Move List
- 6S: Power Punch, Follow-up 6S: Bone Swing, Follow-up 6S: Bone Swipe (15 damage first hit, 20 second, 25 final. 60 in total. Punishable on block.)
- 2S: Huge Fist (55 damage. Punishable on block.)
- 4S: Power Charge (60 damage. Punishable on block.)
5L
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
5H
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
2L
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
2H
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
jL
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
jH
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
5S
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
6S
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
2S
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
4S
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
Super
|
Damage
|
Guard
|
Chip
|
-
|
-
|
-
|
Startup
|
Advantage
|
Cancel
|
-
|
-
|
-
|
|
Basic Combos
Note: If you're not sure what these mean or how to read them, make sure to check out Controls.
DC = Dash Cancel (➝ ➝)
j. = Jump
BnBs
2L/ 5H/ 6SSS/ 2S/ DC/ 2H/ 5H/ 6SSS/ 2S
j.H/ 5LL/ 5H/ 2S/ 4S/ DC/ 2H/ 5H/ 2S/ 4S/ DC/ 2H/ 5H/ 6SSS/ 2S
Over Head Combos
5S/ 5H/ 6SSS/ DC/ 2H/ 5H/ 6SSS/ 2S
5S/ 5H/ 2S/ 4S/ DC/ 2H/ 5H/ 2S/ 4S/ DC/ 2H/ 5H/ 6SSS/ 2S