Dengeki Bunko: Fighting Climax/DFCI/Akira Yuki: Difference between revisions
Jump to navigation
Jump to search
LarsMasters (talk | contribs) (revamp detail on some moves from the video) |
LarsMasters (talk | contribs) No edit summary |
||
Line 145: | Line 145: | ||
|frameAdv=-x | |frameAdv=-x | ||
|hitbox= | |hitbox= | ||
|description=Akira's crouching shoulder charge, | |description=Akira's crouching shoulder charge, which was introduced in Virtua Fighter 3. It uses Virtua Fighter attack property as a Launcher-like move instead of Dead or Alive attack property. Possible to perform jump cancel. | ||
}} | }} | ||
}} | }} | ||
Line 252: | Line 252: | ||
|frameAdv=-x | |frameAdv=-x | ||
|hitbox= | |hitbox= | ||
|description=Akira's old palm fist knockdown from Virtua Fighter 2 until 4 and replaced by Chouda | |description=Akira's old palm fist knockdown from Virtua Fighter 2 until 4 and replaced by Chouda Chouchu in Virtua Fighter 5 onward. | ||
}} | }} | ||
}} | }} | ||
Line 296: | Line 296: | ||
|image= | |image= | ||
|caption= | |caption= | ||
|data=The air version of Renkantai is a knockdown set-up | |data=The air version of Renkantai is a knockdown set-up unlike the ground version. | ||
{{DFC-Data | {{DFC-Data | ||
|version=A | |version=A | ||
Line 480: | Line 480: | ||
|caption= | |caption= | ||
|name=Tetsuzanko | |name=Tetsuzanko | ||
|input=A+C | |||
|data= | |data= | ||
{{DFC-Data | {{DFC-Data |
Revision as of 07:39, 29 October 2014
Introduction
Originally from the Sega-AM2 developed arcade series Virtua Fighter.
Gameplay
A synopsis of this character's play-style, strengths, weaknesses, etc
Pros
- Has a various different moves
- Has a command move
- Has two Extend Actions and two moves as EX only
- Joho Sensho and Teishitsu Dantai are the only way to perform a air solo combo followups
Cons
- His step dash
- His Renkantai is different on the ground and in the air
- Has no projectile moves (not counted this version's Hougeki Unshin Sokousho). Needs Assist Cancels
Recommended Assists
Assist Character - Short description of why this assist is recommended with this character
Assist Character - Short description of why this assist is recommended with this character
Assist Character - Short description of why this assist is recommended with this character
Move List
Normal Moves
5A (Chusui) |
---|
2A (Hosui) |
---|
5B (Rimon Chouchu) |
---|
2B (Souka Hosui) |
---|
5C (Daiten Hosui) |
---|
5[C] (Daiten Hosui - MAX) |
---|
2C (Maho Shouko) |
---|
2[C] (Zessho Daiten Hosui) |
---|
j.A (Toku Rakusho) |
---|
j.B |
---|
j.C (Tankyaku/Utankyaku) |
---|
Command Move
666B (Yakuho Chouchu) |
---|
Special Moves
Mo'kou Kohazan 236A |
---|
Byakko Soushoda 236B |
---|
Renkantai 236C |
---|
Air Renkantai In the air, 236X |
The air version of Renkantai is a knockdown set-up unlike the ground version. |
---|
Shura Haoh Ko'kazan 236A+B |
---|
Joho Senshou 214A |
---|
Kaiko 214B |
---|
Koboku 214C |
---|
Koboku (MAX) 214[C] |
---|
Youhou 214A+B |
---|
Throw
Shin'icha 6C or 4C |
---|
Trump Card
Tetsuzanko A+C |
---|
Impact Skill
Tenzanko A+B |
---|
Teishitsu Dantai 2A+B |
---|
Impact Break
Impact Break |
---|
Climax Arts
Hougeki Unshin Soukosho 41236+B+C |
---|
Ayumu Gawa Tenohira-Jo 63214+B+C |
---|
Combos
Midscreen Starter
fluff
Corner Starter
fluff
Throw Starter
fluff
Colors
Color 1 | Color 2 | Color 3 | Color 4 |
---|---|---|---|
Color 5 | Color 6 | Color 7 | Color 8 |
Color 9 | Color 10 | Color 11 | Color 12 |
Color 13 | Color 14 | ||