Bloody Roar Extreme/Stages
Stage 1: Asian Gate
An average-sized stage whose walls are all destructible.
Stage 2: Chinese Temple
Size: Small (both)
Shape: Square (both)
A small-sized stage whose walls are all destructible.
The North wall (the wall on camera at the beginning of each round) features a stone platform; should a Ring Out occurs in this direction, the next round onwards will be fought on it. Aside from the indestructible South wall, this platform has no walls.
Stage 3: Freeway
Size: Long & Narrow
Shape: Rectangle
A uniquely shaped stage whose walls are all destructible.
The vehicles on the North and South sides of the stage can hit fighters if a Ring Out occurs in their direction; rarely, they may cause the victim to bounce back into the stage, allowing them to continue the fight.
Stage 4: Aircraft Carrier
An average-sized stage whose walls are all destructible.
Stage 5: Midnight Rooftop
Extremely large stage whose walls are all destructible.
Stage 6: Back Alley
Size: Tiny (upper) / Average (lower)
Shape: Square (both)
A stage with two portions, one above and one below.
The upper platform is the smallest stage in the game. After the walls or the ground have been hit too many times (by Knockback or a Throw, for example), the floor will break and send fighters to the lower portion.
For the lower portion, only the North and South walls can be destroyed.
Stage 7: Aquarium
Size: Average (upper) / Large (lower)
Shape: Square (upper) / Circle (lower)
An average-sized stage whose walls are all destructible.
The North wall (the wall on camera at the beginning of each round) will cause a stage transition if a Ring Out occurs in this direction, but the round will continue as normal. In this alternate arena, walls are indestructible.
Stage 8: Indian Palace
A small-sized stage whose walls are all destructible.
Stage 9: Evil Laboratory / Stage 10: Chaos Laboratory
Size: Mid-Large
Shape: Hexagon
Uniquely shaped stages whose walls are all destructible.
Stages 9 and 10 are identical aside from aesthetics.