P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6[6]P
6[6]P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
22P
22P / 2[2]P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
JP
JP
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
J4/6P
J4/6P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Pursuit P
Pursuit P 2P near a downed opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
K Moves
5K
5K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6K
6K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
4K
4K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2K
2K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
1K
1K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
3K
3K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
7/8/9K
7/8/9K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.K
bt.K 5K while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.2K
bt.2K 2K while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
66K
66K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6[6]K
6[6]K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
22K
22K / 2[2]K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
JK
JK
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
J4/6K
J4/6K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Pursuit K
Pursuit K 2K near a downed opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
B Moves
5B
5B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6B
6B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
4B
4B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
2B
2B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
1B
1B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
3B
3B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
7/8/9B
7/8/9B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.B
bt.B 5B while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
bt.2B
bt.2B 2B while facing backwards
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
66B
66B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
6[6]B
6[6]B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
22B
22B / 2[2]B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
JB
JB
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
J4/6B
J4/6B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Pursuit B
Pursuit B 2B near a downed opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Throws
Neutral Throw
Neutral Throw 6G against a standing opponent
|
Version
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
Human
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
Beast
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Crouching Throw
Crouching Throw 6G against a crouching opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Back Throw
Back Throw 6G against a backturned opponent
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Command Throw
Command Throw 236G
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Moves
Special Move 1
Special Move 1 236P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 2
Special Move 2 214P
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 3
Special Move 3 236K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 4
Special Move 4 214K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 5
Special Move 5 236B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Special Move 6
Special Move 6 214B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Beast Drives
Beast Drive 1
Beast Drive 1 236236B
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Beast Drive 2
Beast Drive 2 214214K
|
Base Damage
|
Attribute
|
Startup
|
Active
|
Recovery
|
Light Guard Blockstun
|
Heavy Guard Blockstun
|
Hitstun
|
Counter Hit Hitstun
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
-
|
|
|
Combos
Combo
|
Damage
|
Notes
|
Human Combos
|
4P xx 214P, 3K, 3K, 2K, 2K
|
|
|
4P xx 236K
|
|
|
Beast Combos
|
236B (ac) j.6P (xN) 236K
|
|
|
236B (ac) j.6P (xN) 4P xx 236236B
|
|
|
j.6P 236B (ac) (xN) 236K
|
|
|
j.6P 236B (ac) (xN) 4P xx 236236B
|
|
|
(CH) 22K (ac), above loop and ender of choice
|
|
|
Hyper Combos
|
4K (ac), above loop and ender of choice
|
|
|
Note: j.6P must be done as close to the ground as possible, you can normally get around 4 reps before gravity scaling gets too strong and drops but it depends on the opponents character.
See also