Daemon Bride/Kureha: Difference between revisions
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[[ | [[File:Kureha.jpg |<center><font size="4"><b>Yamisaka Kureha and Asmodeus</b></font></center>|thumb|right]] | ||
{{TOClimit|2}} | {{TOClimit|2}} | ||
WIP | WIP. | ||
== Introduction == | == Introduction == | ||
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Kureha is a decently solid all-rounder character with a mediocre to good answer to almost anything. She packs solid movement options, good delay projectiles, a humongous antiair with good reward and an excellent air to air kit. | Kureha is a decently solid all-rounder character with a mediocre to good answer to almost anything. She packs solid movement options, good delay projectiles, a humongous antiair with good reward and an excellent air to air kit. | ||
What she gains in quantity she trades for quality. While a few of her moves are very good at what they do (j.A, 3A, Round Trip, EX Teleport), for the most part the recurring theme with her kit is "just good enough". Coupled with less than spectacular baseline damage, | What she gains in quantity she trades for quality. While a few of her moves are very good at what they do (j.A, 3A, Round Trip, EX Teleport), for the most part the recurring theme with her kit is "just good enough". Coupled with less than spectacular baseline damage and the lowest HP total in the game, the biggest hurdles to playing Kureha are knowing what your opponent's character does better than her, and not losing out in the damage race. | ||
According to the developers, Kureha is A-tier. | |||
== Lore == | == Lore == | ||
*Nationality: Japanese<br> | |||
*Date of birth: June 13<br> | |||
*Zodiac sign: Gemini<br> | |||
*Age: 16<br> | |||
*Height: 158cm<br> | |||
*Weight: 43kg<br> | |||
*Blood type: O<br> | |||
*Bride: Asmodeus | |||
*Voice actress: Mamiko Noto | |||
Eve apparently really looks up to her for whatever reason. | |||
== Normal Moves == | == Normal Moves == | ||
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====== <font style="visibility:hidden" size="0">5A</font> ====== | ====== <font style="visibility:hidden" size="0">5A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha5A.png | ||
|caption= | |caption= | ||
|name=5A | |name=5A | ||
Line 44: | Line 46: | ||
====== <font style="visibility:hidden" size="0">5B</font> ====== | ====== <font style="visibility:hidden" size="0">5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha5B.png | ||
|caption= | |caption= | ||
|name=5B | |name=5B | ||
Line 55: | Line 57: | ||
|recovery=22 | |recovery=22 | ||
|advBlock=-5 | |advBlock=-5 | ||
|description=Main BnB normal, | |description=Main BnB normal, vacuuming mid into low. Mainly combo fodder. | ||
}} | }} | ||
}} | }} | ||
Line 61: | Line 63: | ||
====== <font style="visibility:hidden" size="0">6B</font> ====== | ====== <font style="visibility:hidden" size="0">6B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha6B.png | ||
|caption= | |caption= | ||
|name=6B | |name=6B | ||
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====== <font style="visibility:hidden" size="0">2A</font> ====== | ====== <font style="visibility:hidden" size="0">2A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha2A.png | ||
|caption= | |caption= | ||
|name=2A | |name=2A | ||
Line 93: | Line 95: | ||
====== <font style="visibility:hidden" size="0">2B</font> ====== | ====== <font style="visibility:hidden" size="0">2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha2B.png | ||
|caption= | |caption= | ||
|name=2B | |name=2B | ||
Line 109: | Line 111: | ||
====== <font style="visibility:hidden" size="0">3B</font> ====== | ====== <font style="visibility:hidden" size="0">3B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha3A.png | ||
|caption=Frames 1-11 invulnerable to aerials. | |caption=Frames 1-11 invulnerable to aerials. | ||
|name=3A | |name=3A | ||
Line 126: | Line 128: | ||
====== <font style="visibility:hidden" size="0">j5A</font> ====== | ====== <font style="visibility:hidden" size="0">j5A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehajA.png | ||
