Bloody Roar Extreme/Alice the Rabbit: Difference between revisions
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[[File:BREX_profile_alice.png|400px|thumb|right|<center><font size="2">'''Alice the Rabbit'''</font></center>]] | [[File:BREX_profile_alice.png|400px|thumb|right|<center><font size="2">'''Alice the Rabbit'''</font></center>]] | ||
{{TOClimit|2}} | {{TOClimit|2}} | ||
==Introduction== | ==Introduction== | ||
Alice is a highly versatile character with tools for almost every situation | Alice is a highly versatile character with tools for almost every situation; she can play keepaway or rushdown extremely well. She also has great mobility: fast walk speed, a fast dash that covers a lot of distance, one of the best jumps in the game and various other mobility tools such as sways and slides. Her normals have good range, and she excels at low/mid rushes and frame traps. While in Hyperbeast, her damage output is devastating thanks to her unique trait, Power Legs, which makes all her kicks deal significantly increased damage and gives them Guard Break properties. To play Alice effectively, players must learn every option she has for each situation; because of this, and the fact that she has some of the highest execution requirements in the game (particularly with her instant 6[6]B combos), Alice requires a lot of time to learn. | ||
{| | {| | ||
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* Strong frame traps | * Strong frame traps | ||
* Amazing low/mid mixups | * Amazing low/mid mixups | ||
* Very high damage in | * Very high damage in Hyperbeast | ||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* Below average recovery and defense stats | * Below average recovery and defense stats | ||
* Her kicks lose range in | * Her kicks lose range in Beast Form | ||
* Her BnB combos require a lot of execution to do | * Her BnB combos require a lot of execution to do | ||
|- | |- | ||
Line 84: | Line 83: | ||
==Ability Plus== | ==Ability Plus== | ||
*'''Power Legs:''' All kicks deal significantly more damage, Guard Break and | *'''Power Legs:''' All kicks deal significantly more damage, have Guard Break properties and behave as if they were Counter Hits (without the damage bonus). | ||
*'''Consecutive Hit (air):''' All attacks have increased hitstun against airborne opponents; hitstun decay still applies. | *'''Consecutive Hit (air):''' All attacks have increased hitstun against airborne opponents; hitstun decay still applies. | ||
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====== <font style="visibility:hidden" size="0">5P</font> ====== | ====== <font style="visibility:hidden" size="0">5P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_5P.png | ||
|caption= | |caption= | ||
|name=5P | |name=5P | ||
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====== <font style="visibility:hidden" size="0">6P</font> ====== | ====== <font style="visibility:hidden" size="0">6P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_6P.png | ||
|caption= | |caption= | ||
|name=6P | |name=6P | ||
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====== <font style="visibility:hidden" size="0">4P</font> ====== | ====== <font style="visibility:hidden" size="0">4P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_4P.png | ||
|caption= | |caption= | ||
|name=4P | |name=4P | ||
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====== <font style="visibility:hidden" size="0">2P</font> ====== | ====== <font style="visibility:hidden" size="0">2P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_2P.png | ||
|caption= | |caption= | ||
|name=2P | |name=2P | ||
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====== <font style="visibility:hidden" size="0">1P</font> ====== | ====== <font style="visibility:hidden" size="0">1P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_1P.png | ||
|caption= | |caption= | ||
|name=1P | |name=1P | ||
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====== <font style="visibility:hidden" size="0">3P</font> ====== | ====== <font style="visibility:hidden" size="0">3P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_3P.png | ||
|caption= | |caption= | ||
|name=3P | |name=3P | ||
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====== <font style="visibility:hidden" size="0">7/8/9P</font> ====== | ====== <font style="visibility:hidden" size="0">7/8/9P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_8P.png | ||
|caption= | |caption= | ||
|name=7/8/9P | |name=7/8/9P | ||
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====== <font style="visibility:hidden" size="0">bt.P</font> ====== | ====== <font style="visibility:hidden" size="0">bt.P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_bt_P.png | ||
|caption= | |caption= | ||
|name=bt.P | |name=bt.P | ||
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====== <font style="visibility:hidden" size="0">bt.2P</font> ====== | ====== <font style="visibility:hidden" size="0">bt.2P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_bt_2P.png | ||
