Bloody Roar Extreme/Gado the Lion/Moves: Difference between revisions

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{{TOC limit|2}}
{{TOC limit|2}}


==P Moves==
==String List==
* 6PPP
* 4PP
 
==Move List==
<div style="position: sticky; top: 0; display: flex; justify-content: center; background-color: #cacace;" class="movelist-toggles sticky">
<div id="movelist-toggle-1" class="movelist-toggle-button">'''Basic Moves'''</div>
<div id="movelist-toggle-2" class="movelist-toggle-button">'''Strings'''</div>
</div>
<div id="movelist-1" class="movelist"><!-- Basic Moves -->
===P Moves===
====== <font style="visibility:hidden" size="0">5P</font> ======
====== <font style="visibility:hidden" size="0">5P</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_5P.png
|image=BREX_GAD_5P.png
|caption=
|caption=
|name=5P
|name={{NotationIcon-BREX|P}}
|subtitle=Jab
|subtitle=Jab
|data=
|data=
Line 29: Line 39:
|image=BREX_GAD_6P.png
|image=BREX_GAD_6P.png
|caption=
|caption=
|name=6P
|name={{NotationIcon-BREX|6}}{{NotationIcon-BREX|P}}
|subtitle=Tomahawk Shot
|subtitle=Tomahawk Shot
|data=
|data=
Line 51: Line 61:
|image=BREX_GAD_4P.png
|image=BREX_GAD_4P.png
|caption=
|caption=
|name=4P
|name={{NotationIcon-BREX|4}}{{NotationIcon-BREX|P}}
|subtitle=Turning Elbow
|subtitle=Turning Elbow
|data=
|data=
Line 73: Line 83:
|image=BREX_GAD_2P.png
|image=BREX_GAD_2P.png
|caption=
|caption=
|name=2P
|name={{NotationIcon-BREX|2}}{{NotationIcon-BREX|P}}
|subtitle=Squat Jab
|subtitle=Squat Jab
|data=
|data=
Line 97: Line 107:
|image=BREX_GAD_1P.png
|image=BREX_GAD_1P.png
|caption=
|caption=
|name=1P
|name={{NotationIcon-BREX|1}}{{NotationIcon-BREX|P}}
|subtitle=Brush Cannon
|subtitle=Brush Cannon
|data=
|data=
Line 121: Line 131:
|image=BREX_GAD_3P.png
|image=BREX_GAD_3P.png
|caption=
|caption=
|name=3P
|name={{NotationIcon-BREX|3}}{{NotationIcon-BREX|P}}
|subtitle=Shell Shot
|subtitle=Shell Shot
|data=
|data=
Line 145: Line 155:
|image=BREX_GAD_8P.png
|image=BREX_GAD_8P.png
|caption=
|caption=
|name=7/8/9P
|name={{NotationIcon-BREX|7}}/{{NotationIcon-BREX|8}}/{{NotationIcon-BREX|9}}{{NotationIcon-BREX|P}}
|subtitle=Drop Shot
|subtitle=Drop Shot
|data=
|data=
Line 172: Line 182:
|image=BREX_GAD_bt_P.png
|image=BREX_GAD_bt_P.png
|caption=
|caption=
|name=bt.P
|name=bt.{{NotationIcon-BREX|P}}
|subtitle=Turn Knuckle
|subtitle=Turn Knuckle
|data=
|data=
Line 196: Line 206:
|image=BREX_GAD_bt_2P.png
|image=BREX_GAD_bt_2P.png
|caption=
|caption=
|name=bt.2P
|name=bt.{{NotationIcon-BREX|2}}{{NotationIcon-BREX|P}}
|subtitle=Squat Turn Knuckle
|subtitle=Squat Turn Knuckle
|data=
|data=
Line 221: Line 231:
|image=BREX_GAD_66P.png
|image=BREX_GAD_66P.png
|caption=
|caption=
|name=66P
|name={{NotationIcon-BREX|6}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|P}}
|subtitle=Diving Cannon
|subtitle=Diving Cannon
|data=
|data=
Line 244: Line 254:
}}
}}


====== <font style="visibility:hidden" size="0">6[6]P</font> ======
====== <font style="visibility:hidden" size="0">Running P</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_Running_P.png
|image=BREX_GAD_Running_P.png
|caption=
|caption=
|name=6[6]P
|name=wr.{{NotationIcon-BREX|P}}
|subtitle=Streak Fire
|subtitle=Streak Fire
|data=
|data=
Line 273: Line 283:
|image=BREX_GAD_Ducking_P.png
|image=BREX_GAD_Ducking_P.png
|caption=
|caption=
|name=22P / 2[2]P
|name={{NotationIcon-BREX|2}}{{NotationIcon-BREX|2}}{{NotationIcon-BREX|P}} / {{NotationIcon-BREX|2}}[ {{NotationIcon-BREX|2}} ]{{NotationIcon-BREX|P}}
|subtitle=Rising Shot         
|subtitle=Rising Shot         
|data=
|data=
Line 295: Line 305:
|image=BREX_GAD_JP.png
|image=BREX_GAD_JP.png
|caption=
|caption=
|name=j.P
|name=j.{{NotationIcon-BREX|P}}
|subtitle=Jumping Knuckle
|subtitle=Jumping Knuckle
|data=
|data=
Line 319: Line 329:
|image=BREX_GAD_J6P.png
|image=BREX_GAD_J6P.png
|caption=
|caption=
|name=j.4/6P
|name=j.{{NotationIcon-BREX|4}}/{{NotationIcon-BREX|6}}{{NotationIcon-BREX|P}}
|subtitle=Jumping Hammer
|subtitle=Jumping Hammer
|data=
|data=
Line 344: Line 354:
|image=BREX_GAD_Pursuit_P.png
|image=BREX_GAD_Pursuit_P.png
|caption=
|caption=
|name=Pursuit P
|name=Pursuit {{NotationIcon-BREX|P}}
|subtitle=Pressure Bomb  
|subtitle=Pressure Bomb  
|data=
|data=
Line 365: Line 375:
}}
}}