|caption= | |caption=The god. | ||
|name=j5A | |name=j5A | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=800 | ||
|guard=High/Air | |guard=High/Air | ||
|startup= | |startup=8 | ||
|active= | |active=12(!!!) | ||
|recovery= | |recovery=12 | ||
|advBlock=― | |advBlock=― | ||
|description= | |description=Twelve(12) active frames. Count 'em. Amazing low commitment air to air button. Mashes into itself for a solid hitconfirm. It does everything. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">j5B</font> ====== | ====== <font style="visibility:hidden" size="0">j5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehajB.png | ||
|caption= | |caption=Generic jumpin. | ||
|name=j5B | |name=j5B | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=1800 | ||
|guard=High/Air | |guard=High/Air | ||
|startup= | |startup=12 | ||
|active=4 | |active=4 | ||
|recovery= | |recovery=23 | ||
|advBlock=― | |advBlock=― | ||
|description= | |description=Decent jumpin. Nothing special. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Charged j5B</font> ====== | ====== <font style="visibility:hidden" size="0">Charged j5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kurehaj3B.png | ||
|caption= | |caption=Eats projectiles and hurtboxes alike. | ||
|name= | |name=j3B | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=400*10 | ||
|guard= | |guard=Any | ||
|startup= | |startup=8 | ||
|active=3*10 | |||
|active=3 | |||
|recovery=19 | |recovery=19 | ||
|advBlock=― | |advBlock=― | ||
|description= | |description=Instantly kills momentum. Big disjointed scythe twirl. Eats projectiles assuming they don't touch your actual hurtbox first. TK j3B is a solid callout but very vulnerable to pushblock. Counts as an air special, can be EX canceled. Cancel window only after final hit. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">DA</font> ====== | ====== <font style="visibility:hidden" size="0">DA</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehaDA.png | ||
|caption= | |caption= | ||
|image2= | |image2=Kurehaj6B.png | ||
|caption2= | |caption2= | ||
|name=DA | |name=DA | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=1500 | ||
|guard= | |guard=Any | ||
|startup= | |startup=10 | ||
|active= | |active=6 | ||
|recovery= | |recovery=17 | ||
|advBlock=- | |advBlock=- | ||
|description= | |description=Dashing little jab. Cancels into DC for big damage off 3A antiair. | ||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">DB</font> ====== | ====== <font style="visibility:hidden" size="0">DB</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehaDB.png | ||
|caption= | |caption= | ||
|name=DB | |name=DB | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=400*10 | ||
|guard=Air, high | |guard=Air, high | ||
|startup= | |startup=11 | ||
|active= | |active=3*10 | ||
|recovery= | |recovery=15 | ||
|advBlock=- | |advBlock=- | ||
|description= | |description=Basically j3B but with different cancel options. Also eats projectiles. Can be canceled into air specials, including j3B itself. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">5C</font> ====== | ====== <font style="visibility:hidden" size="0">5C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha5C.png | ||
|caption= | |caption= | ||
|name=5C | |name=5C | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage=2400/ | |damage=2000/2200/2400 (+800 for charged) | ||
|guard=any | |||
|startup=22-43(max charge) | |||
|active=Yes | |||
|recovery=Total 53(74 charged) | |||
|advBlock=+1(+12 charged) | |||
|brideCost= | |||
|description=Lazy tracking fireball. Slow turn rate. Can be charged, builds duration and density while held. | |||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5C</font> ====== | |||
{{MoveData | |||
|image=Kureha5C.png | |||
|caption= | |||
|name=j5C | |||
|data= | |||
{{AttackData-DB | |||
|damage=2000/2200/2400 (+800 for charged) | |||
|guard=any | |guard=any | ||
|startup= | |startup=26-43(max charge) | ||
|active= | |active=Yes | ||