|caption= | |caption= | ||
|name=bt.2P | |name=bt.2P | ||
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====== <font style="visibility:hidden" size="0">66P</font> ====== | ====== <font style="visibility:hidden" size="0">66P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_66P.png | ||
|caption= | |caption= | ||
|name=66P | |name=66P | ||
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====== <font style="visibility:hidden" size="0">6[6]P</font> ====== | ====== <font style="visibility:hidden" size="0">6[6]P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Running_P.png | ||
|caption= | |caption= | ||
|name=6[6]P | |name=6[6]P | ||
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====== <font style="visibility:hidden" size="0">22P</font> ====== | ====== <font style="visibility:hidden" size="0">22P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Ducking_P.png | ||
|caption= | |caption= | ||
|name=22P / 2[2]P | |name=22P / 2[2]P | ||
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====== <font style="visibility:hidden" size="0">JP</font> ====== | ====== <font style="visibility:hidden" size="0">JP</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_JP.png | ||
|caption= | |caption= | ||
|name=JP | |name=JP | ||
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====== <font style="visibility:hidden" size="0">J4/6P</font> ====== | ====== <font style="visibility:hidden" size="0">J4/6P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_J6P.png | ||
|caption= | |caption= | ||
|name=J4/6P | |name=J4/6P | ||
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====== <font style="visibility:hidden" size="0">Pursuit P</font> ====== | ====== <font style="visibility:hidden" size="0">Pursuit P</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Pursuit_P.png | ||
|caption= | |caption= | ||
|name=Pursuit P | |name=Pursuit P | ||
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====== <font style="visibility:hidden" size="0">5K</font> ====== | ====== <font style="visibility:hidden" size="0">5K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_5K.png | ||
|caption= | |caption= | ||
|name=5K | |name=5K | ||
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====== <font style="visibility:hidden" size="0">6K</font> ====== | ====== <font style="visibility:hidden" size="0">6K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_6K.png | ||
|caption= | |caption= | ||
|name=6K | |name=6K | ||
Line 483: | Line 482: | ||
====== <font style="visibility:hidden" size="0">4K</font> ====== | ====== <font style="visibility:hidden" size="0">4K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_4K.png | ||
|caption= | |caption= | ||
|name=4K | |name=4K | ||
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====== <font style="visibility:hidden" size="0">2K</font> ====== | ====== <font style="visibility:hidden" size="0">2K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_2K.png | ||
|caption= | |caption= | ||
|name=2K | |name=2K | ||
Line 529: | Line 528: | ||
====== <font style="visibility:hidden" size="0">1K</font> ====== | ====== <font style="visibility:hidden" size="0">1K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_1K.png | ||
|caption= | |caption= | ||
|name=1K | |name=1K | ||
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====== <font style="visibility:hidden" size="0">3K</font> ====== | ====== <font style="visibility:hidden" size="0">3K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_3K.png | ||
|caption= | |caption= | ||
|name=3K | |name=3K | ||
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====== <font style="visibility:hidden" size="0">7/8/9K</font> ====== | ====== <font style="visibility:hidden" size="0">7/8/9K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_8K.png | ||
|caption= | |caption= | ||
|name=7/8/9K | |name=7/8/9K | ||
Line 598: | Line 597: | ||
====== <font style="visibility:hidden" size="0">bt.K</font> ====== | ====== <font style="visibility:hidden" size="0">bt.K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_bt_K.png | ||
|caption= | |caption= | ||
|name=bt.K | |name=bt.K | ||
Line 621: | Line 620: | ||
====== <font style="visibility:hidden" size="0">bt.2K</font> ====== | ====== <font style="visibility:hidden" size="0">bt.2K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_bt_2K.png | ||
|caption= | |caption= | ||
|name=bt.2K | |name=bt.2K | ||
Line 644: | Line 643: | ||
====== <font style="visibility:hidden" size="0">66K</font> ====== | ====== <font style="visibility:hidden" size="0">66K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_66K.png | ||
|caption= | |caption= | ||
|name=66K | |name=66K | ||
Line 667: | Line 666: | ||
====== <font style="visibility:hidden" size="0">6[6]K</font> ====== | ====== <font style="visibility:hidden" size="0">6[6]K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Running_K.png | ||
