Daemon Bride/Kureha: Difference between revisions
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[[ | [[File:Kureha.jpg |<center><font size="4"><b>Yamisaka Kureha and Asmodeus</b></font></center>|thumb|right]] | ||
{{TOClimit|2}} | {{TOClimit|2}} | ||
WIP | WIP. | ||
== Introduction == | == Introduction == | ||
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Kureha is a decently solid all-rounder character with a mediocre to good answer to almost anything. She packs solid movement options, good delay projectiles, a humongous antiair with good reward and an excellent air to air kit. | Kureha is a decently solid all-rounder character with a mediocre to good answer to almost anything. She packs solid movement options, good delay projectiles, a humongous antiair with good reward and an excellent air to air kit. | ||
What she gains in quantity she trades for quality. While a few of her moves are very good at what they do (j.A, 3A, Round Trip, EX Teleport), for the most part the recurring theme with her kit is "just good enough". Coupled with less than spectacular baseline damage, | What she gains in quantity she trades for quality. While a few of her moves are very good at what they do (j.A, 3A, Round Trip, EX Teleport), for the most part the recurring theme with her kit is "just good enough". Coupled with less than spectacular baseline damage and the lowest HP total in the game, the biggest hurdles to playing Kureha are knowing what your opponent's character does better than her, and not losing out in the damage race. | ||
According to the developers, Kureha is A-tier. | |||
== Lore == | == Lore == | ||
*Nationality: Japanese<br> | |||
*Date of birth: June 13<br> | |||
*Zodiac sign: Gemini<br> | |||
*Age: 16<br> | |||
*Height: 158cm<br> | |||
*Weight: 43kg<br> | |||
*Blood type: O<br> | |||
*Bride: Asmodeus | |||
*Voice actress: Mamiko Noto | |||
Eve apparently really looks up to her for whatever reason. | |||
== Normal Moves == | == Normal Moves == | ||
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====== <font style="visibility:hidden" size="0">5A</font> ====== | ====== <font style="visibility:hidden" size="0">5A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha5A.png | ||
|caption= | |caption= | ||
|name=5A | |name=5A | ||
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====== <font style="visibility:hidden" size="0">5B</font> ====== | ====== <font style="visibility:hidden" size="0">5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha5B.png | ||
|caption= | |caption= | ||
|name=5B | |name=5B | ||
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|recovery=22 | |recovery=22 | ||
|advBlock=-5 | |advBlock=-5 | ||
|description=Main BnB normal, | |description=Main BnB normal, vacuuming mid into low. Mainly combo fodder. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">6B</font> ====== | ====== <font style="visibility:hidden" size="0">6B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha6B.png | ||
|caption= | |caption= | ||
|name=6B | |name=6B | ||
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====== <font style="visibility:hidden" size="0">2A</font> ====== | ====== <font style="visibility:hidden" size="0">2A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha2A.png | ||
|caption= | |caption= | ||
|name=2A | |name=2A | ||
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====== <font style="visibility:hidden" size="0">2B</font> ====== | ====== <font style="visibility:hidden" size="0">2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha2B.png | ||
|caption= | |caption= | ||
|name=2B | |name=2B | ||
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====== <font style="visibility:hidden" size="0">3B</font> ====== | ====== <font style="visibility:hidden" size="0">3B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha3A.png | ||
|caption=Frames 1-11 invulnerable to aerials. | |caption=Frames 1-11 invulnerable to aerials. | ||
|name=3A | |name=3A | ||
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====== <font style="visibility:hidden" size="0">j5A</font> ====== | ====== <font style="visibility:hidden" size="0">j5A</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehajA.png | ||
|caption=The god. | |caption=The god. | ||
|name=j5A | |name=j5A | ||
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====== <font style="visibility:hidden" size="0">j5B</font> ====== | ====== <font style="visibility:hidden" size="0">j5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehajB.png | ||
|caption=Generic jumpin. | |caption=Generic jumpin. | ||
|name=j5B | |name=j5B | ||
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====== <font style="visibility:hidden" size="0">Charged j5B</font> ====== | ====== <font style="visibility:hidden" size="0">Charged j5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kurehaj3B.png | ||