==K Moves==
===Kick Moves===
====== <font style="visibility:hidden" size="0">5K</font> ======
====== <font style="visibility:hidden" size="0">5K</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_5K.png
|image=BREX_GAD_5K.png
|caption=
|caption=
|name=5K
|name={{NotationIcon-BREX|K}}
|subtitle=Rising Barrel Kick
|subtitle=Rising Barrel Kick
|data=
|data=
Line 392: Line 402:
|image=BREX_GAD_6K.png
|image=BREX_GAD_6K.png
|caption=
|caption=
|name=6K
|name={{NotationIcon-BREX|6}}{{NotationIcon-BREX|K}}
|subtitle=Needle Kick
|subtitle=Needle Kick
|data=
|data=
Line 414: Line 424:
|image=BREX_GAD_4K.png
|image=BREX_GAD_4K.png
|caption=
|caption=
|name=4K
|name={{NotationIcon-BREX|4}}{{NotationIcon-BREX|K}}
|subtitle=Spinning Kick
|subtitle=Spinning Kick
|data=
|data=
Line 439: Line 449:
|image=BREX_GAD_2K.png
|image=BREX_GAD_2K.png
|caption=
|caption=
|name=2K
|name={{NotationIcon-BREX|2}}{{NotationIcon-BREX|K}}
|subtitle=Mine Spreader
|subtitle=Mine Spreader
|data=
|data=
Line 465: Line 475:
|image=BREX_GAD_1K.png
|image=BREX_GAD_1K.png
|caption=
|caption=
|name=1K
|name={{NotationIcon-BREX|1}}{{NotationIcon-BREX|K}}
|subtitle=Heating Wheel
|subtitle=Heating Wheel
|data=
|data=
Line 490: Line 500:
|image=BREX_GAD_3K.png
|image=BREX_GAD_3K.png
|caption=
|caption=
|name=3K
|name={{NotationIcon-BREX|3}}{{NotationIcon-BREX|K}}
|subtitle=Intense Shoot
|subtitle=Intense Shoot
|data=
|data=
Line 514: Line 524:
|image=BREX_GAD_8K.png
|image=BREX_GAD_8K.png
|caption=
|caption=
|name=7/8/9K
|name={{NotationIcon-BREX|7}}/{{NotationIcon-BREX|8}}/{{NotationIcon-BREX|9}}{{NotationIcon-BREX|K}}
|subtitle=Air Cannon
|subtitle=Air Cannon
|data=
|data=
Line 539: Line 549:
|image=BREX_GAD_bt_K.png
|image=BREX_GAD_bt_K.png
|caption=
|caption=
|name=bt.K
|name=bt.{{NotationIcon-BREX|K}}
|subtitle=Reverse Kick
|subtitle=Reverse Kick
|data=
|data=
Line 564: Line 574:
|image=BREX_GAD_bt_2K.png
|image=BREX_GAD_bt_2K.png
|caption=
|caption=
|name=bt.2K
|name=bt.{{NotationIcon-BREX|2}}{{NotationIcon-BREX|K}}
|subtitle=Low Reverse Kick           
|subtitle=Low Reverse Kick           
|data=
|data=
Line 590: Line 600:
|image=BREX_GAD_66K.png
|image=BREX_GAD_66K.png
|caption=
|caption=
|name=66K
|name={{NotationIcon-BREX|6}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|K}}
|subtitle=Knee Drive
|subtitle=Knee Drive
|data=
|data=
Line 612: Line 622:
}}
}}


