Duelists of Eden/Terra: Difference between revisions
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| startup=6, 12 | | startup=6, 12 | ||
| active=4 | | active=4 | ||
| recovery= | | recovery=17 | ||
| velocity= | | velocity= | ||
| onhit=13 | | onhit=13, 18 | ||
| onshield=1 | | onshield=1, 7 | ||
| cost=1 | | cost=1 | ||
| cooldown=28 | | cooldown=28 | ||
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* Terra strike 4 tiles away that {{DoE Keyword|TileCrack|Cracks}} the tile. | * Terra strike 4 tiles away that {{DoE Keyword|TileCrack|Cracks}} the tile. | ||
* If Terraform hits a {{DoE Keyword|TileCrack|cracked}} or {{DoE Keyword|TileBreak|broken}} tile, it also hits the adjacent horizontal tiles, doing the same damage. | * If Terraform hits a {{DoE Keyword|TileCrack|cracked}} or {{DoE Keyword|TileBreak|broken}} tile, it also hits the adjacent horizontal tiles, doing the same damage. | ||
* | * Extremely important to the Terra game plan and primarily used for combos and confirms. | ||
|}} | |}} | ||
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| startup=26 | | startup=26 | ||
| active=3 | | active=3 | ||
| recovery= | | recovery=26 | ||
| velocity=- | | velocity=- | ||
| onhit=24 | | onhit=24 | ||
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* Terra summons a decaying 3HP orb 4 tiles away that explodes on death. | * Terra summons a decaying 3HP orb 4 tiles away that explodes on death. | ||
* Dark Matter orb is considered a neutral structure and can be interacted with by both players. | * Dark Matter orb is considered a neutral structure and can be interacted with by both players. | ||
* Can be countered if Terra is hit before Dark Matter is summoned. | |||
|}} | |}} | ||
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| airtime=-}} | | airtime=-}} | ||
| | | | ||
* Dark Matter explodes in | * Dark Matter explodes in a 3x3 area, fixing the center tile (if {{DoE Keyword|TileCrack|cracked}} or {{DoE Keyword|TileBreak|broken}}) and Dragging targets to its center. It can also hurt its owner. | ||
* The explosion | * The explosion, when paired with another spell, can be treated not only as an additional 3x3 hitbox, but also as an additional +10f hitstun due to the delayed explosion. An example of this being relevant is hitting {{DoE WeaponText|Terra|2|Dark Matter}} with {{DoE SpellText|Thunder|Thunder}} to follow up into {{DoE SpellText|Ragnarok|Ragnarok}}. | ||
|}} | |}} | ||
Revision as of 20:38, 8 March 2024
Under Construction
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A reformed wielder of destructive magic. Terra has to go out of her way not to break things. |
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Overview
Terra is a range-oriented character who interacts with Cracked and Broken tiles to control opponents movements with Terraform, which allows her to access 4 tile-away combos due to good speed. Her Dark Matter also helps the movement minigame by forcing the opponent to move away from it, or else being dragged to the center for her precise follow-ups.
Pick if you like | Avoid if you dislike |
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Weapons
Weapon 1
Terraform
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Weapon 2
Dark Matter
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Dark Matter (explosion)
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Strategy and Synergy
Colors
Players to Watch
Disclaimer: This list is derived from community input and is in no way comprehensive or a form of ranking of any kind. Our community criteria can be found here.
Usual Color | Handles/Links | Region | Status | Notes |
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Player | United States |
Active | Example Play |