|caption=Eats projectiles and hurtboxes alike. | |caption=Eats projectiles and hurtboxes alike. | ||
|name=j3B | |name=j3B | ||
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====== <font style="visibility:hidden" size="0">DA</font> ====== | ====== <font style="visibility:hidden" size="0">DA</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehaDA.png | ||
|caption= | |caption= | ||
|image2= | |image2=Kurehaj6B.png | ||
|caption2= | |caption2= | ||
|name=DA | |name=DA | ||
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====== <font style="visibility:hidden" size="0">DB</font> ====== | ====== <font style="visibility:hidden" size="0">DB</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehaDB.png | ||
|caption= | |caption= | ||
|name=DB | |name=DB | ||
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====== <font style="visibility:hidden" size="0">5C</font> ====== | ====== <font style="visibility:hidden" size="0">5C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha5C.png | ||
|caption= | |caption= | ||
|name=5C | |name=5C | ||
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|guard=any | |guard=any | ||
|startup=22-43(max charge) | |startup=22-43(max charge) | ||
|active= | |active=Yes | ||
|recovery=Total 53(74 charged) | |recovery=Total 53(74 charged) | ||
|advBlock=+1(+12 charged) | |advBlock=+1(+12 charged) | ||
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====== <font style="visibility:hidden" size="0">5C</font> ====== | ====== <font style="visibility:hidden" size="0">5C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha5C.png | ||
|caption= | |caption= | ||
|name=j5C | |name=j5C | ||
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|guard=any | |guard=any | ||
|startup=26-43(max charge) | |startup=26-43(max charge) | ||
|active= | |active=Yes | ||
|recovery=Total 55(74 charged) | |recovery=Total 55(74 charged) | ||
|advBlock= | |advBlock= | ||
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====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | ====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha6C.png | ||
|caption= | |caption= | ||
|name=6C | |name=6C | ||
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====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | ====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha6C.png | ||
|caption= | |caption= | ||
|name=j6C | |name=j6C | ||
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====== <font style="visibility:hidden" size="0">Charged 4C and j4C</font> ====== | ====== <font style="visibility:hidden" size="0">Charged 4C and j4C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=Kureha2C.png | ||
|caption= | |caption= | ||
|name=2C | |name=2C | ||
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====== <font style="visibility:hidden" size="0">DC</font> ====== | ====== <font style="visibility:hidden" size="0">DC</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=KurehaDC.png | ||
|caption=CHOMP | |caption=CHOMP | ||
|name=DC | |name=DC | ||
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{{MoveData | {{MoveData | ||
|image= | |image=Kureha214.png | ||
|caption=Frames 1-13 no hurtbox on feet. | |caption=Frames 1-13 no hurtbox on feet. | ||
|name=Gekka Enbu (214A, air OK) | |name=Gekka Enbu (214A, air OK) | ||
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{{MoveData | {{MoveData | ||
|image= | |image=Kureha214.png | ||
|caption=Projectile invulnerable frames 1-16, 1-18 on whiff. No feet hurtbox frames 1-10. | |caption=Projectile invulnerable frames 1-16, 1-18 on whiff. No feet hurtbox frames 1-10. | ||
|name=Gekka Enbu (214B, air OK) | |name=Gekka Enbu (214B, air OK) | ||
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{{MoveData | {{MoveData | ||
|image= | |image=Kureha214EX.png | ||
|caption=No hurtbox up to knees frames 1-3. | |caption=No hurtbox up to knees frames 1-3. | ||
|name=Gekka Enbu EX (214AB, air OK) | |name=Gekka Enbu EX (214AB, air OK) | ||
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{{MoveData | {{MoveData | ||
|image= | |image=KurehaTeleport.png | ||
|caption=Movement tool at most. | |caption=Movement tool at most. | ||
|name=Teleport (623/421A/B, air OK) | |name=Teleport (623/421A/B, air OK) | ||
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{{MoveData | {{MoveData | ||
|image= | |image=KurehaTeleport.png | ||
|caption=WHY IS THIS SO GOOD | |caption=WHY IS THIS SO GOOD | ||
|name=Teleport EX (623/421AB, air OK) | |name=Teleport EX (623/421AB, air OK) | ||
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{{MoveData | {{MoveData | ||
|image= | |image=KurehaRoundTrip.png | ||
|caption=Bob and weave to keep it out. | |caption=Bob and weave to keep it out. | ||
|name="Round Trip" (236C, air OK) | |name="Round Trip" (236C, air OK) | ||
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|brideCost= | |brideCost= | ||