====== <font style="visibility:hidden" size="0">6[6]K</font> ======
====== <font style="visibility:hidden" size="0">Running K</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_Running_K.png
|image=BREX_GAD_Running_K.png
|caption=
|caption=
|name=6[6]K
|name=wr.{{NotationIcon-BREX|K}}
|subtitle=Mine Slider
|subtitle=Mine Slider
|data=
|data=
Line 640: Line 650:
|image=BREX_GAD_Ducking_K.png
|image=BREX_GAD_Ducking_K.png
|caption=
|caption=
|name=22K / 2[2]K
|name={{NotationIcon-BREX|2}}{{NotationIcon-BREX|2}}{{NotationIcon-BREX|K}} / {{NotationIcon-BREX|2}}[ {{NotationIcon-BREX|2}} ]{{NotationIcon-BREX|K}}
|subtitle=Vertical Barrel Kick
|subtitle=Vertical Barrel Kick
|data=
|data=
Line 664: Line 674:
|image=BREX_GAD_JK.png
|image=BREX_GAD_JK.png
|caption=
|caption=
|name=j.K
|name=j.{{NotationIcon-BREX|K}}
|subtitle=Jumping Kick         
|subtitle=Jumping Kick         
|data=
|data=
Line 690: Line 700:
|image2=BREX_GAD_J4K.png
|image2=BREX_GAD_J4K.png
|caption2=
|caption2=
|name=Missile Kick
|name=j.{{NotationIcon-BREX|4}}/{{NotationIcon-BREX|6}}{{NotationIcon-BREX|K}}
|subtitle=j.4/6K
|subtitle=Missile Kick
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 715: Line 725:
|image=BREX_GAD_Pursuit_K.png
|image=BREX_GAD_Pursuit_K.png
|caption=
|caption=
|name=Pursuit K
|name=Pursuit {{NotationIcon-BREX|K}}
|subtitle=Extra Hammer Kick
|subtitle=Extra Hammer Kick
|data=
|data=
Line 736: Line 746:
}}
}}


==B Moves==
==Beast Moves==
====== <font style="visibility:hidden" size="0">5B</font> ======
====== <font style="visibility:hidden" size="0">5B</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_5B.png
|image=BREX_GAD_5B.png
|caption=
|caption=
|name=5B
|name={{NotationIcon-BREX|B}}
|subtitle=Nail Scratch
|subtitle=Nail Scratch
|data=
|data=
Line 763: Line 773:
|image=BREX_GAD_6B.png
|image=BREX_GAD_6B.png
|caption=
|caption=
|name=6B
|name={{NotationIcon-BREX|6}}{{NotationIcon-BREX|B}}
|subtitle=Nail Sphere  
|subtitle=Nail Sphere  
|data=
|data=
Line 787: Line 797:
|image=BREX_GAD_4B.png
|image=BREX_GAD_4B.png
|caption=
|caption=
|name=4B
|name={{NotationIcon-BREX|4}}{{NotationIcon-BREX|B}}
|subtitle=Vanishing Scratch
|subtitle=Vanishing Scratch
|data=
|data=
Line 813: Line 823:
|image=BREX_GAD_2B.png
|image=BREX_GAD_2B.png
|caption=
|caption=
|name=2B
|name={{NotationIcon-BREX|2}}{{NotationIcon-BREX|B}}
|subtitle=Nail Sweeping
|subtitle=Nail Sweeping
|data=
|data=
Line 837: Line 847:
|image=BREX_GAD_1B.png
|image=BREX_GAD_1B.png
|caption=
|caption=
|name=1B
|name={{NotationIcon-BREX|1}}{{NotationIcon-BREX|B}}
|subtitle=Squat Back Turn Scratch
|subtitle=Squat Back Turn Scratch
|data=
|data=
Line 863: Line 873:
|image=BREX_GAD_3B.png
|image=BREX_GAD_3B.png
|caption=
|caption=
|name=3B
|name={{NotationIcon-BREX|3}}{{NotationIcon-BREX|B}}
|subtitle=Low Twin Scratch
|subtitle=Low Twin Scratch
|data=
|data=
Line 887: Line 897:
|image=BREX_GAD_8B.png
|image=BREX_GAD_8B.png
|caption=
|caption=
|name=7/8/9B
|name={{NotationIcon-BREX|7}}/{{NotationIcon-BREX|8}}/{{NotationIcon-BREX|9}}{{NotationIcon-BREX|B}}
|subtitle=Diving Twin Scratch
|subtitle=Diving Twin Scratch
|data=
|data=
Line 912: Line 922:
|image=BREX_GAD_bt_B.png
|image=BREX_GAD_bt_B.png
|caption=
|caption=
|name=bt.B
|name=bt.{{NotationIcon-BREX|B}}
|subtitle=Back Drop Kick
|subtitle=Back Drop Kick
|data=
|data=
Line 939: Line 949:
|image=BREX_GAD_bt_2B.png
|image=BREX_GAD_bt_2B.png
|caption=
|caption=
|name=bt.2B
|name=bt.{{NotationIcon-BREX|2}}{{NotationIcon-BREX|B}}
|subtitle=Squat Turn Sweep           
|subtitle=Squat Turn Sweep           
|data=
|data=
Line 965: Line 975:
|image=BREX_GAD_66B.png
|image=BREX_GAD_66B.png
|caption=
|caption=
|name=66B
|name={{NotationIcon-BREX|6}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|B}}
|subtitle=Dinohead
|subtitle=Dinohead
|data=
|data=
Line 988: Line 998:
}}
}}


