Daemon Bride/Kureha: Difference between revisions
(Interim save for ground normals.) |
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{{MoveData | {{MoveData | ||
|image=AsumajA.png | |image=AsumajA.png | ||
|caption= | |caption=The god. | ||
|name=j5A | |name=j5A | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=800 | ||
|guard=High/Air | |guard=High/Air | ||
|startup= | |startup=8 | ||
|active= | |active=12(!!!) | ||
|recovery= | |recovery=12 | ||
|advBlock=― | |advBlock=― | ||
|description= | |description=Twelve(12) active frames. Count 'em. Amazing low commitment air to air button. Mashes into itself for a solid hitconfirm. It does everything. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=AsumajB.png | |image=AsumajB.png | ||
|caption= | |caption=Generic jumpin. | ||
|name=j5B | |name=j5B | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=1800 | ||
|guard=High/Air | |guard=High/Air | ||
|startup= | |startup=12 | ||
|active=4 | |active=4 | ||
|recovery= | |recovery=23 | ||
|advBlock=― | |advBlock=― | ||
|description= | |description=Decent jumpin. Nothing special. | ||
}} | }} | ||
}} | }} | ||
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|image=AsumaChargedjB.png | |image=AsumaChargedjB.png | ||
|caption= | |caption= | ||
|name= | |name=j3B | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=400*10 | ||
|guard= | |guard=Any | ||
|startup= | |startup=8 | ||
|active=3*10 | |||
|active=3 | |||
|recovery=19 | |recovery=19 | ||
|advBlock=― | |advBlock=― | ||
|description= | |description=Instantly kills momentum. Big disjointed scythe twirl. Eats projectiles assuming they don't touch your actual hurtbox first. TK j3B is a solid callout but very vulnerable to pushblock. Counts as an air special, can be EX canceled. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=1500 | ||
|guard= | |guard=Any | ||
|startup= | |startup=10 | ||
|active= | |active=6 | ||
|recovery= | |recovery=17 | ||
|advBlock=- | |advBlock=- | ||
|description= | |description=Dashing little jab. Cancels into DC for big damage off 3A antiair. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=400*10 | ||
|guard=Air, high | |guard=Air, high | ||
|startup= | |startup=11 | ||
|active= | |active=3*10 | ||
|recovery= | |recovery=15 | ||
|advBlock=- | |advBlock=- | ||
|description= | |description=Basically j3B but with different cancel options. Also eats projectiles. Can be canceled into air specials, including j3B itself. | ||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=2000/2200/2400 (+800 for charged) | ||
|guard=any | |guard=any | ||
|startup= | |startup=22-43(max charge) | ||
|active= | |active=Loooong | ||
|recovery= | |recovery=Total 53(74 charged) | ||
|advBlock= | |advBlock=+1(+12 charged) | ||
|brideCost= | |brideCost= | ||
|description= | |description=Lazy tracking fireball. Slow turn rate. Can be charged, builds duration and density while held. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">5C</font> ====== | |||
{{MoveData | |||
|image=Asuma5C.png | |||
|caption= | |||
|name=j5C | |||
|data= | |||
{{AttackData-DB | |||
|damage=2000/2200/2400 (+800 for charged) | |||
|guard=any | |||
|startup=26-43(max charge) | |||
|active=Loooong | |||
|recovery=Total 55(74 charged) | |||
|advBlock= | |||
|brideCost= | |||
|description=5C but aerial. Slightly slower. | |||
}} | }} | ||
}} | }} | ||
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|image=Asuma4C.png | |image=Asuma4C.png | ||
|caption= | |caption= | ||
|name= | |name=6C | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=1000/1100/1200*3 | ||
|guard=any | |guard=any | ||
|startup= | |startup=12 | ||
|active= | |active= | ||
|recovery= | |recovery=Total 52 | ||
|advBlock=- | |advBlock=-7 | ||
|brideCost= | |brideCost= | ||
|description= | |description=Three fast, low density projectiles. Gives you some good reach for fullscreen disruption. | ||
}} | |||
}} | |||
====== <font style="visibility:hidden" size="0">4C and j4C</font> ====== | |||
{{MoveData | |||
|image=Asuma4C.png | |||
|caption= | |||
|name=j6C | |||
|data= | |||
{{AttackData-DB | |||
|damage=1000/1100/1200*3 | |||
|guard=any | |||