|recovery= | |recovery=Total 55(74 charged) | ||
|advBlock= | |advBlock= | ||
|brideCost= | |brideCost= | ||
|description= | |description=5C but aerial. Slightly slower. | ||
}} | }} | ||
}} | }} | ||
Line 248: | Line 252: | ||
====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | ====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha6C.png | ||
|caption= | |caption= | ||
|name= | |name=6C | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=1000/1100/1200*3 | ||
|guard=any | |guard=any | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 52 | ||
|advBlock=- | |advBlock=-7 | ||
|brideCost= | |brideCost= | ||
|description= | |description=Three fast, low density projectiles. Gives you some good reach for fullscreen disruption. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | |||
{{MoveData | |||
|image=Kureha6C.png | |||
|caption= | |||
|name=j6C | |||
|data= | |||
{{AttackData-DB | |||
|damage=1000/1100/1200*3 | |||
|guard=any | |||
|startup=12 | |||
|active= | |||
|recovery=Total 52 | |||
|advBlock=-7 | |||
|brideCost= | |||
|description=6C but aerial. No difference. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Charged 4C and j4C</font> ====== | ====== <font style="visibility:hidden" size="0">Charged 4C and j4C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha2C.png | ||
|caption= | |caption= | ||
|name= | |name=2C | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage=600 | |damage=600/700/800*3(5 charged) | ||
|guard=any | |guard=any | ||
|startup= | |startup=10 | ||
|active= | |active=9 | ||
|recovery= | |recovery=Total 50 | ||
|advBlock= | |advBlock=-7(-6 charged) | ||
|brideCost= | |brideCost= | ||
|description= | |description=Launcher and essential combo tool. Not sure if charged version is actually useful. Mostly combo fodder, 3A is a better antiair. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">DC</font> ====== | ====== <font style="visibility:hidden" size="0">DC</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehaDC.png | ||
|caption= | |caption=CHOMP | ||
|name=DC | |name=DC | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=2200/2400/2600 | ||
|guard=Air, | |guard=Ground, any(!) | ||
|startup=8 | |startup=29 | ||
|active=6 | |active=1 | ||
|recovery= | |recovery=25 | ||
|advBlock=- | |||
|brideCost= | |||
|description=Air unblockable aerial(!) with a huge, disjointed hitbox. Physical hit, not a projectile. Asmodeus takes a big bite out of the opponent's lifebar. Combos from antiair 3A d9A for big damage. Slow, not great in neutral. Frames 1-7 projectile invulnerable. | |||
}} | |||
}} | |||
== Special Moves == | |||
{{MoveData | |||
|image=Kureha214.png | |||
|caption=Frames 1-13 no hurtbox on feet. | |||
|name=Gekka Enbu (214A, air OK) | |||
|data= | |||
{{AttackData-DB | |||
|damage=1000, 2000 | |||
|guard=Any | |||
|startup=6(8 aerial) | |||
|active=6, (6), 3 | |||
|recovery=9+14L(21 aerial) | |||
|advBlock=-5 | |||
|brideCost= | |||
|description=Skip and a twirl. Staple combo tool. The aerial A version is mostly good because you get the corner reland combo off of it. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kureha214.png | |||
|caption=Projectile invulnerable frames 1-16, 1-18 on whiff. No feet hurtbox frames 1-10. | |||
|name=Gekka Enbu (214B, air OK) | |||
|data= | |||
{{AttackData-DB | |||
|damage=1200, 2400 | |||
|guard=Any | |||
|startup=12 dash+4, 13 on whiff | |||
|active=4, (6), 3 | |||
|recovery=13+16L | |||
|advBlock=-12 | |||
|brideCost= | |||
|description=Will dash for up to 13 frames or upon reaching the opponent, whichever is first, then go into the move itself. Projectile invulnerable, so decent brute force tool if you see one coming. Staple combo ender. Aerial will not go into the whiffed version. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=Kureha214EX.png | |||
|caption=No hurtbox up to knees frames 1-3. | |||
|name=Gekka Enbu EX (214AB, air OK) | |||
|data= | |||
{{AttackData-DB | |||
|damage=1000*4, 2400 | |||
|guard=Any | |||
|startup=6 | |||
|active=2(6)2(6)2(4)4(4)3 | |||
|recovery=29+10L(33 aerial) | |||