====== <font style="visibility:hidden" size="0">6[6]B</font> ======
====== <font style="visibility:hidden" size="0">Running B</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_Running_B.png
|image=BREX_GAD_Running_B.png
|caption=
|caption=
|name=6[6]B
|name=wr.{{NotationIcon-BREX|B}}
|subtitle=Brutal Raid
|subtitle=Brutal Raid
|data=
|data=
Line 1,018: Line 1,028:
|image=BREX_GAD_Ducking_B.png
|image=BREX_GAD_Ducking_B.png
|caption=
|caption=
|name=22B / 2[2]B
|name={{NotationIcon-BREX|2}}{{NotationIcon-BREX|2}}{{NotationIcon-BREX|B}} / {{NotationIcon-BREX|2}}[ {{NotationIcon-BREX|2}} ]{{NotationIcon-BREX|B}}
|subtitle=Ground Scratch
|subtitle=Ground Scratch
|data=
|data=
Line 1,043: Line 1,053:
|image=BREX_GAD_JB.png
|image=BREX_GAD_JB.png
|caption=
|caption=
|name=j.B
|name=j.{{NotationIcon-BREX|B}}
|subtitle=Shaving Kick
|subtitle=Shaving Kick
|data=
|data=
Line 1,068: Line 1,078:
|image=BREX_GAD_J6B.png
|image=BREX_GAD_J6B.png
|caption=
|caption=
|name=j.4/6B
|name=j.{{NotationIcon-BREX|4}}/{{NotationIcon-BREX|6}}{{NotationIcon-BREX|B}}
|subtitle=Rolling Cutter
|subtitle=Rolling Cutter
|data=
|data=
Line 1,093: Line 1,103:
|image=BREX_GAD_Pursuit_B.png
|image=BREX_GAD_Pursuit_B.png
|caption=
|caption=
|name=Pursuit B
|name=Pursuit {{NotationIcon-BREX|B}}
|subtitle=Killer Scratch
|subtitle=Killer Scratch
|data=
|data=
Line 1,122: Line 1,132:
|caption2=
|caption2=
|name=Neutral Throw
|name=Neutral Throw
|input=6G against a standing opponent
|input={{NotationIcon-BREX|6}}{{NotationIcon-BREX|G}} against a standing opponent
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,167: Line 1,177:
|caption=
|caption=
|name=Shaking Bomb
|name=Shaking Bomb
|input=6G against a crouching opponent
|input={{NotationIcon-BREX|6}}{{NotationIcon-BREX|G}} against a crouching opponent
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,189: Line 1,199:
|caption=
|caption=
|name=Surprise Crash
|name=Surprise Crash
|input=6G against a backturned opponent
|input={{NotationIcon-BREX|6}}{{NotationIcon-BREX|G}} against a backturned opponent
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,214: Line 1,224:
|caption=
|caption=
|name=Club Knockdown
|name=Club Knockdown
|input=236G
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|3}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|G}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,238: Line 1,248:


==Special Moves==
==Special Moves==
====== <font style="visibility:hidden" size="0">Heat Capture</font> ======
====== <font style="visibility:hidden" size="0">236P</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_236P_(1).png
|image=BREX_GAD_236P_(1).png
Line 1,249: Line 1,259:
|caption4=
|caption4=
|name=Heat Capture
|name=Heat Capture
|input=236P
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|3}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|P}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,274: Line 1,284:
  {{AttackData-BREX
  {{AttackData-BREX
  |version=Middle Kick
  |version=Middle Kick
  |subtitle=236P>5K
  |subtitle=236P > 5K
  |header=no
  |header=no
  |damage=20
  |damage=20
Line 1,294: Line 1,304:
  {{AttackData-BREX
  {{AttackData-BREX
  |version=Low Kick
  |version=Low Kick
  |subtitle=236P>2K
  |subtitle=236P > 2K
  |header=no
  |header=no
  |damage=20
  |damage=20
Line 1,312: Line 1,322:
}}
}}


====== <font style="visibility:hidden" size="0">Assault Blow</font> ======
====== <font style="visibility:hidden" size="0">214P</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_214P.png_(1).png
|image=BREX_GAD_214P.png_(1).png
Line 1,319: Line 1,329:
|caption2=
|caption2=
|name=Assault Blow
|name=Assault Blow
|input=214P
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|1}}{{NotationIcon-BREX|4}}{{NotationIcon-BREX|P}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,358: Line 1,368:
}}
}}


====== <font style="visibility:hidden" size="0">Absolute Fire</font> ======
====== <font style="visibility:hidden" size="0">46P</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_46P_(1).png
|image=BREX_GAD_46P_(1).png
Line 1,365: Line 1,375:
|caption2=
|caption2=
|name=Absolute Fire
|name=Absolute Fire
|input=46P
|input={{NotationIcon-BREX|4}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|P}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,386: Line 1,396:
}}
}}


====== <font style="visibility:hidden" size="0">Talk To The Fist</font> ======
====== <font style="visibility:hidden" size="0">28P</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_28P.png
|image=BREX_GAD_28P.png
|caption=
|caption=
|name=Talk To The Fist
|name=Talk To The Fist
|input=28P
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|8}}{{NotationIcon-BREX|P}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,412: Line 1,422:
}}
}}


