Bloody Roar Extreme/FAQ

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General

What is Bloody Roar Extreme?

Bloody Roar Extreme is a 3D fighting game with a strong focus on meter management and many 2D fighter elements. In Bloody Roar Extreme, each character has 3 forms: Human (which is weak), Beast (which is strong) and Hyperbeast (which is very strong but has a limited duration). Core gameplay revolves around trying to force situations where the player is in their Beast form while their opponent is stuck in Human form.

Does this game have online?

Bloody Roar Extreme is played online via Dolphin netplay. A video guide on how to set the game up can be found here.

What does the Tier List look like?

While character placements within tiers vary from player to player, they generally look quite similar.

  • Banned: Uranus
  • S: Xion, Yugo, Cronos, Alice, Jenny
  • A+: Shenlong, Fang, Gado, Long
  • A: Ganesha, Uriko, Stun, Kohryu
  • B: Marvel, Bakuryu, Busuzima

Who is Fang?

Fang is a guest character from the Bloody Roar: The Fang manga, which takes place in an alternate setting to the games; he is that universe's version of Yugo. Mechanically, he plays much closer to Yugo's original Hyper Beast Duel incarnation before he was changed into a boxer character in Bloody Roar 2 onward.

Which character is best for beginners?

Bloody Roar Extreme is a technical game, but a few characters are easier to pick up than others; for example, Gado, Fang and Uriko are relatively simple. New players should avoid the Six-Ring characters (Long, Shenlong, Uriko) to avoid picking up bad habits. At the end of the day, players should pick whichever character they like, without forgetting some characters require a lot more effort to play than others. Below is a quick list on character difficulty, as well as a brief overview of each character's playstyle:

BREX introduction.png

What's that about a Debug Mode?

The full developer Debug mode exists intact in the game and can be accessed with a Gecko code. Debug Mode allows players to view all frame data, hitboxes, flags, etc. As well as all sorts of other things and even make modifications to the game itself.

The code needed is written below:

Code

0405AEDC 60000000
0400AD24 4803FDE1

Press Start while in Training Mode to activate.

Fight Debug Menu Controls

  • START = Debug Menu On/Off & Go Into Sub-Menu
  • Stick Up/Down = Select Sub-Menu & Debug Option
  • Stick Left/Right = Change Value
  • Z + START = Abort (Return to Title Screen)

Fight Debug Camera

  • Z = Skip One Frame & Reset Camera
  • R/L = Zoom In/Out
  • Hold L+R = Hide Debug Menu
  • D-Pad = Strafe
  • C-Stick Up/Down = Look Up/Down
  • C-Stick Left/Right = Rotate Left/Right

See also

General
FAQ
Controls
Stages
HUD
System
Advanced Mechanics
Character Data
Glossary
Debug Menu
Characters
Alice the Rabbit
Bakuryu the Mole
Busuzima the Chameleon
Cronos the Phoenix
Fang the Wolf
Gado the Lion
Ganesha the Elephant
Jenny the Bat
Kohryu the Iron Mole
Long the Tiger
Marvel the Leopard
Shenlong the Tiger
Stun the Insect
Uranus the Chimera
Uriko the Half-Beast
Xion the Unborn
Yugo the Wolf