Melty Blood/MBTL/Arcueid Brunestud

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< Melty Blood‎ | MBTL
Revision as of 04:43, 3 October 2021 by Larco (talk | contribs) (Minor wording.)
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Story

A royal member of the vampire race known as the True Ancestors. After suffering through a traumatic event, a naively innocent side of her was somehow released. She now lives as a free-spirited, almost childish, princess. She is incredibly powerful and, despite being a vampire, is able to survive in direct sunlight. She has no desire to threaten human society, instead hunting other vampires known as Dead Apostles. While pursuing her greatest enemy, she arrives in Souya, where Shiki lives. Although a fateful encounter awaits her and Shiki here, a story of an earlier possibility is about to unfold.

Gameplay

Arecuid is a balanced rushdown fighter who relies on strike/stagger/throw mixups to open up the opponents.

She boasts good range and coverage on most of her moves, and good movement speed. She lacks a true ranged options against more dedicated zoners, and her unique mixup tools are limited to her rekka series staggers (236X) and charging her guard-breaking Blowback Edges, requiring good reads on the opponent. But once she gets in, she can easily push the opponent to the wall and seal their fate with great corner carry potential, strong hit-boxes and high damage combos.

All in all, a simple yet effective 'gorilla' character that should appeal to both new and experienced players alike.

Strengths Weaknesses
  • Coming soon.
  • Coming soon.

Character Summary

Move list

Moon Skills
6B+C - Out Of My Way!
3B+C - What're You Doing?!
4B+C - Ready, Go!
2B+C - Shut Up And Fly! (Air OK)
Special Attacks
236A/B/C (EX OK) - Out Of My Way!
> A/B/C - There!
> A/B/C - You're Finished!
> 4A/B/C - Submerge!
623A/B/C (EX OK) - What're You Doing?!
> A/B/C - Additional input
214A/B/C (EX OK) - Ready, Go!
22A/B/C (EX OK) - Shut Up and Fly! (Air OK)
> A/B/C - Shut Up and Disappear!
> 66C (EX-Only) - Shut Up and Disappear!
Arc Drive
236B+C - Melty Blood
Last Arc
A+B+C+D / Successful Shield in Blood Heat - Marble Phantasm - Seal
Unique Attacks
2 while throwing, 3C, 4C, j.2B, j.2C
Blowback Edge Moves
5[B], 5[C], 236[A]
Stats & vitals

Coming soon.

Quick combo reference

Coming soon.

Move Analysis

Normal Moves

Standing Normals

5A
5A
5A
MBTL Arcueid 5A.png
Damage Guard Cancel Property Cost Attribute
180 LH SE, N, SP, CH, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
5 2 11 17 -1 -
  • Placeholder
5B
5B
5B
MBTL Arcueid 5B.png
Damage Guard Cancel Property Cost Attribute
480 LH N, SP, CH, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
9 4 17 29 -6 -
  • Placeholder
5C
5C
5C
MBTL Arcueid 5C.png
Damage Guard Cancel Property Cost Attribute
610 LH N, SP, CH, EX, MD, (J) - - -
First Active Active Recovery Overall Advantage Invul
10 4 20 33 -7 -
  • Placeholder

Crouching Normals

2A
2A
2A
MBTL Arcueid 2A.png
Damage Guard Cancel Property Cost Attribute
150 L - - - -
First Active Active Recovery Overall Advantage Invul
5 2 11 17 -1 -
  • Placeholder
2B
2B
2B
MBTL Arcueid 2B.png
Damage Guard Cancel Property Cost Attribute
420 L - - - -
First Active Active Recovery Overall Advantage Invul
7 4 15 25 -4 -
  • Placeholder
2C
2C
2C
MBTL Arcueid 2C.png
Damage Guard Cancel Property Cost Attribute
620 L - - - -
First Active Active Recovery Overall Advantage Invul
10 3 21 33 -7 -
  • Placeholder

Jumping Normals

j.A
j.A
jA
MBTL Arcueid jA.png
Damage Guard Cancel Property Cost Attribute
140 H - - - -
First Active Active Recovery Overall Advantage Invul
5 4 11 19 - -
  • Placeholder
j.B
j.B
jB
MBTL Arcueid jB.png
Damage Guard Cancel Property Cost Attribute
240*2 (468) H - - - -
First Active Active Recovery Overall Advantage Invul
6 2 (6) 4 until landing - - -
  • Placeholder
j.C
j.C
jC
MBTL Arcueid jC.png
Damage Guard Cancel Property Cost Attribute
560 H - - - -
First Active Active Recovery Overall Advantage Invul
7 10 until landing - - -
  • Placeholder