====== <font style="visibility:hidden" size="0">Rage Cutter</font> ======
====== <font style="visibility:hidden" size="0">236K</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_236K_(1).png
|image=BREX_GAD_236K_(1).png
Line 1,419: Line 1,429:
|caption2=
|caption2=
|name=Rage Cutter
|name=Rage Cutter
|input=236K
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|3}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|K}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,439: Line 1,449:
}}
}}


====== <font style="visibility:hidden" size="0">Dangerous Spin</font> ======
====== <font style="visibility:hidden" size="0">214K</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_214K.png
|image=BREX_GAD_214K.png
|caption=
|caption=
|name=Dangerous Spin
|name=Dangerous Spin
|input=214K
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|1}}{{NotationIcon-BREX|4}}{{NotationIcon-BREX|K}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,467: Line 1,477:
  {{AttackData-BREX
  {{AttackData-BREX
  |version=Pressure of Tyrant (I)
  |version=Pressure of Tyrant (I)
  |subtitle=214K>46P
  |subtitle=214K > 46P
  |header=no
  |header=no
  |damage=20
  |damage=20
Line 1,486: Line 1,496:
  {{AttackData-BREX
  {{AttackData-BREX
  |version=Pressure of Tyrant (II)
  |version=Pressure of Tyrant (II)
  |subtitle=214K>46P>236P
  |subtitle=214K > 46P > 236P
  |header=no
  |header=no
  |damage=29
  |damage=29
Line 1,499: Line 1,509:
  |description=
  |description=
*Guard Break
*Guard Break
*Cancels specifically into [[Bloody Roar Extreme/Gado the Lion/Moves#Assault Blow|Assault Blow]]
*Cancels specifically into [[Bloody Roar Extreme/Gado the Lion/Moves#214P|Assault Blow]]


Gado punches in front of him.
Gado punches in front of him.
Line 1,505: Line 1,515:
}}
}}


====== <font style="visibility:hidden" size="0">Demolition Fang</font> ======
====== <font style="visibility:hidden" size="0">236B</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_236B_(1).png
|image=BREX_GAD_236B_(1).png
Line 1,512: Line 1,522:
|caption2=
|caption2=
|name=Demolition Fang
|name=Demolition Fang
|input=236B
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|3}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|B}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,535: Line 1,545:
}}
}}


====== <font style="visibility:hidden" size="0">Rising Laser</font> ======
====== <font style="visibility:hidden" size="0">214B</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_214B.png
|image=BREX_GAD_214B.png
|caption=
|caption=
|name=Rising Laser
|name=Rising Laser
|input=214B
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|1}}{{NotationIcon-BREX|4}}{{NotationIcon-BREX|B}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,563: Line 1,573:


==Beast Drives==
==Beast Drives==
====== <font style="visibility:hidden" size="0">G-Bomber</font> ======
====== <font style="visibility:hidden" size="0">236236B</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_236236B.mp4
|image=BREX_GAD_236236B.mp4
|caption=
|caption=
|name=G-Bomber
|name=G-Bomber
|input=236236B
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|3}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|2}}{{NotationIcon-BREX|3}}{{NotationIcon-BREX|6}}{{NotationIcon-BREX|B}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,587: Line 1,597:
}}
}}


====== <font style="visibility:hidden" size="0">G-Cannon</font> ======
====== <font style="visibility:hidden" size="0">214214B</font> ======
{{MoveData
{{MoveData
|image=BREX_GAD_214214B.mp4
|image=BREX_GAD_214214B.mp4
Line 1,594: Line 1,604:
|caption2=Watch your back!
|caption2=Watch your back!
|name=G-Cannon
|name=G-Cannon
|input=214214B
|input={{NotationIcon-BREX|2}}{{NotationIcon-BREX|1}}{{NotationIcon-BREX|4}}{{NotationIcon-BREX|2}}{{NotationIcon-BREX|1}}{{NotationIcon-BREX|4}}{{NotationIcon-BREX|B}}
|data=
|data=
  {{AttackData-BREX
  {{AttackData-BREX
Line 1,614: Line 1,624:
  }}
  }}
}}
}}
</div>
<div id="movelist-2" class="movelist"><!-- Strings -->
</div>


==Navigation==
==Navigation==

Latest revision as of 14:14, 26 February 2024

String List

  • 6PPP
  • 4PP

Move List

Basic Moves
Strings

P Moves

5P
Punch
Jab
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High 12 2 11 10 19 16 17

Gado jabs in front of him.

6P
ForwardPunch
Tomahawk Shot
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
14 Middle 15 2 26 12 23 20 22

Gado attacks with his elbow.

4P
BackPunch
Turning Elbow
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22 High 21 3 28 16 31 28 32

Gado attacks with a clockturn elbow.

2P
DownPunch
Squat Jab
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Low / Middle 12 2 19 10 19 16 17
  • High Crush for the entire move

Gado jabs while ducking.

1P
Down-BackPunch
Brush Cannon
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low / Middle 12 3 22 12 24 21 23
  • High Crush between frames 1-7

Gado moves back while punching the opponent's legs.