|caption= | |caption= | ||
|name=6[6]K | |name=6[6]K | ||
Line 690: | Line 689: | ||
====== <font style="visibility:hidden" size="0">22K</font> ====== | ====== <font style="visibility:hidden" size="0">22K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Ducking_K.png | ||
|caption= | |caption= | ||
|name=22K / 2[2]K | |name=22K / 2[2]K | ||
Line 713: | Line 712: | ||
====== <font style="visibility:hidden" size="0">JK</font> ====== | ====== <font style="visibility:hidden" size="0">JK</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_JK.png | ||
|caption= | |caption= | ||
|name=JK | |name=JK | ||
Line 736: | Line 735: | ||
====== <font style="visibility:hidden" size="0">J4/6K</font> ====== | ====== <font style="visibility:hidden" size="0">J4/6K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_J6K.png | ||
|caption= | |caption= | ||
|name=J4/6K | |name=J4/6K | ||
Line 759: | Line 758: | ||
====== <font style="visibility:hidden" size="0">Pursuit K</font> ====== | ====== <font style="visibility:hidden" size="0">Pursuit K</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Pursuit_K.png | ||
|caption= | |caption= | ||
|name=Pursuit K | |name=Pursuit K | ||
Line 783: | Line 782: | ||
====== <font style="visibility:hidden" size="0">5B</font> ====== | ====== <font style="visibility:hidden" size="0">5B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_5B.png | ||
|caption= | |caption= | ||
|name=5B | |name=5B | ||
Line 806: | Line 805: | ||
====== <font style="visibility:hidden" size="0">6B</font> ====== | ====== <font style="visibility:hidden" size="0">6B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_6B.png | ||
|caption= | |caption= | ||
|name=6B | |name=6B | ||
Line 829: | Line 828: | ||
====== <font style="visibility:hidden" size="0">4B</font> ====== | ====== <font style="visibility:hidden" size="0">4B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_4B.png | ||
|caption= | |caption= | ||
|name=4B | |name=4B | ||
Line 852: | Line 851: | ||
====== <font style="visibility:hidden" size="0">2B</font> ====== | ====== <font style="visibility:hidden" size="0">2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_2B.png | ||
|caption= | |caption= | ||
|name=2B | |name=2B | ||
Line 875: | Line 874: | ||
====== <font style="visibility:hidden" size="0">1B</font> ====== | ====== <font style="visibility:hidden" size="0">1B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_1B.png | ||
|caption= | |caption= | ||
|name=1B | |name=1B | ||
Line 898: | Line 897: | ||
====== <font style="visibility:hidden" size="0">3B</font> ====== | ====== <font style="visibility:hidden" size="0">3B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_3B.png | ||
|caption= | |caption= | ||
|name=3B | |name=3B | ||
Line 921: | Line 920: | ||
====== <font style="visibility:hidden" size="0">7/8/9B</font> ====== | ====== <font style="visibility:hidden" size="0">7/8/9B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_8B.png | ||
|caption= | |caption= | ||
|name=7/8/9B | |name=7/8/9B | ||
Line 944: | Line 943: | ||
====== <font style="visibility:hidden" size="0">bt.B</font> ====== | ====== <font style="visibility:hidden" size="0">bt.B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_bt_B.png | ||
|caption= | |caption= | ||
|name=bt.B | |name=bt.B | ||
Line 967: | Line 966: | ||
====== <font style="visibility:hidden" size="0">bt.2B</font> ====== | ====== <font style="visibility:hidden" size="0">bt.2B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_bt_2B.png | ||
|caption= | |caption= | ||
|name=bt.2B | |name=bt.2B | ||
Line 990: | Line 989: | ||
====== <font style="visibility:hidden" size="0">66B</font> ====== | ====== <font style="visibility:hidden" size="0">66B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_66B.png | ||
|caption= | |caption= | ||
|name=66B | |name=66B | ||
Line 1,013: | Line 1,012: | ||
====== <font style="visibility:hidden" size="0">6[6]B</font> ====== | ====== <font style="visibility:hidden" size="0">6[6]B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Running_B.png | ||
|caption= | |caption= | ||
|name=6[6]B | |name=6[6]B | ||
Line 1,036: | Line 1,035: | ||
====== <font style="visibility:hidden" size="0">22B</font> ====== | ====== <font style="visibility:hidden" size="0">22B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Ducking_B.png | ||
|caption= | |caption= | ||
|name=22B / 2[2]B | |name=22B / 2[2]B | ||
Line 1,059: | Line 1,058: | ||
====== <font style="visibility:hidden" size="0">JB</font> ====== | ====== <font style="visibility:hidden" size="0">JB</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_JB.png | ||
|caption= | |caption= | ||
|name=JB | |name=JB | ||
Line 1,082: | Line 1,081: | ||
====== <font style="visibility:hidden" size="0">J4/6B</font> ====== | ====== <font style="visibility:hidden" size="0">J4/6B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_J6B.png | ||
|caption= | |caption= | ||
|name=J4/6B | |name=J4/6B | ||
Line 1,105: | Line 1,104: | ||