|startup=12 | |||
|active= | |||
|recovery=Total 52 | |||
|advBlock=-7 | |||
|brideCost= | |||
|description=6C but aerial. No difference. | |||
}} | }} | ||
}} | }} | ||
====== <font style="visibility:hidden" size="0">Charged 4C and j4C</font> ====== | ====== <font style="visibility:hidden" size="0">Charged 4C and j4C</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=AsumaCharged4C.png | |image=AsumaCharged4C.png | ||
|caption= | |caption= | ||
|name= | |name=2C | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage=600 | |damage=600/700/800*3(5 charged) | ||
|guard=any | |guard=any | ||
|startup= | |startup=10 | ||
|active= | |active=9 | ||
|recovery= | |recovery=Total 50 | ||
|advBlock= | |advBlock=-7(-6 charged) | ||
|brideCost= | |brideCost= | ||
|description= | |description=Launcher and essential combo tool. Not sure if charged version is actually useful. Mostly combo fodder, 3A is a better antiair. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image=AsumaDC.png | |image=AsumaDC.png | ||
|caption= | |caption=CHOMP | ||
|name=DC | |name=DC | ||
|data= | |data= | ||
{{AttackData-DB | {{AttackData-DB | ||
|damage= | |damage=2200/2400/2600 | ||
|guard= | |guard=Ground, any(!) | ||
|startup= | |startup=29 | ||
|active= | |active=1 | ||
|recovery= | |recovery=25 | ||
|advBlock=- | |advBlock=- | ||
|brideCost= | |brideCost= | ||
|description= | |description=Air unblockable aerial(!) with a huge, disjointed hitbox. Physical hit, not a projectile. Asmodeus takes a big bite out of the opponent's lifebar. Combos from antiair 3A d9A for big damage. Slow, not great in neutral. Frames 1-7 invulnerable to something (too blurry to read). | ||
}} | }} | ||
}} | }} | ||
== | == Special Moves == | ||
== Combos == | |||
NO METER AT ALL | NO METER AT ALL |
Revision as of 09:15, 9 March 2019
WIP. DISREGARD ALL ASUMA PICTURES OR TEXT REFERRING TO HIM.
Introduction
HP: 21888 (Lowest, shared with Eve.)
Kureha is a decently solid all-rounder character with a mediocre to good answer to almost anything. She packs solid movement options, good delay projectiles, a humongous antiair with good reward and an excellent air to air kit. What she gains in quantity she trades for quality. While a few of her moves are very good at what they do (j.A, 3A, Round Trip, EX Teleport), for the most part the recurring theme with her kit is "just good enough". Coupled with less than spectacular baseline damage, your own creativity (and knowing what your opposing character is simply better at) is Kureha's only real limit.
Lore
Kureha Yamisaka
Nationality: Japanese
Date of birth: June 13
Zodiac sign: Gemini
Age: 16
Height: 158cm
Weight: 43kg
Blood type: O
Bride: Asmodeus
Normal Moves
Standing
5A
5A
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5B
5B
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6B
6B
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2A
2A
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2B
2B
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3B
3A
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Jumping
j5A
j5A
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j5B
j5B
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Charged j5B
j3B
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Dashing
DA
DA
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DB
DB
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Bride moves
5C
5C
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5C
j5C
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4C and j4C
6C
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4C and j4C
j6C
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Charged 4C and j4C
2C
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DC
DC
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Special Moves
Combos
NO METER AT ALL
(2A 2A) 2B 236B (2A 2A) 5B 214A
Corner
(2A 2A) 3B 214B 5B 236B
Shiffon only
Midscreen
(2A 2A) 3B 214B 5B 236B
BRIDE METER
15% 3B 2C jB 214B jB 5B 236B
25% (2A 2A) 3B 9D DA j214B icjB 214B 5B 236B
55% 3B 9D DA j214B icjB 214B 5B 63214C icjB 5B 236B
All combos that end with Spin Knuckle can get a super tacked on at the end.