3P
Down-ForwardPunch
Shell Shot
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Middle 15 1 26 13 25 22 25
  • High Crush for the entire move

While crouching, Gado takes a step forward and attacks with a punch.

7/8/9P
Up-Back/Up/Up-ForwardPunch
Drop Shot
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
26 Middle 27 4 26 18 35 32 37
  • Guard Break
  • Causes Groundbounce on hit
  • Low Crush between frames 6-25
  • Considered airborne between frames 8-28

Gado jumps and attacks with a chop.

bt.P
bt.Punch
Turn Knuckle
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 High 8 2 19 11 21 18 20
  • Backturned Attack

Gado attacks with his forearm while turning around.

bt.2P
bt.DownPunch
Squat Turn Knuckle
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Low / Middle 10 2 25 11 22 19 21
  • Backturned Attack
  • High Crush for the entire move

Gado punches the opponent while turning around.

66P
ForwardForwardPunch
Diving Cannon
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
8, 15 High, Middle 18 1()3 34 10, 16 17, 31 16, 28 16, 32
  • Second hit is a Guard Break
  • Causes Groundbounce on hit
  • Low Crush between frames 9-22
  • Considered airborne between frames 10-28

Gado jumps forward and punches twice. Gado's knee has a hitbox during the first, allowing this move to hit shorter characters.

Running P
wr.Punch
Streak Fire
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
24 Middle 13 4 50 17 33 30 34
  • Becomes a Guard Break in Beast Form
  • Causes Knockback on hit

Gado performs a shoulder tackle.

22P
DownDownPunch / Down[ Down ]Punch
Rising Shot
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13 Middle 14 2 29 11 22 19 21

Gado performs an uppercut while getting up.

JP
j.Punch
Jumping Knuckle
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
8 High / Middle 4 6 19 10 17 16 16
  • Can chain into itself once

An aerial punch.

J4/6P
j.Back/ForwardPunch
Jumping Hammer
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 19 5 27 17 34 31 35
  • Guard Break
  • Causes Groundbounce on hit

An airborne, double hammerfist punch. Move is the same regardless of input.

Pursuit P
Pursuit Punch
Pressure Bomb
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 Middle 30 4 32 10 19 16 17
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Gado performs an elbow drop.

Kick Moves

5K
Kick
Rising Barrel Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 High 15 4 34 11 21 18 20

Gado does a high side kick.

6K
ForwardKick
Needle Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
14 Middle 15 1 26 12 23 20 22

Gado steps forward, attacking with his knee.

4K
BackKick
Spinning Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
28 High 20 4 26 19 37 34 39
  • Becomes a Guard Break in Beast Form
  • Causes Knockback on hit

Gado attacks with a roundhouse kick.

2K
DownKick
Mine Spreader
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Low 15 2 25 13 25 22 25
  • Causes Trip on Counter Hit

Gado kicks the opponent's shin. A standing low.

Despite being a crouching move, this move cannot High Crush.

1K
Down-BackKick
Heating Wheel
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Low 18 4 48 15 29 26 29
  • Causes Trip on hit
  • High Crush for the entire move

Gado performs a sweep kick.

3K
Down-ForwardKick
Intense Shoot
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
24 Middle 18 2 35 17 33 30 34
  • Causes Stagger on Counter Hit

Gado performs a side kick. Cannot High Crush despite being a crouching move.

7/8/9K
Up-Back/Up/Up-ForwardKick
Air Cannon
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
30 Middle 22 3 70 20 39 36 41
  • Guard Break
  • Causes Knockback on hit

Gado attacks the opponent with a dropkick.

bt.K
bt.Kick
Reverse Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 High 12 2 40 15 29 26 29
  • Backturned Attack
  • Causes Launch on hit

Gado attack with a rear kick, after which he turns around.

bt.2K
bt.DownKick
Low Reverse Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low 17 2 29 12 24 21 23
  • Backturned Attack
  • Causes Trip on hit
  • High Crush for the entire move

Gado kicks the opponent's legs while turning around.

66K
ForwardForwardKick
Knee Drive
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 Middle 13 4 35 16 32 29 33
  • Guard Break
  • Causes Launch on hit
  • Considered airborne between frames 14-35

Gado dashes forward and jumps while attacking with his knee.

Running K
wr.Kick
Mine Slider
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
24 Low 12 5 38 17 33 30 34
  • Causes Trip on hit

Gado slides along the ground.

22K
DownDownKick / Down[ Down ]Kick
Vertical Barrel Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 12 2 24 15 29 26 29
  • Causes Launch on hit

Gado attacks with a punt kick while getting up.

JK
j.Kick
Jumping Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
10 High / Middle 8 6 19 10 19 16 17
  • Can chain into itself once

A jumping kick.

J4/6K
j.Back/ForwardKick
Missile Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20 Middle 13 2 49 15 29 26 29
  • Guard Break
  • Causes Knockback on hit

A dropkick. The input used determines if Gado kicks to the front or to the back.

Pursuit K
Pursuit Kick
Extra Hammer Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Low 24 3 48 11 21 18 20
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Gado stomps the downed opponent.