====== <font style="visibility:hidden" size="0">Pursuit B</font> ====== | ====== <font style="visibility:hidden" size="0">Pursuit B</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_Pursuit_B.png | ||
|caption= | |caption= | ||
|name=Pursuit B | |name=Pursuit B | ||
Line 1,129: | Line 1,128: | ||
====== <font style="visibility:hidden" size="0">Neutral Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Neutral Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_6G_(Neutral,_Human).png | ||
|caption= | |caption= | ||
|image2= | |image2=BREX_ALI_6G_(Neutral,_Beast).png | ||
|caption2= | |caption2= | ||
|name=Neutral Throw | |name=Neutral Throw | ||
Line 1,171: | Line 1,170: | ||
====== <font style="visibility:hidden" size="0">Crouching Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Crouching Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_6G_(Crouching).png | ||
|caption= | |caption= | ||
|name=Crouching Throw | |name=Crouching Throw | ||
Line 1,194: | Line 1,193: | ||
====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Back Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_6G_(Back).png | ||
|caption= | |caption= | ||
|name=Back Throw | |name=Back Throw | ||
Line 1,217: | Line 1,216: | ||
====== <font style="visibility:hidden" size="0">Command Throw</font> ====== | ====== <font style="visibility:hidden" size="0">Command Throw</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_236G.png | ||
|caption= | |caption= | ||
|name=Command Throw | |name=Command Throw | ||
Line 1,241: | Line 1,240: | ||
====== <font style="visibility:hidden" size="0">Special Move 1</font> ====== | ====== <font style="visibility:hidden" size="0">Special Move 1</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_236P.png | ||
|caption= | |caption= | ||
|name=Special Move 1 | |name=Special Move 1 | ||
Line 1,264: | Line 1,263: | ||
====== <font style="visibility:hidden" size="0">Special Move 2</font> ====== | ====== <font style="visibility:hidden" size="0">Special Move 2</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_214P.png | ||
|caption= | |caption= | ||
|name=Special Move 2 | |name=Special Move 2 | ||
Line 1,287: | Line 1,286: | ||
====== <font style="visibility:hidden" size="0">Special Move 3</font> ====== | ====== <font style="visibility:hidden" size="0">Special Move 3</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_236K.png | ||
|caption= | |caption= | ||
|name=Special Move 3 | |name=Special Move 3 | ||
Line 1,310: | Line 1,309: | ||
====== <font style="visibility:hidden" size="0">Special Move 4</font> ====== | ====== <font style="visibility:hidden" size="0">Special Move 4</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_214K.png | ||
|caption= | |caption= | ||
|name=Special Move 4 | |name=Special Move 4 | ||
Line 1,333: | Line 1,332: | ||
====== <font style="visibility:hidden" size="0">Special Move 5</font> ====== | ====== <font style="visibility:hidden" size="0">Special Move 5</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_236B.png | ||
|caption= | |caption= | ||
|name=Special Move 5 | |name=Special Move 5 | ||
Line 1,356: | Line 1,355: | ||
====== <font style="visibility:hidden" size="0">Special Move 6</font> ====== | ====== <font style="visibility:hidden" size="0">Special Move 6</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_214B.png | ||
|caption= | |caption= | ||
|name=Special Move 6 | |name=Special Move 6 | ||
Line 1,380: | Line 1,379: | ||
====== <font style="visibility:hidden" size="0">Beast Drive 1</font> ====== | ====== <font style="visibility:hidden" size="0">Beast Drive 1</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_236236B.png | ||
|caption= | |caption= | ||
|name=Beast Drive 1 | |name=Beast Drive 1 | ||
Line 1,403: | Line 1,402: | ||
====== <font style="visibility:hidden" size="0">Beast Drive 2</font> ====== | ====== <font style="visibility:hidden" size="0">Beast Drive 2</font> ====== | ||
{{MoveData | {{MoveData | ||
|image= | |image=BREX_ALI_214214K.png | ||
|caption= | |caption= | ||
|name=Beast Drive 2 | |name=Beast Drive 2 |
Revision as of 17:22, 10 December 2020
Introduction
Alice is a highly versatile character with tools for almost every situation; she can play keepaway or rushdown extremely well. She also has great mobility: fast walk speed, a fast dash that covers a lot of distance, one of the best jumps in the game and various other mobility tools such as sways and slides. Her normals have good range, and she excels at low/mid rushes and frame traps. While in Hyperbeast, her damage output is devastating thanks to her unique trait, Power Legs, which makes all her kicks deal significantly increased damage and gives them Guard Break properties. To play Alice effectively, players must learn every option she has for each situation; because of this, and the fact that she has some of the highest execution requirements in the game (particularly with her instant 6[6]B combos), Alice requires a lot of time to learn.