Command Normals

3C
3C
3C
MBTL Arcueid 3C.png
Damage Guard Cancel Property Cost Attribute
700 LH - - - -
First Active Active Recovery Overall Advantage Invul
10 3 25 37 -11 Air 5-12
  • Placeholder
4C
4C
4C
MBTL Arcueid 4C.png
Damage Guard Cancel Property Cost Attribute
500*2 (950) LH - - - -
First Active Active Recovery Overall Advantage Invul
9 2 (3) 9 24 46 -16 -
  • Placeholder
j.2B
j.2B
j2B
MBTL Arcueid j2B.png
Damage Guard Cancel Property Cost Attribute
600 LHA - - - -
First Active Active Recovery Overall Advantage Invul
11 10 until landing + 14 - -1 (TK) -
  • Placeholder
j.2C
j.2C
j2C
MBTL Arcueid j2C1.png
Damage Guard Cancel Property Cost Attribute
400*2 (764) LHA - - - -
First Active Active Recovery Overall Advantage Invul
7 3 (15) 3 until landing + 6 - +1 (TK) -
  • Placeholder

Universal Mechanics

Rapid Beat 2
Rapid Beat 2
XX
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
No results
  • Placeholder
Rapid Beat 3
Rapid Beat 3
XXX
Lua error in Module:MoveDataParser at line 88: attempt to index field '?' (a nil value).
No results
  • Same animation as 3C
Ground Throw
throw
4/6AD
MBTL Arcueid throw.png
Damage Guard Cancel Property Cost Attribute
1200 - - - - -
First Active Active Recovery Overall Advantage Invul
4 (point blank) 3 19 (whiff) - - -
  • Placeholder
Air Throw
airthrow
j4/6AD
MBTL Arcueid airthrow.png
Damage Guard Cancel Property Cost Attribute
1200 - - - - -
First Active Active Recovery Overall Advantage Invul
1 3 until landing + 12 - +37 (jump), +19 (land) -
  • Universal air combo ender.

Special Moves

Moon Skills

Out Of My Way!
Out Of My Way!
6B+C
MBTL Tohno 6BC.png
Damage Guard Cancel Property Cost Attribute
1365 LH EX, MD L, GB(2) 3 Moon Icons -
First Active Active Recovery Overall Advantage Invul
14 2 (4) 4 17 41 -4 Clash 1-11
  • Placeholder
What're You Doing?!
What're You Doing?!
3B+C
MBTL Tohno 3BC.png
Damage Guard Cancel Property Cost Attribute
1419 LHA EX, MD, -J- L 3 Moon Icons -
First Active Active Recovery Overall Advantage Invul
6 1 (2) 10 41 (10) 60 (29) -32 (-1) Clash 1-5
  • Placeholder
Ready, Go!
Ready, Go!
4B+C
MBTL Tohno 4BC.png
Damage Guard Cancel Property Cost Attribute
1452 L EX, MD, (J) L, WB(5) 3 Moon Icons -
First Active Active Recovery Overall Advantage Invul
12 22 17 52 -3 Clash 1-11
  • Placeholder
Shut Up And Fly!
Shut Up And Fly!
j2B+C
MBTL Tohno j6BC.png
Damage Guard Cancel Property Cost Attribute
1293 LHA EX, MD, -J- L 3 Moon Icons -
First Active Active Recovery Overall Advantage Invul
6 2 (2) 10 Until Landing+12 - - -
  • Placeholder

Super Moves

Melty Blood
Melty Blood
236B+C
MBTL Tohno 22B.png
Damage Guard Cancel Property Cost Attribute
3500 LH N/A HK 3 Magic Circuit -
First Active Active Recovery Overall Advantage Invul
1+6 7 32 45 -22 to -16 Strike 1-13, Throw 1-31
  • Placeholder
Marble Phantasm - Seal
Marble Phantasm - Seal
A+B+C+D
MBTL Tohno ABCD.png
Damage Guard Cancel Property Cost Attribute
4800 LH N/A HK 4 Magic Circuit -
First Active Active Recovery Overall Advantage Invul
1+21 4 27 52 -14 All 1-25
  • Placeholder

Reverse Beats

Customization

Palette options

Character Page Roadmap

MBTL Navigation

The Game
Getting Started
FAQ
Glossary
HUD & UI
Links
Customization
News & updates
The Battle System
Controls
Offense
Defense
Movement
Resources
Game Data
Characters
Shiki Tohno
Arcueid Brunestud
Akiha Tohno
Ciel
Hisui
Kohaku
Hisui & Kohaku
Miyako Arima
Kouma Kishima
Noel
Michael Roa Valdamjong
Vlov Arkhangel
Red Arcueid
Saber
Aoko Aozaki
Dead Apostle Noel
Mario Gallo Bestino
Powered Ciel
Neco-Arc
Mash Kyrielight
Ushiwakamaru
Monte Cristo