Beast Moves

5B
Beast
Nail Scratch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 High 11 3 31 12 24 21 23

Gado slashes with his claw.

6B
ForwardBeast
Nail Sphere
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
18 Middle 17 2 40 14 27 24 27
  • Guard Break

Gado takes a step forward, stabbing with his claw.

4B
BackBeast
Vanishing Scratch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
26 Middle 17 2 38 18 35 32 37
  • Guard Break
  • Causes Knockback on hit
  • Considered backturned from frame 32 until the end of the move

Gado performs a rear flying kick. Due to turning around during the move, Gado ends in a backturned state.

2B
DownBeast
Nail Sweeping
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15 Low 14 5 20 12 24 21 23
  • High Crush for the entire move

While crouching, Gado takes a step forward and slashes the opponent's feet with his claw.

1B
Down-BackBeast
Squat Back Turn Scratch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
16 Low 19 2 25 16 32 29 33
  • Causes Trip on Counter Hit
  • High Crush for the entire move
  • Considered backturned from frame 18 until the end of the move

Gado kneels, after which he turns around while performing a low kick. Gado ends up in a backturned state.

3B
Down-ForwardBeast
Low Twin Scratch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
17 Low 18 3 38 13 26 23 26
  • High Crush for the entire move

Gado throws himself at the opponent's feet, slashing with his claws.

7/8/9B
Up-Back/Up/Up-ForwardBeast
Diving Twin Scratch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
17 Low / Middle 16 5 40 13 26 23 26
  • Causes Stagger on Counter Hit
  • Considered airborne between frames 10-22

Gado jumps forward, slashing downward with his claws. Despite what the effects might suggest, Gado's whole upper body is covered by the move's hitboxes.

bt.B
bt.Beast
Back Drop Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 15 3 44 17 34 31 35
  • Backturned Attack
  • Causes Knockback on hit
  • High Crush from frame 29 until the end of the move
  • Considered airborne between frames 10-30

While turned around, Gado perfoms a jumping rear dropkick.

bt.2B
bt.DownBeast
Squat Turn Sweep
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
22 Low / Middle 12 4 29 16 31 28 32
  • Backturned Attack
  • Causes Trip on hit
  • High Crush for the entire move

Gado slashes the opponent's feet with his claw while turning around.

66B
ForwardForwardBeast
Dinohead
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
19 Middle 16 5 31 17 34 31 35
  • Causes Groundbounce on hit
  • Cancel Point OK
  • Untechable
  • Considered airborne between frames 10-18

Gado jumps forward while perfoming a headbutt.

Running B
wr.Beast
Brutal Raid
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
27 Middle 16 7 46 21 41 38 44
  • Guard Break
  • Causes Knockback on hit
  • Considered airborne between frames 12-43

Gado dives to the front, attacking with his body.

22B
DownDownBeast / Down[ Down ]Beast
Ground Scratch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 Low 13 5 46 16 32 29 33
  • Causes Trip on hit
  • High Crush for the entire move

Gado rolls to the side while slashing with his claw.

JB
j.Beast
Shaving Kick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
12 Middle 4 7 21 11 21 18 20
  • Causes Launch on hit
  • Can chain into itself once

Gado kicks upwards.

J4/6B
j.Back/ForwardBeast
Rolling Cutter
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
25 Middle 13 10 24 17 34 31 35
  • Causes a Groundbounce on hit
  • Carries slight forward momentum

Gado does a front flip while slashing with his claws.

Pursuit B
Pursuit Beast
Killer Scratch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
6 Low 14 4 39 10 15 16 16
  • Only usable near a downed opponent
  • Can hit opponents during a Tech Roll

Gado slashes the downed opponent with his claw.

Throws

Neutral Throw
Neutral Throw
ForwardGuard against a standing opponent
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Human
Upper Shaking Bomb
35 High 1 1 34 - - - -

Gado brings the opponent close to him before smashing their head with his fists.

Beast
Fang Throw
35 High 1 1 34 - - - -

Gado bites onto the opponent's chest, shakes them around and finally drops them by his side. The opponent ends up right next to Gado.

The direction where Gado drops the opponent depends on his own stance. However, as the Lion has a different idle animation, it becomes harder to tell which stance Gado is in.

  • Right foot to the camera: North
  • Left foot to the camera: South
Crouching Throw
Shaking Bomb
ForwardGuard against a crouching opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
35 High 1 1 34 - - - -

Gado performs a powerbomb against the opponent.

Back Throw
Surprise Crash
ForwardGuard against a backturned opponent
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
35 High 1 1 34 - - - -
  • Causes Launch on a successful throw
  • Air Cancel OK in Beast Form

Gado grabs the opponent's shoulder, forcibly turning them around before uppercutting them.

Command Throw
Club Knockdown
DownDown-ForwardForwardGuard
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
35 High 1 1 34 - - - -
  • Second portion causes Knockback on hit
  • Can cancel the second portion with G between frames 124-136
    • Cancel window denoted by Guard Break VFX/SFX

Gado picks up the opponent, who he then proceeds to punch with all his might, sending them flying across the stage. Because of this property, this throw can potentially score a Ringout.