Strengths | Weaknesses |
---|---|
|
|
Stats
Attribute | Human | Beast | Hyper |
---|---|---|---|
Attack | 100% | 133% | 133% |
Defense | 0.74 | 0.91 | 0.91 |
Recovery | N/A | 22 | 22 |
Weight | 650 | 650 | 650 |
Forward Walk | 24.22 | 25.07 | 25.07 |
Back Walk | - | - | - |
Backdash dist. | 18.00 | 18.00 | 18.00 |
Backdash frame | 34 | 34 | 34 |
Dash/Run | |||
Jump Height |
Ability Plus
- Power Legs: All kicks deal significantly more damage, have Guard Break properties and behave as if they were Counter Hits (without the damage bonus).
- Consecutive Hit (air): All attacks have increased hitstun against airborne opponents; hitstun decay still applies.
Moves
P Moves
5P
5P
|
---|
6P
6P
|
---|
4P
4P
|
---|
2P
2P
|
---|
1P
1P
|
---|
3P
3P
|
---|
7/8/9P
7/8/9P
|
---|
bt.P
bt.P
5P while facing backwards |
---|
bt.2P
bt.2P
2P while facing backwards |
---|
66P
66P
|
---|
6[6]P
6[6]P
|
---|
22P
22P / 2[2]P
|
---|
JP
JP
|
---|
J4/6P
J4/6P
|
---|
Pursuit P
Pursuit P
2P near a downed opponent |
---|
K Moves
5K
5K
|
---|
6K
6K
|
---|
4K
4K
|
---|
2K
2K
|
---|
1K
1K
|
---|
3K
3K
|
---|
7/8/9K
7/8/9K
|
---|
bt.K
bt.K
5K while facing backwards |
---|
bt.2K
bt.2K
2K while facing backwards |
---|
66K
66K
|
---|
6[6]K
6[6]K
|
---|
22K
22K / 2[2]K
|
---|
JK
JK
|
---|
J4/6K
J4/6K
|
---|
Pursuit K
Pursuit K
2K near a downed opponent |
---|
B Moves
5B
5B
|
---|
6B
6B
|
---|
4B
4B
|
---|
2B
2B
|
---|
1B
1B
|
---|
3B
3B
|
---|
7/8/9B
7/8/9B
|
---|
bt.B
bt.B
5B while facing backwards |
---|
bt.2B
bt.2B
2B while facing backwards |
---|
66B
66B
|
---|
6[6]B
6[6]B
|
---|
22B
22B / 2[2]B
|
---|
JB
JB
|
---|
J4/6B
J4/6B
|
---|
Pursuit B
Pursuit B
2B near a downed opponent |
---|
Throws
Neutral Throw
Neutral Throw
6G against a standing opponent |
---|
Crouching Throw
Crouching Throw
6G against a crouching opponent |
---|
Back Throw
Back Throw
6G against a backturned opponent |
---|
Command Throw
Command Throw
236G |
---|
Special Moves
Special Move 1
Special Move 1
236P |
---|
Special Move 2
Special Move 2
214P |
---|
Special Move 3
Special Move 3
236K |
---|
Special Move 4
Special Move 4
214K |
---|
Special Move 5
Special Move 5
236B |
---|
Special Move 6
Special Move 6
214B |
---|
Beast Drives
Beast Drive 1
Beast Drive 1
236236B |
---|
Beast Drive 2
Beast Drive 2
214214K |
---|