Duelists of Eden/Terra: Difference between revisions
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==Overview== | ==Overview== | ||
Terra is a | Terra is a range-oriented character who interacts with {{DoE Keyword|TileCrack|Cracked}} and {{DoE Keyword|TileBreak|Broken}} tiles to control opponents movements with {{DoE WeaponText|Terra|1|Terraform}}, which allows her to access 4 tile-away combos due to good speed. Her {{DoE WeaponText|Terra|2|Dark Matter}} also helps the movement minigame by forcing the opponent to move away from it, or else being dragged to the center for her precise follow-ups. | ||
{{CharacterPickReasons | {{CharacterPickReasons | ||
|pros= | |pros= | ||
* ''' | * Being able to constantly '''Crack and Break tiles''' | ||
* '''Forcing opponent to move''' | * '''Forcing the opponent to move''' to an undesirable position | ||
* ''' | * Having '''access to fast weapons''' and '''3 to 4 tile-away confirms''' | ||
|cons= | |cons= | ||
* ''' | * Strictly '''precision and high tracking''' of the opponent | ||
* ''' | * Possessing below average '''pressure for melee options''' | ||
* ''' | * Having a '''few options for spells''' that benefit her weapons | ||
|width=100 | |||
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}} | }} | ||
}} | }} | ||
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|{{AttackData-DoE | | |{{AttackData-DoE | | ||
| dmg=2 | | dmg=2 | ||
| startup=6 | | startup=6, 12 | ||
| active=4 | | active=4 | ||
| recovery=18 | | recovery=18 | ||
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| airtime=-}} | | airtime=-}} | ||
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* Terra | * Terra strike 4 tiles away that {{DoE Keyword|TileCrack|Cracks}} the tile. | ||
* | * If Terraform hits a {{DoE Keyword|TileCrack|cracked}} or {{DoE Keyword|TileBreak|broken}} tile, it also hits the adjacent horizontal tiles, doing the same damage. | ||
* | * It's extremely important to the Terra game plan and primarily used for combos and confirms. | ||
|}} | |}} | ||
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| airtime=-}} | | airtime=-}} | ||
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* Terra | * Terra summons a decaying 3HP orb 4 tiles away that explodes on death. | ||
* Dark Matter can be | * Dark Matter orb is considered a neutral structure and can be interacted with by both players. | ||
|}} | |}} | ||
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|{{AttackData-DoE | | |{{AttackData-DoE | | ||
| dmg=2 | | dmg=2 | ||
| startup= | | startup=10 | ||
| active= | | active=4 | ||
| recovery= | | recovery=- | ||
| velocity=- | | velocity=- | ||
| onhit= | | onhit=34 | ||
| onshield= | | onshield=22 | ||
| cost= | | cost=- | ||
| cooldown= | | cooldown=- | ||
| airtime=-}} | | airtime=-}} | ||
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* Dark Matter explodes in 3×3 hitbox and fixes the tile in the center; the explosion also drags targets to the center. | |||
* Dark Matter | * The explosion is mostly used to adjust spells and lead to confirms, but it can also help with neutral game. | ||
* | |||
|}} | |}} | ||
Revision as of 17:14, 23 February 2024
Under Construction
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“ |
A reformed wielder of destructive magic. Terra has to go out of her way not to break things. |
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Overview
Terra is a range-oriented character who interacts with Cracked and Broken tiles to control opponents movements with Terraform, which allows her to access 4 tile-away combos due to good speed. Her Dark Matter also helps the movement minigame by forcing the opponent to move away from it, or else being dragged to the center for her precise follow-ups.
Pick if you like | Avoid if you dislike |
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Weapons
Weapon 1
Terraform
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Weapon 2
Dark Matter
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Dark Matter (explosion)
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Strategy and Synergy
Colors
Players to Watch
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
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Player | United States |
Active | Example Play |