Should Gado choose to cancel the punch, the opponent is dropped right in front of him. Animation-wise, the opponent assumes a defensive pose; despite what the animation might suggest, they're open to attack.

Special Moves

236P
Heat Capture
DownDown-ForwardForwardPunch
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Heat Capture
236P
8, 30 Middle 23 4 48 10 17 16 16
  • Hitgrab
  • High Crush between frames 1-21
  • Can cancel with G on frames 1-21

Gado throws himself forward in an attempt to snatch his opponent. If successful, he will punch their face twice, then toss them behind him.

The move features alternate enders when using certain inputs just before the toss. However, the opponent will recover in time to be able to block these enders.

Middle Kick
236P > 5K
20 Middle 14 2 29 15 29 26 29
  • Guard Break
  • Causes Launch on hit
  • Air Cancel OK

Gado kicks the opponent in the face.

Low Kick
236P > 2K
20 Low 14 2 34 15 29 26 29
  • Causes Trip on hit

Gado kicks the opponent's legs.

214P
Assault Blow
DownDown-BackBackPunch
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Assault Blow
214P
35 Middle 41 2 38 22 44 41 47
Full Charge
214[P]
55 Middle 217 3 39 24 64 61 71
  • Guard Break
  • Causes Knockback on hit
  • Can charge by holding P for up to 201 frames
  • Can cancel with G on frames 25-40 (uncharged) / 203-216 (fully charged)

Gado reels back and proceeds to charge energy. Afterwards, he violently punches in front of him.

46P
Absolute Fire
BackForwardPunch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
20, 1 Middle 17 1 51 15 29 26 29
  • Hitgrab
  • High Crush from frame 7 until the end of the move
  • Can cancel with G on frames 1-16

Gado tackles the opponent, switching sides on a successful hit.

28P
Talk To The Fist
DownUpPunch
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
23 High 15 2 41 22 44 41 47
  • Guard Break
  • Causes Knockback on hit
  • Can cancel with G on frames 1-14

Gado raises his hand and backfists the opponent.

236K
Rage Cutter
DownDown-ForwardForwardKick
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
13, 17 Middle 15 3(6)4 29 11, 13 22, 26 19, 23 21, 26
  • Second hit causes Groundbounce
  • Can cancel with G on frames 1-14

Gado perfoms an axe kick that hits twice: once during the leg's ascent, and again during its descent.

214K
Dangerous Spin
DownDown-BackBackKick
Version Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
Dangerous Spin
214K
22 High / Middle 33 4 26 16 31 28 32
  • Guard Attack
  • Light Guard on upper body between frames 1-27
  • Can cancel with G on frames 1-32

Gado performs a roundhouse kick after a short delay.

Pressure of Tyrant (I)
214K > 46P
20 Middle 21 2 26 12 24 21 23
  • Guard Break
  • Can also be input as 64P

Gado attacks with his elbow.

Pressure of Tyrant (II)
214K > 46P > 236P
29 Middle 12 2 41 19 38 35 40

Gado punches in front of him.

236B
Demolition Fang
DownDown-ForwardForwardBeast
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
15, 28 Middle 19 5 33 12 24 21 23
  • Guard Break
  • Hitgrab
  • Can cancel with G on frames 1-15

Gado pounces forward. On a succesful hit, he proceeds to maul the victim.

Due to its hitgrab nature, the second portion of the move does not scale, making it a strong combo ender. Because the move's hitboxes cover Gado's upper body, it can be easy to land.

214B
Rising Laser
DownDown-BackBackBeast
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
30 Middle 27 4 37 22 44 41 47
  • Guard Break
  • Causes Launch on hit
  • Air Cancel OK
  • Can cancel with G on frames 1-26

Gado performs a slashing uppercut with his claw.

Beast Drives

236236B
G-Bomber
DownDown-ForwardForwardDownDown-ForwardForwardBeast
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
77 High 0 1 52 - - - -

Gado attempts to grab the opponent's face. If succesful, he gathers energy while lifting the opponent and subsequently crushes their skull, slamming the victim behind him at the end.

Due to its nature as a command grab, this move cannot be blocked or Evaded.

214214B
G-Cannon
DownDown-BackBackDownDown-BackBackBeast
G-Cannon
G-Cannon
Watch your back!
Watch your back!
Base Damage Attribute Startup Active Recovery Light Guard Blockstun Heavy Guard Blockstun Hitstun Counter Hit Hitstun
44, 49 Middle 20 2 38 24 49 46 53
  • Guard Break

Gado launches the opponent with a claw uppercut. Should this attack connect, Gado will charge energy before hitting the falling opponent.

An opponent hit by this move will experience a massive wallbounce should they manage to reach a wall. So massive is this wallbounce that it can cause the opponent to fly past Gado depending on his position at the time — or hit him while flying, which will cause Gado to take 10 points of damage.

Navigation

General
FAQ
Controls
Stages
HUD
System
Advanced Mechanics
Character Data
Glossary
Debug Menu
Characters
Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf