Phantom Breaker: Omnia/Cocoa: Difference between revisions

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Revision as of 14:00, 21 March 2022

Cocoa

Profile

  • Name: Cocoa
  • Character Voice: Ai Matayoshi
  • Sex: Female
  • Age: 16 (says she's 18)
  • Height: 157cm
  • Weight: 44kg
  • Blood: O
  • Birthday: 2/21
  • B.W.H.: 86.55.85
  • Occupation: Cosplayer
  • Weapon: Kusenia's Claw (Claw)
  • Style: Short Range - Rush Type

Born into the lap of luxury, Cocoa didn't want for anything. One day, growing bored with life, Cocoa started playing the MMORPG "True Dark Age" (a.k.a T-DA) and became obsessed with her character Uriel. Now, the girl who always got everything she wanted wants nothing more than to turn this boring world called reality into the world of T-DA.

Overview

Cocoa is an aggressive fighter with some of the fastest attacks accompanied by high Damage output. While lacking in any long-range power, Cocoa's close-range strength is pretty unmatched in frame advantage, damage, combo, and mix up.


Strengths Weaknesses
  • Blistering Offense: besides lacking a command grab, Cocoa has a myriad of offensive tools at her disposal, and can perform multiple mixups in a single blockstring once she is in.
  • Barbarischer Nagel: This is Cocoa's tool for high damage output, it has minimal damage scaling and always leads to a soft knockdown. this allows cocoa to spend relatively low amounts of resources for high reward off of her mixups.
  • Mobility: Stumpfer Flugel and air Kurzes Messer let Cocoa close the distance from various angles with minimal Risk, on top of Cocoa dash speed being one of the fastest.
  • Lack of Range: Cocoa has no tool to threaten at full screen and needs to close the distance, while her mobility helps, zoning/keep out specialist still gives her trouble in neutral against characters who can outbox her.
  • Momentum driven: Once Cocoa has the momentum, she can decimate the opponent as fast as Gaito, but she lacks the endurance and comeback potential that Gaito has.
  • Limited Defensive tools: Cocoa EX Kurzes Messer has some invincibility but it's short and tied behind resources, making it unreliable. however, the meterless version still low profiles so she is not without her options.
  • Hard Style Counter-pick: Opponent can pick hardstyle to gain advantage against Cocoa, "Protection" hamper her rush down with little else to circumvent this.

Style overview

PBO QuickStyle Icon.png The go-to for cocoa, as having access to SS cancel is integral to her ability to do high damage off of mixups, she also can use slipshift dodge to deal with heavy zoning.

PBO HardStyle Icon.png Protection is the main reason to pick this style, Hover on regular jumps is somewhat useful to cocoa but still falls a bit short in comparison to quick's double jump, and 4b, despite being a very strong overhead, isnt as useful to cocoa as she already has so much mix at her disposal. Schöne Fledermaus can come in handy in some match ups, but overall hard style's lack of reward makes it a niche pick.

PBO OmniaStyle Icon.png Cocoa benefits minimally from omnia style. despite her ability to generate meter relatively quickly and the fact all-range is extremely useful to her, gaining 400% meter in a round is still near impossible. There's really no good reason to use this.

Normal Moves

5A
5A
PBO Cocoa 5A.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
  • can be reverse beat from 2A
5AA
5AA
PBO Cocoa 5AA.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5AAA
5AAA
PBO Cocoa 5AAA.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - High -

one of cocoa's many overhead options, but will whiff on some characters (mikoto) crouching.

5B
5B
PBO Cocoa 5B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5BB
5BB
PBO Cocoa 5BB.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Gatlings into 5bbb and 2b for High/low mixup.

5BBB
5BBB
PBO Cocoa 5BBB.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - High -

Cocoa's most reliable overhead, easily convertable into a full combo and will not whiff on anyone crouching. However, can whiff at max 5bb range as its horizontal reach is subpar.

6B
6B
PBO Cocoa 6B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - High -

important overhead available as a cancel from most normals. can only be canceled into 6c and 5sp, meaning you will need to spend resources for damage from this, and hit confirming it can be tricky to do safely.

5C
5C
PBO Cocoa 5C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

main antiair.

5CC
5CC
PBO Cocoa 5CC.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5CCC
5CCC
PBO Cocoa 5CCC.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
6C
6C
PBO Cocoa 6C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - 5SP - -

whiffs on some characters crouching and can only be canceled to 5sp

5SP
5SP
PBO Cocoa 5SP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - SS High, Mid. -

Unlike most characters 5sp, cocoa's is 2 hits, the first of which only occurs very close to cocoa and is an overhead. dash canceling this with 66 in quick style is very important to cocoa's damage.

2A
2A
PBO Cocoa 2A.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
2B
2B
PBO Cocoa 2B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
2C
2C
PBO Cocoa 2C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.A
j.A
PBO Cocoa jA.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.B
j.B
PBO Cocoa jB.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.B
j.2B
PBO Cocoa j2B.png
crossup city
crossup city
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.C
j.C
PBO Cocoa jC.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.C
j.6C
PBO Cocoa j6C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.SP
j.SP
PBO Cocoa jSP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
66A
66A
PBO Cocoa 66A.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
66B
66B
PBO Cocoa 66B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
66C
66C
PBO Cocoa 66C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Throws

5/6B+C
Throw
5/6B+C
PBO Cocoa T.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - Throw Throw


j.B+C
Air Throw
j.B+C
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - Throw Throw

Special Moves

6SP
6SP
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - -
Medium - - - - - - - -
Heavy (100%BG) - - - - - - - AUB
2SP
2SP
Last hit is an overhead
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - mid, high -
Medium - - - - - - mid, high -

low profile reversal

Heavy (100%BG) - - - - - - Low, mid, high AUB

low profile before the flash, invincible after. The first hit is cancelable into other EX moves

4SP
4SP
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - -
Medium - - - - - - - -
Heavy (100%BG) - - - - - - - AUB

Phantom Breakers

Quick Super Attack
5H+SP (200%BG)
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - AUB
Hard Super Attack
5H+SP (200%BG)
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
Phantom Breaker: Omnia
General

ControlsFAQHUDStrategySystemPatch Notes

Characters

ArtifactorCocoaEndeFinGaitoInfinityItsukiKurisuLMMaestraMeiMikoto NishinaMikoto WRenRiaRimiShizukaShin-WakaSophiaTokiyaWakaYuzuha