Phantom Breaker: Omnia/Artifactor

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Profile

  • Name: Artifactor
  • Character Voice: Yui Nakajima
  • Sex: Female
  • Age: ???
  • Height: ???
  • Weight: ???
  • Blood: ???
  • Birthday: ???
  • B.W.H.: ???
  • Occupation: ???
  • Weapon: F.A Weapons
  • Style: Mid-range Techincal

A capricious cosmic architect from a god-like race of beings known as Reverants. One of the original creators of the universe, F.A.s were tools of her design used to construct reality as we know it. She is currently the only known Reverant left in existence.

Overview

Artifactor is a mid ranged fighter with the lowest HP in the game. Though her attack reach is immense, it comes at a cost with low damage combos and her heavy hitting attacks having long recovery.


Strengths Weaknesses
  • Amazing range: A lot of her moves hit from almost full screen.
  • Good ground normals: A lot of her normals can hit her opponents out of the air making it best to approach from the ground.
  • Long recovery frames: the attacks she wants to be doing take too long to recover from making her open to punishes when she's too close.
  • Low HP: Because of her low HP she's often easily beaten by characters with good combo potential and hard style characters that rush her down.
  • Low damage output: Her longer combos into a supers aren't worth the payoff because her damage is extremely low compared to other characters.

Style overview

PBO QuickStyle Icon.png The most optimal to play to fill in her lacking combo potential and lack of synergy with her heavy attacks. The speed helps out clash her opponents and the maneuverability with slip shift helps with getting out of the corner or dire situations. She's able to combo her attacks into counter burst cancel to carry the opponent to the corner where she can then harrass and poke with her stronger attacks.

PBO HardStyle Icon.png the reason to pick this style is for the added defense and damage. However with this style she loses out on most of her speed and combos making her into a very iffy zoner. Because she's unable to link most of her attacks this style relies on taking advantaged of whiffed attacks but her opponent can easily rush her down if she plays too passively.

PBO OmniaStyle Icon.png Artifactor does not benefit much from this style, neither gaining advantages in her weaker areas nor losing any.

Normal Moves

5A
5A
PDO Arti 5A.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Cannot hit crouching opponent.

5AA
5AA
PDO Arti 5AA.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Cannot hit crouching opponent.

5AAA
5AAA
PDO Arti 5AAA.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Cannot hit crouching opponent

5B
5B
PDO Arti 5B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Decent anti-air tool even on clash. Cannot hit crouching opponent

5BB
5BB
PDO Arti 5BB.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5BBB
5BBB
PDO Arti 5BBB.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
6B
6B
PDO Arti 6B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5C
5C
PDO Arti 5C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Best string to hit crouching opponent after missing 5A or 5B.

5CC
5CC
PDO Arti 5CC.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5CCC
5CCC
PDO Arti 5CCC.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
6C
6C
PDO Arti 6C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
5SP
5SP
PDO Arti 5SP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

The starter of all Artifactor quick combos. The recovery is extremely long putting her at risk if whiffed.

}}

5SP
4A+SP
PDO Arti 4A+SP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Slight delay before the attack starts.

2A
2A
PDO Arti 2A.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
2B
2B
PDO Arti 2B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Main poking tool and can combo into 2C if close enough.

2C
2C
PDO Arti 2C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Another one of her long recovery moves. Don't let its appearance fool you, its not a very good anti-air tool. Though it can be canceled into dash attacks.

j.A
j.A
PDO Arti jA.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - until land - - - - -
j.B
j.B
PDO Arti jB.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.B
j.2B
PDO Arti j2B.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.C
j.C
PDO Arti jC.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

has a slight delay when the attack comes out.

j.C
j.6C
PDO Arti j6C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -
j.SP
j.SP
PDO Arti jSP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

A slight delay when the attack comes out, much like j.C

j.SP
j.4SP
PDO Arti j4SP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Deals decent chip damage. Amazing tool in air to air and when approaching opponent.

j.SP
j.4A+SP
PDO Arti j4A+SP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Air untechable


66A
66A
PDO Arti 66A.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

First hit can be jump canceled.

66B
66B+B
PDO Arti 66B+B.png
PDO Arti 66BB.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

First hit can be jump canceled. Second hit is a knockdown.

66C
66C
PDO Arti 66C.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - low -

First hit can be jump canceled.

Throws

5/6B+C
Throw
4/6H
PDO Arti THROW.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - Throw Throw
j.B+C
Air Throw
j.4/6H
PDO Arti throw3.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - Throw Throw

Can loop itself in the corner.

Special Moves

6SP
Bang Thingy
6SP
PDO Arti 6SP.png
PDO Arti 6C+SP.png
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - -
Heavy (100%BG) - - - - - - - AUB
2SP
Stabby Thingy
2SP
PDO Arti 2SP.png
PDO Arti 2A+SP.png
PDO Arti 2H+SP.png
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - -
Medium - - - - - - - -
EX (100%BG) - - - - - - - -
4SP
Ding Thingy
4SP
PDO Arti 4SP.png
PDO Arti 4H+SP.png
PDO Arti 4H+SP2.png
Version Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
Light - - - - - - - -
EX (100%BG) - - - - - - - AUB

EX can be used in the air.

Phantom Breakers

Quick Super Attack
Grab 'Em and Beat 'Em
5H+SP (200%BG)
PDO Arti 5C+SP.png
PDO Arti QS 5C+SP2.png
PDO Arti QS 5C+SP.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - AUB

quick style phantom break. A counter super that triggers upon being hit and leaves the opponent on the ground. Projectiles and long reaching attacks don't trigger the counter.

Hard Super Attack
Oh No you Didn't
5H+SP (200%BG)
PDO Arti HS 5C+SP.png
PDO Arti HS 5C+SP2.png
Damage Startup Active Recovery Frame Adv Cancel Guard Attribute
- - - - - - - -

Hard style phantom break. A counter like its quick style version, the only difference being that this counter pushes away the opponent.

Phantom Breaker: Omnia
General

ControlsFAQHUDStrategySystemPatch Notes

Characters

ArtifactorCocoaEndeFinGaitoInfinityItsukiKurisuLMMaestraMeiMikoto NishinaMikoto WRenRiaRimiShizukaShin-WakaSophiaTokiyaWakaYuzuha