|advBlock=-19 | |||
|brideCost= | |||
|description=Rising big spin. Wallslams on hit. Horribly unsafe and only lower body invulnerable and not even up to active. Excellent air combo tool. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=KurehaTeleport.png | |||
|caption=Movement tool at most. | |||
|name=Teleport (623/421A/B, air OK) | |||
|data= | |||
{{AttackData-DB | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|advBlock=- | |advBlock=- | ||
|brideCost= | |brideCost= | ||
|description= | |description=Input direction determines direction, button determines height. A goes directly forward, B goes up and forward.<br>623A:Teleports on frame 25. 16-24 invulnerable. Total 43F.<br>623B: Same but total 41F.<br>421A: Teleports on frame 30, fully invulnerable 21-29, Total 54F.<br>421B: Same but total 46F. | ||
}} | }} | ||
}} | }} | ||
== | {{MoveData | ||
|image=KurehaTeleport.png | |||
|caption=WHY IS THIS SO GOOD | |||
|name=Teleport EX (623/421AB, air OK) | |||
|data= | |||
{{AttackData-DB | |||
|damage= | |||
|guard= | |||
|startup= | |||
|active= | |||
|recovery= Total 43, followups total 29 | |||
|advBlock=- | |||
|brideCost= | |||
|description=1-24 fully invulnerable, teleports on frame 25 (actual reversal!). Can input a direction and AB after exiting up to three times for a followup in that direction.<br>Followups 1-17 invu, teleport on 18. <br>Single, double or triple tap depends on matchup, some characters can't catch triple tap while in other cases (Asuma) you're dead if you try. Really, REALLY good move. Excellent choice for meter use. | |||
}} | |||
}} | |||
=== | {{MoveData | ||
|image=KurehaRoundTrip.png | |||
|caption=Bob and weave to keep it out. | |||
|name="Round Trip" (236C, air OK) | |||
|data= | |||
{{AttackData-DB | |||
|damage=300*n | |||
|guard=Any | |||
|startup=22 | |||
|active= | |||
|recovery= Total 68 | |||
|advBlock=- | |||
|brideCost= | |||
|description=Round Trip with the scythe. Does not lock out any scythe moves while out. Will stay out for 50F (42F on Bride Level 1), then start heading back for Kureha, constantly speeding up. Active the whole time until it returns, disappears on taking damage. Not sure about graze or trading with other bullets. You can maneuver around so the scythe takes longer to reach you to keep it out for longer, giving you a low commitment hitbox tailing you and covering some very weird angles for you. | |||
}} | |||
}} | |||
{{MoveData | |||
|image=KurehaTornado.png | |||
|caption=OTG and chipout tool. | |||
|name="Tornado" (623C) | |||
|data= | |||
{{AttackData-DB | |||
|damage=x*n | |||
|guard=Any | |||
|startup=x | |||
|active=x | |||
|recovery= Total x | |||
|advBlock=-x | |||
|brideCost= | |||
|description=Narrow tornado. Has a lot of hits. Is only really used for OTG and possibly chipouts if the opponent selfdrained/bursted. | |||
}} | |||
}} | |||
== Combos == | |||
Your usual air dial is something along the lines of: | |||
* j.AAB INTO | |||
** 214A for basic meterless ender. | |||
** 214AB 6C for metered ender. | |||
** 6C djc9 j.AAB... Dog only combo(?) | |||
=== MOM HELP I SELF DRAINED === | |||
'''(2A 2A) 5B(2) 214B''' 2C is pretty essential, this is all you get otherwise. | |||
Midscreen | === Midscreen === | ||
(2A 2A) | '''(2A 2A) 5B(1) 2B 2C jc9 aerial''' Basic conversion. | ||
'''2/5A> 5B > 6D (A>B)> j3B> 214A/B''' | |||
'''2/5A >5B>6D(A>C) 9jc aerial combo''' | |||
'''3A BD9AC djc9 aerial''' Big antiair damage. | |||
'''(DB) j3B 214AB 6C''' Squeezes some extra damage out of a good counterpoke. | |||
=== Corner === | |||
'''(2A) 5B(1) 2C jc9 j.AAB214A reland 2A 5B(1) 2B OTG''' Might be character specific. Extra corner damage. Looks cool. | |||
'''A>5B(1)>D(A>C) >djc> jA >jB >214B> 5B(1)> 214B | |||
== | ==Videos== | ||
[https://youtu.be/DlKJKvjKuVQ?t=1371 Match footage] [https://youtu.be/hlozKOEp6j4?t=650 [1]] [https://youtu.be/U-gamiv17AU?t=653 [2]] | |||
{{DB}} | {{DB}} | ||
[[Category:Daemon Bride]] | [[Category:Daemon Bride]] | ||
[[Category:Kureha]] |
Latest revision as of 13:37, 20 October 2022
WIP.
Introduction
HP: 21888 (Lowest, shared with Eve.)
Kureha is a decently solid all-rounder character with a mediocre to good answer to almost anything. She packs solid movement options, good delay projectiles, a humongous antiair with good reward and an excellent air to air kit. What she gains in quantity she trades for quality. While a few of her moves are very good at what they do (j.A, 3A, Round Trip, EX Teleport), for the most part the recurring theme with her kit is "just good enough". Coupled with less than spectacular baseline damage and the lowest HP total in the game, the biggest hurdles to playing Kureha are knowing what your opponent's character does better than her, and not losing out in the damage race.
According to the developers, Kureha is A-tier.
Lore
- Nationality: Japanese
- Date of birth: June 13
- Zodiac sign: Gemini
- Age: 16
- Height: 158cm
- Weight: 43kg
- Blood type: O
- Bride: Asmodeus
- Voice actress: Mamiko Noto
Eve apparently really looks up to her for whatever reason.
Normal Moves
Standing
5A
5A
|
---|
5B
5B
|
---|
6B
6B
|
---|
2A
2A
|
---|
2B
2B
|
---|
3B
3A
|
---|
Jumping
j5A
j5A
|
---|
j5B
j5B
|
---|
Charged j5B
j3B
|
---|
Dashing
DA
DA
|
---|
DB
DB
|
---|
Bride moves
5C
5C
|
---|
5C
j5C
|
---|
4C and j4C
6C
|
---|
4C and j4C
j6C
|
---|
Charged 4C and j4C
2C
|
---|
DC
DC
|
---|
Special Moves
Gekka Enbu (214A, air OK)
|
---|
Gekka Enbu (214B, air OK)
|
---|
Gekka Enbu EX (214AB, air OK)
|
---|
Teleport (623/421A/B, air OK)
|
---|
Teleport EX (623/421AB, air OK)
|
---|
"Round Trip" (236C, air OK)
|
---|
"Tornado" (623C)
|
---|
Combos
Your usual air dial is something along the lines of:
- j.AAB INTO
- 214A for basic meterless ender.
- 214AB 6C for metered ender.
- 6C djc9 j.AAB... Dog only combo(?)
MOM HELP I SELF DRAINED
(2A 2A) 5B(2) 214B 2C is pretty essential, this is all you get otherwise.
Midscreen
(2A 2A) 5B(1) 2B 2C jc9 aerial Basic conversion.
2/5A> 5B > 6D (A>B)> j3B> 214A/B
2/5A >5B>6D(A>C) 9jc aerial combo
3A BD9AC djc9 aerial Big antiair damage.
(DB) j3B 214AB 6C Squeezes some extra damage out of a good counterpoke.
Corner
(2A) 5B(1) 2C jc9 j.AAB214A reland 2A 5B(1) 2B OTG Might be character specific. Extra corner damage. Looks cool. A>5B(1)>D(A>C) >djc> jA >jB >214B> 5B(1)> 214B
Videos