|description=Round Trip with the scythe. Does not lock out any scythe moves while out. Will stay out for 50F (42F on Bride Level 1), then start heading back for Kureha, constantly speeding up. Active the whole time until it returns, disappears on taking damage. Not sure about graze or trading with other bullets. You can maneuver around so the scythe takes longer to reach you to keep it out for longer, giving you a low commitment hitbox tailing you and covering some very weird angles for you. | |description=Round Trip with the scythe. Does not lock out any scythe moves while out. Will stay out for 50F (42F on Bride Level 1), then start heading back for Kureha, constantly speeding up. Active the whole time until it returns, disappears on taking damage. Not sure about graze or trading with other bullets. You can maneuver around so the scythe takes longer to reach you to keep it out for longer, giving you a low commitment hitbox tailing you and covering some very weird angles for you. | ||
}} | |||
}} | |||
{{MoveData | |||
|image=KurehaTornado.png | |||
|caption=OTG and chipout tool. | |||
|name="Tornado" (623C) | |||
|data= | |||
{{AttackData-DB | |||
|damage=x*n | |||
|guard=Any | |||
|startup=x | |||
|active=x | |||
|recovery= Total x | |||
|advBlock=-x | |||
|brideCost= | |||
|description=Narrow tornado. Has a lot of hits. Is only really used for OTG and possibly chipouts if the opponent selfdrained/bursted. | |||
}} | }} | ||
}} | }} | ||
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'''(2A 2A) 5B(1) 2B 2C jc9 aerial''' Basic conversion. | '''(2A 2A) 5B(1) 2B 2C jc9 aerial''' Basic conversion. | ||
'''2/5A> 5B > 6D (A>B)> j3B> 214A/B''' | |||
'''2/5A >5B>6D(A>C) 9jc aerial combo''' | |||
'''3A BD9AC djc9 aerial''' Big antiair damage. | '''3A BD9AC djc9 aerial''' Big antiair damage. | ||
'''(DB) j3B 214AB 6C''' Squeezes some extra damage out of a good counterpoke. | |||
=== Corner === | === Corner === | ||
'''(2A) 5B(1) 2C jc9 j.AAB214A reland 2A 5B(1) 2B OTG''' Might be character specific. Extra corner damage. Looks cool. | '''(2A) 5B(1) 2C jc9 j.AAB214A reland 2A 5B(1) 2B OTG''' Might be character specific. Extra corner damage. Looks cool. | ||
'''A>5B(1)>D(A>C) >djc> jA >jB >214B> 5B(1)> 214B | |||
== | ==Videos== | ||
[https://youtu.be/DlKJKvjKuVQ?t=1371 Match footage] [https://youtu.be/hlozKOEp6j4?t=650 [1]] [https://youtu.be/U-gamiv17AU?t=653 [2]] | |||
{{DB}} | {{DB}} | ||
[[Category:Daemon Bride]] | [[Category:Daemon Bride]] | ||
[[Category:Kureha]] |
Latest revision as of 13:37, 20 October 2022
WIP.
Introduction
HP: 21888 (Lowest, shared with Eve.)
Kureha is a decently solid all-rounder character with a mediocre to good answer to almost anything. She packs solid movement options, good delay projectiles, a humongous antiair with good reward and an excellent air to air kit. What she gains in quantity she trades for quality. While a few of her moves are very good at what they do (j.A, 3A, Round Trip, EX Teleport), for the most part the recurring theme with her kit is "just good enough". Coupled with less than spectacular baseline damage and the lowest HP total in the game, the biggest hurdles to playing Kureha are knowing what your opponent's character does better than her, and not losing out in the damage race.
According to the developers, Kureha is A-tier.
Lore
- Nationality: Japanese
- Date of birth: June 13
- Zodiac sign: Gemini
- Age: 16
- Height: 158cm
- Weight: 43kg
- Blood type: O
- Bride: Asmodeus
- Voice actress: Mamiko Noto
Eve apparently really looks up to her for whatever reason.
Normal Moves
Standing
5A
5A
|
---|
5B
5B
|
---|
6B
6B
|
---|
2A
2A
|
---|
2B
2B
|
---|
3B
3A
|
---|
Jumping
j5A
j5A
|
---|
j5B
j5B
|
---|
Charged j5B
j3B
|
---|
Dashing
DA
DA
|
---|
DB
DB
|
---|
Bride moves
5C
5C
|
---|
5C
j5C
|
---|
4C and j4C
6C
|
---|
4C and j4C
j6C
|
---|
Charged 4C and j4C
2C
|
---|
DC
DC
|
---|
Special Moves
Gekka Enbu (214A, air OK)
|
---|
Gekka Enbu (214B, air OK)
|
---|
Gekka Enbu EX (214AB, air OK)
|
---|
Teleport (623/421A/B, air OK)
|
---|
Teleport EX (623/421AB, air OK)
|
---|
"Round Trip" (236C, air OK)
|
---|
"Tornado" (623C)
|
---|
Combos
Your usual air dial is something along the lines of:
- j.AAB INTO
- 214A for basic meterless ender.
- 214AB 6C for metered ender.
- 6C djc9 j.AAB... Dog only combo(?)
MOM HELP I SELF DRAINED
(2A 2A) 5B(2) 214B 2C is pretty essential, this is all you get otherwise.
Midscreen
(2A 2A) 5B(1) 2B 2C jc9 aerial Basic conversion.
2/5A> 5B > 6D (A>B)> j3B> 214A/B
2/5A >5B>6D(A>C) 9jc aerial combo
3A BD9AC djc9 aerial Big antiair damage.
(DB) j3B 214AB 6C Squeezes some extra damage out of a good counterpoke.
Corner
(2A) 5B(1) 2C jc9 j.AAB214A reland 2A 5B(1) 2B OTG Might be character specific. Extra corner damage. Looks cool. A>5B(1)>D(A>C) >djc> jA >jB >214B> 5B(1)> 214B
Videos